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#21 |
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Super Moderator
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With the progress they've made in animatronics in the past few years, Live action would be AWEsome...
Having CGI characters talking with live people seems disconnected. The actors are talking to tennis balls on wires. You can't respond to the little quirks and body language of a CGI character. Most people can't act to open air, and get this glazed over look in their eye. |
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#22 |
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Stone Warrior
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Unless they give a live action version a healthy budget, I'll stick with animation, I don't believe TMNT used the 3D CGI medium to its fullest potential, a 2D movie would be nice (one of the few mediums the turtles haven't explored, theatrically that is).
It would be really interesting if they went with both 2D and 3D, something similar to Walt Disney's Deep Canvas tech used in Tarzan, only with an urban setting. http://www.youtube.com/watch?v=RZA6nitNeYw There's also cell shading like Appleseed Ex Machina (excellent art direction, although with mediocre animation): http://www.youtube.com/watch?v=-13xU...eature=related |
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#23 | |
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Mad Scientist
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#24 |
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Doodles TMNT for fun
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It might be, if Gollum wasn't the exception to the general trend by being the only motion capture CGI character (IMHO) to really work. And it was only because animators were very involved in tweaking the performance. And it was freaking Weta. All of this equals $$$. Which goes back to the problem with the amount of risk Hollywood is willing to take for the Turtles. It'd be cool, but would it ever happen?
I guess one could ask the same question for 2D, and it'd be a valid question. But the good thing about animation is the control you have ever everything, as well as the ability to make a cohesive "look" throughout the film for all the characters, settings, effects, etc. I guess the biggest problem with live action/CGI besides the compositing and acting and money is... how to design the Turtles? The "cartoony" limit for their look is probably the movie suits, or they won't match their universe. And what is "realism"? Skewing them more toward human (blargh)? Or more toward turtle? How to keep them looking "realistic" and still expressive and appealing? And how about animation... even the realistically-modelled Spidey looks fake because his swinging animation is too cartoony enough. What's the limit on how high the TMNT can jump, their speed, their flexibility, etc etc? That's part of why I think animation is the perfect medium for 'em. You can create a world for them to fit in, instead of trying to force them into ours. |
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#25 |
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Mad Scientist
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Yeah, I'll admit Gollum was a rare exception to a general rule that CGI and live-action usually don't mix well. But at least it is possible given the proper talent and budget. Anyway, I don't really care what medium they use in a TMNT movie so long as it's good. Having said that, a good 2D animated film with animation that's, like, five times better than the 2k3 show's animation would be amazingly cool.
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#26 |
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Doodles TMNT for fun
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True, true. Also, don't think I'm jumping on you or anything... the possibilities and problems in different film media for the Turtles are (clearly) fascinating to me.
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#27 | |
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Emperor
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Quote:
I think this would be the most awesome route to take. It worked great for Lord of the Rings (Gollum) Transformers and Jurassic Park, could you imagine what could be achieved with the Turtles? |
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#28 |
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Thug
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.............
Last edited by cross; 05-25-2008 at 01:23 PM. |
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#29 |
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Mad Scientist
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Perhaps, but TMNT isn't exactly your typical comic book movie, so I really don't think that will happen.
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#30 | |
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Han Shot First
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Letting the girl invade your hideout
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#31 | |
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Stone Warrior
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CGI why have it any other way!? The movie was awsome and the fights where so realistic looking. Just tweak the designs on the turtles so they look less like claymation figures and it's a perfect medium!
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#32 |
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Thug
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Dream Movie
I think live action is still the way, but I wouldn't mind if the turtles were CGI and the rest was live. Technology has come a pretty long way, but if the turtles were actors in costumes, I think Rick Baker or even Stan Winston would do a darn good job in realism. But I can't knock on what the Henson creature shop has done. Guillermo Del Toro or Peter Jackson would be a good choice for directing the movie.
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#33 | |
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Stone Warrior
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https://www.instagram.com/allenjac0b/ WANTED: A.C. Farley Leonardo Bust (bronze & unpainted) Playmates TMNT statues- Donatello, Michelangelo |
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#34 |
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Mad Scientist
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#35 | |
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Stone Warrior
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CGI! (Did I Really Say That?!?)
As a no-good, no-account noob, I'm chiming in on this topic a good month after you all probably stopped caring, sorry...
I choose a) Cgi. Specifically, I want to reiterate this: Now, I hate CGI. I mean I really, really hate it. The new Incredible Hulk trailer? I was in love with every second of it, and Edward Norton is my favorite actor and I was all set to endorse the movie all over the place... until it showed the Hulk. What a fake-lookin' mess. It's kinda like this: Quote:
I couldn't agree more. CGI in a live action context almost never works, and even when it (mostly) does work, you get the Uncanny Valley effect, where you're almost creeped out by the character's appearance. When they announced a CGI direction for the last TMNT movie, I was all set to dismiss it as a failure, 'cause I hate CGI in live action movies, and it seems like no one but Pixar has had any luck with all-CGI movies on a consistent basis. Still, I watched the movie... And I maintain that CGI was the best thing they could have ever done for the franchise. If you let go of your more visceral, knee-jerk nostalgic response (and I don't mean to offend anyone with that; that's the way I get about stuff Even just watching the teaser... the way the camera follows the Turtles as they dive down the buildings to the streets below... As someone who usually detests CGI, I found the CGI approach in the last movie to be very exhilarating, and I'd love to see a sequel take a similar approach. |
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#36 |
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Thug
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.............
Last edited by cross; 05-25-2008 at 01:23 PM. |
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#37 | |
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Stone Warrior
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You know, you're right; Iron Man was definitely an exception, and indeed at the moment I can't think of a single moment that looked fake. |
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#38 | |
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Mad Scientist
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Quote:
Live action all the way!! however the limitations posed by live action suits over come by CG often looks like crap. The trick is in the skill of the director and how much money is in the project. Some one noted the Hellboy series earlier. This is SO true. But again, look at how many suits there are! A lot! Batman begins, again looked AMAZING and made a bunch of cash for the franchise. That said look a these two movies.. BIG studios and most importantly two VERY skilled "art type" directors. Not really action directors either. CG worked in Transformers and Jurassic Park because they were dinosaurs and robots, they don't move like people and we don't see them everyday. Gollum was a little demented Hobbit. Even though the turtles are turtles they are still too human to do CG with live action. Gollum was backed by incredible performance and money. Spiderman looked like crap but lets face it I don't think Sam Raimi cares a whole lot. But in all honestly I can see them doing another movie, it will be CG like the last one because that's what this current studio has been doing, and no one cares anymore who really matters to put money into this. Mirage isn't going to do it or at least I don't see it. COME ON I'm sure someone has connections on this board why doesn't someone report on whats going on in the world of movie 5 or send the people who matter the fan input so they make it better no matter what they shoot it with. |
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#39 |
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Col. Stinkmeaner
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Am I the only person who thought Spider-man didn't look that fake?
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#40 | |
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Stone Warrior
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Location: Twin Falls, Idaho
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Nah, he looked alright, but whenever he'd start swinging around (particularly in the first movie) he was suddenly very obviously a cartoon. |
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