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Old 11-14-2017, 06:07 PM   #18
MrTrikey
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Join Date: Sep 2015
Location: Columbia,MD
Posts: 79
Quote:
Originally Posted by ChosenOne View Post
With the recent news of the TMNT's inclusion in Injustice 2, and given what that may mean for the franchise's future forays into the world of video games, let's imagine for a moment that NetherRealm Studios decide to take it one step further and announce that their next project is a TMNT-exclusive fighting game with a similar engine to MK and Injustice, to be released in the next few years.

What would your dream roster for such a game be like? How many characters would you like to get right out of the gate, and how many for DLC?

Here's my own list:

Starting Roster
01. Alopex
02. Bebop
03. Bishop
04. Casey Jones
05. Donatello
06. General Traag
07. Hun
08. Karai
09. Krang
10. Leatherhead
11. Leonardo
12. Metalhead
13. Michelangelo
14. Raphael
15. Rat King
16. Renet
17. Rocksteady
18. Savanti Romero
19. Shredder
20. Slash
21. Splinter
22. Zog

DLC Characters
23. Armaggon
24. Mona Lisa
25. Usagi
(26. ?)

I tried to keep it all-inclusive, with a little bit of every major iteration of the franchise, all the big fan-favorites, and the condition that every character picked had to have been featured in at least two incarnations so far (which excludes Old Hob, for instance).

I look forward to reading everyone else's input and reasoning for their choices!
I really like your list (and not just because Zog's on it, either)!

Though...being realistic, I'd probably say WB/Netherrealm would definitely only give us like 18-20 for the first iteration. The rest would be spread over DLC seasons!
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