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Old 03-12-2012, 09:20 AM   #19
Ninjinister
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Join Date: Jan 2004
Location: Moesko Island, WA
Posts: 14,309
Dimensions just flows better and the counter system is fixed so that it's not completely ridiculous. It plays more or less the same as previous games, but it's just well-rounded - plus it has the entire cast from every previous game (except Nicole from 4) and a new boss character. Strange that the best DoA so far not only is on a Nintendo system, but a Nintendo HANDHELD.

DoA5 is looking to be miles different, though. From what little footage we've seen so far, it looks like they're changing up a lot. Which in my book, is good. Change needs to happen. Sadly, the FGC is unyielding in this matter, and anything outside the norm scares them. It's the whole reason MvC3's X-Factor are and SFxT's Gems are so hated; someone tries something new, something different, maybe a little something to get noobs accustomed, and it's flat-out rejected for not being the same s**t in a new wrapper. Fighting games are enjoying its second renaissance, but things are getting mighty stale, and if the genre doesn't start evolving, it'll fizzle out again. Neckbeards need to get on the bus or get the hell outta town.
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