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Old 01-28-2011, 01:52 PM   #103
dcat
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Join Date: Sep 2008
Posts: 194
All TMNT by Dcat Updated (1/28/2011) Damage/Bug/Throw Fixes

Quote:
Originally Posted by oldmanwinters
dcat, I'm so in awe of your awesomeness! Thanks for making this contribution to Mugen players and TMNT fans everywhere!

So what's next on your list of goals... more SEGA characters?
I think I'm going to be updating Sketch Turner next.

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UPDATE: (1/28/2011)
=================

Okay I've addressed the issues mentioned in previous feedback posts. Hopefully this'll take care of those issues.

Leonardo UPDATE - 1/28/2011
===================
-Tweaked Body Slam Throw
-Adjusted damage calculation on FINAL SLASH to use (Target, LifeMax)
-Fixed oversight that prevented EX SHOULDER SMASH from being performed using QCF, LP + HP
-Fixed bug with Leo sometimes dealing close to 700 damage from Final Slash

Raphael UPDATE - 1/28/2011
====================
-Tweaked Body Slam Throw
-Added additional voice sound to CRIMSON TIDE
-Adjusted damage calculation on CRIMSON TIDE to use (Target, LifeMax)
-Invulnerable Frame parameters edited for Crimson Tide
(Raph Can be hit by all Air Attacks or if opponent is behind Raphael during Startup)
-Hitbox altered on Crimson Tide
-added additional Triggers to the .CMD for Crimson Tide

Michelangelo UPDATE - 1/28/2011
===================
-Tweaked Body Slam Throw
-Tweaked Screen Splatter Throw
-Added Voice Audio to Screen Splatter Throw
-Fixed oversight that prevented GRAPPLE HOOK HURRICANE from being chained into by MP

Donatello UPDATE - 1/28/2011
===================
-Tweaked Body Slam Throw
-Added Voice Audio to Screen Splatter Throw
-Fixed oversight that prevented Party Wagon from being performed using LP + HP
-Fixed bug with Donny sometimes dealing close to 700 damage from Party Wagon

Get em' Here:
Leonardo 4.92 MB
Raphael 5.19 MB
Michelangelo 5.11 MB
Donatello 4.95 MB
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