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Old 08-07-2017, 11:13 PM   #15
IndigoErth
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Quote:
Originally Posted by Galactus View Post
I would argue otherwise. From interviews we know in making the first movie Platinum Dunes insistence on using the very latest software which is often buggy resulted in a lot of times the facial recognition technology failed to capture the actors faces so ILM had animate from scratch.

Besides isn't the mo cap technology not really simply recording an actors movements and transposing them onto a cgi character but rather giving the animators a very detailed reference material to work with in animating the characters. Not really that different to when an illustrator uses a book of anatomy as a reference to what a human actually looks like in certain poses as opposed to imagining it.
Well, fair enough in that kind of case as they'd have to fix what needs fixing and do it precisely enough to make it blend in.

That said though, the models are already rigged for that level of realistic movement to begin with (all those facial muscles, etc), making it a bit easier. (Actually, the mocap use does give you data to import and link up to the models. Else there really isn't much point in the suits used for it in films.) Although doing it from scratch, sans mocap, it may well still look a little out of place without that data to work with. Some people have gotten very good, but generally still not quite real feeling if all done by hand. (Then there is the question if a maker of it even wants to put in the time it would require trying to get entirely lifelike movement all by hand. That's going to become super expensive real quick.)

Last edited by IndigoErth; 08-07-2017 at 11:22 PM.
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