09-10-2021, 08:45 PM | #21 |
*The King of Nothing*
Join Date: Oct 2013
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I wasn't even born yet.
I wish I would have gotten to experience it. It would have been awesomely nostalgic. |
09-10-2021, 11:05 PM | #22 | ||
Emperor
Join Date: Feb 2009
Location: Portugal
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The Saturn did have a good start in Portugal tho. Sega was the KING in Portugal between 1990 and 1995 with the Mega Drive outselling the SNES by a alrge margin. I remember Vritua Fighter 2 having a lot of hype and there being a videogame TV show contest where teenage contestants played Vritua Fighter 2 against each other in the final in a best out of 5 match. The PS1 actually didn't stand out much at first here, but around a year or so later it dethroned the Saturn and now Portugal was all about Sony consoles and still is to this day. I liked the Saturn a lot. It was our first 3d system and our first CD game system. VF2, Virtua Cop 2 with the light gun, Fighting Vipers, Fighters Megamix, Virtual On, etc. All pretty fun exclusives and great games for their time. The Saturn had a lot of good fighting games. Quote:
Well, it certainly doesn't look that different anymore bow that we have BOTW. I've been enjoying BOTW a lot, but it clearly is the most different Zelda game I've ever played after Adventure of Link. I liked that they did things differently, but I'm not sure I like the idea of BOTW becoming the blueprint for all future Zelda games now. Seems like we won't get a traditional Zelda game again for a long time... |
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09-11-2021, 08:26 AM | #23 |
Foot Elite
Join Date: Aug 2009
Location: Maryland
Posts: 3,964
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It's an underrated gem (to me at least), but does anyone remember the 2nd Battletanx game? That was my 2nd ever N64 game and that was so much fun. You're just going around shooting sh*t with giant tanks.
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Last Movie Watched: Leprechaun Origins (2014). Last TV Show Watched: Adventures of Sonic The Hedgehog (S1:E11). |
09-30-2021, 06:28 AM | #24 |
Overlord
Join Date: Jan 2006
Location: Sweden
Posts: 10,147
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10-01-2021, 01:04 PM | #25 |
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Join Date: Feb 2005
Location: Tokio, Italy
Posts: 9,999
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The N64 is my favorite console, it came out at the perfect age for me when I was a little kid but still old enough to actually be able to understand the games I was playing and be able to enjoy them fully. Here is a small Nintendo 64 tribute post, but yeah I don't care about revisionist history, as a kid you don't have all the money to buy games weekly/monthly so having just a couple of games a year was more than enough for me and those multiplayer games will forever be golden years of my childhood.
Favorite game: Perfect Dark |
10-02-2021, 08:15 AM | #26 | |
Overlord
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Location: Sweden
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Birthday and Christmas
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In general, more children today have parents who grew up with video games and still play them. That makes them more willing to buy video games for their children. |
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10-02-2021, 09:24 AM | #27 |
Emperor
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I feel like I remember reading about the N64 "Technology" in a Nintendo Power YEARS before it actually came out. I think there were pix of Killer Instinct and news that it was going to be in arcades.
K.I. was released in '94, but is it possible that this was teased in Nintendo Power in something like '90 or 91'? I can't recall... |
10-02-2021, 10:18 AM | #28 | |
Overlord
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Location: Sweden
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10-02-2021, 02:25 PM | #29 | ||
Banned
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Posts: 6,129
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Nintendo was trying to convince people that "Project Reality" (early name for N64) would be capable of an amazing graphics and they even touted original arcade Killer Instinct as an example of it. Thing is KI arcade board was nothing like N64 hardware. The only thing they had in common was a processor. Everything else was specifically created to run KI. And if they were trying to convince people that "Project Reality" will be able to run 3D games of that quality, it also was fake, since a) nothing in KI was 3D in the first place (characters were 2D sprites, arenas were FMVs streamed from a hard drive) and b) you'd need astronomically expensive hardware to handle real 3D of that quality back in the day, which is the reason arcade KI was not a real 3D game. Its not modern developers a "more honest" using CGI trailers for their games, but with a modern power of hardware it is possible to almost reach that quality, whereas back in the 90s it was just nothing, but a fiction. Last edited by Sumac; 10-02-2021 at 02:41 PM. |
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10-02-2021, 03:47 PM | #30 |
Emperor
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Killer Instinct always looked like awkard claymation to me, to be honest. I was never much of a fan.....
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10-02-2021, 11:12 PM | #31 |
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Join Date: Feb 2005
Location: Tokio, Italy
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The N64 was only revealed like 2 years before it came out, but it was supposed to come out in 1995 so a whole other year after the original date so it felt forever. Magazines and even shows like nintendomania kept talking about the Nintendo 64 coming out in the future, but it was only a 2 year wait at most. Nowadays it's normal to wait 2 years for something like a new console. but the difference is we're adults now so time passes quicker.
When you are a kid waiting a year is a big deal, there's a big difference between being in the 2nd grade and the 3rd grade, 6th and 7th etc, so waiting 2 years is a lifetime as a kid. The Switch has been out for nearly 5 years now, by that point the N64 felt like it had been out forever and we were ready for a new Nintendo console, but that's only because as a kid 5 years is a lot, it was basically all your elementary/primary school run, gamecube lasting 5 years meant it was all of your middle school and most of your high school.. |
10-03-2021, 01:29 AM | #32 |
Banned
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10-03-2021, 02:13 AM | #33 | |
Weed Whacker
Join Date: Apr 2007
Location: Auburn, WA
Posts: 29,137
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Too much.
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10-03-2021, 03:37 AM | #34 |
Overlord
Join Date: Jan 2006
Location: Sweden
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Some video films:
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10-15-2021, 01:09 PM | #35 | |
Foot Elite
Join Date: Feb 2011
Location: Central Virginia (Back in the US)
Posts: 4,697
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I find it Zelda like. It had puzzle solving and all that, like the others. The only difference was that it ran in a three-day cycle and it was surreal, sorta like Link's Awakening. I will admit that Majora's Mask is one of the darkest games in the franchise's history.
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I didn't grow up with an allowance or anything like that, so I could never buy my own games. Even the SNES, I didn't ask for that, I woke up to find it under the tree for Christmas. I'd made honor roll in school. lol When the N64 was about to come out, my parents asked me what I wanted for Christmas, and I listed off SNES games. I was stubborn over the N64 since I felt that the SNES still had life in it, but that Christmas, I ended up with the N64. lol I was thankful for it. ^_^ Last edited by ssjup81; 10-15-2021 at 01:23 PM. |
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10-15-2021, 01:24 PM | #36 | |
Weed Whacker
Join Date: Apr 2007
Location: Auburn, WA
Posts: 29,137
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10-21-2021, 07:42 AM | #37 |
Overlord
Join Date: Jan 2006
Location: Sweden
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Killer Instinct was just Nintendo's answer of all those versus fighting video games who flooded the international market following Capcom's success with Street Fighter II.
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10-21-2021, 09:05 AM | #38 |
Emperor
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Oh absolutely it was. And that was the point when making a solid fighting game wasn't enough - you needed a gimmick to differentiate it. KI's were those chain combos.
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10-25-2021, 04:06 AM | #39 |
Overlord
Join Date: Jan 2006
Location: Sweden
Posts: 10,147
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We have forgotten Star Wars: Shadows of the Empire from 1996.
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10-25-2021, 07:59 PM | #40 |
The Franchise
Join Date: Mar 2003
Location: nWo Country
Posts: 27,694
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I still gotta go back and finish that one. I played it last year and got really far into it, but I still have like two levels to go I think.
It was definitely a huge deal at the time, but it's aged rather poorly. It's very, very clunky and thus more difficult than it has to be. I'd still say it's worth a look for history's sake, though; that was the biggest Star Wars thing to come out since RotJ so it got a ton of hype at the time.
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