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Old 11-25-2017, 05:01 PM   #161
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I think it's obvious the only reason TMNT happened is because the DC/TMNT crossovers from IDW sold so well. Those were the first official TMNT crossovers with DC, and it went so well they have a sequel coming out next year.

So it carried over to the videogames. I wouldn't be surprised if WB are the ones who suggested to Ed Boon and Netherrealm studios to use the TMNT.
Also WB owns the rights to the 4 TMNT movies they made.
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Old 11-25-2017, 05:43 PM   #162
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Originally Posted by CyberCubed View Post
I think it's obvious the only reason TMNT happened is because the DC/TMNT crossovers from IDW sold so well. Those were the first official TMNT crossovers with DC, and it went so well they have a sequel coming out next year.

So it carried over to the videogames. I wouldn't be surprised if WB are the ones who suggested to Ed Boon and Netherrealm studios to use the TMNT.
This obviosly, and I really hope they see this as an oportunity to study if the TMNT property is worth anything to hopefully create a TMNT gaming equivalent of the Arkham series, not exactly in style but more in moving the IP away from mediocrity and into a best selling gaming franchise.
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Old 11-25-2017, 06:05 PM   #163
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So it carried over to the videogames. I wouldn't be surprised if WB are the ones who suggested to Ed Boon and Netherrealm studios to use the TMNT.
Most likely.
Former sound designer of NRS, said in interview, that guest characters are specifically chosen by WB.
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Old 11-25-2017, 06:37 PM   #164
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It's funny, as a kid I always wanted the TMNT to crossover with Batman but I knew it would never happen in a million years. At the time I didn't understand superheroes or comics were all owned by different companies, and thus it was unlikely for shows to crossover unless they were owned by the same IP holder.

Who would have thought 20+ years later the TMNT would have three official crossovers with Batman in comics, and now appear in a DC videogame. Even just a few years ago saying such a thing would have been laughable and you'd have people tell you to stop reading crappy fanfiction.

I guess it's true what they say, sometimes truth is stranger than fiction. Or good things come to those who wait. Or sometimes wishes do come true. What goes around comes around.
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Old 11-26-2017, 12:31 PM   #165
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Apparently the Justice League Power Rangers crossover didn't sell very well, maybe if it had we'd gotten Power Rangers intead
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Old 11-26-2017, 05:52 PM   #166
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Since Injustice 2 did sell a lot and doesn't really need the sales, I am hoping that the Turtles will move units and NetherRealm realizes it was a good idea
Well, I ended up picking up the game because of the announcement as well ... so hopefully they see an increase of sales following the trailer drop for sure.

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The leprechaun from the Leprechaun movies would be hilarious
Holy crap ... that would be incredible.

I'm wondering since there was such a desire for Spawn that he may end up in the next Mortal Kombat? I'd be cool with him either in Injustice or MK, but honestly I love the idea that horror franchise characters are the ones that show up in the MK universe.
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Old 11-26-2017, 05:56 PM   #167
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I may get it eventually, but don't know for what system, since i own both a PS4 and Xbox One.
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Old 12-17-2017, 07:55 AM   #168
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Fighter Pack 3 is finally available for pre-order it looks like! Atom is available now, so guess we're still getting Enchantress in January with TMNT in February.
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Old 12-17-2017, 03:08 PM   #169
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I still don't know how the Turtles play. Since they're all in the same character slot, do you switch between the 4? Their different weapons would be different fighting styles, but how much is different?

We really need a trailer showing how this works.
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Old 12-17-2017, 03:19 PM   #170
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Originally Posted by CyberCubed View Post
I still don't know how the Turtles play. Since they're all in the same character slot, do you switch between the 4? Their different weapons would be different fighting styles, but how much is different?

We really need a trailer showing how this works.
I suspect the trailer won't drop until January.
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Old 12-17-2017, 03:27 PM   #171
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Atom just came out on Tuesday for Season Pass holders and will (I believe) be out next Tuesday.

I know we're all excited but ya need to chill. They haven't even shown Enchantress gameplay yet and I'm almost 100% sure she'll be out before the Turtles.
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Old 12-17-2017, 11:40 PM   #172
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Originally Posted by Ninjinister View Post
Atom just came out on Tuesday for Season Pass holders and will (I believe) be out next Tuesday.

I know we're all excited but ya need to chill. They haven't even shown Enchantress gameplay yet and I'm almost 100% sure she'll be out before the Turtles.
Well I actually ordered the Fighter Pack 3 on Tuesday when it was released in the Playstation Store and I've been playing as him a lot this week ... maybe it's different for XBOX or PC?

Like Sumac said ... I'm sure a TMNT play-through trailer will drop in January after Enchantress's release.
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Old 12-18-2017, 03:05 PM   #173
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$19.99 just for a fighter pack, goddamn. It's gotten to the point where DLC overall for all the additional fighters costs more than the main game. The full game costs $89.99 with all DLC included...wtf.

I miss the days when bonus characters were unlockable in-game for completing a story mode, higher difficulties, or some sort of challenge. Why back in my day you bought a game and you got all the characters, and you unlocked the rest either with cheat codes or by completing challenges.

At this rate I'll just have to wait a few years for the complete edition at only $19.99 with all DLC included for free...problem is that will take a long time.
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Old 12-18-2017, 03:46 PM   #174
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Originally Posted by RaphaelinSTL View Post
Well I actually ordered the Fighter Pack 3 on Tuesday when it was released in the Playstation Store and I've been playing as him a lot this week ... maybe it's different for XBOX or PC?

Like Sumac said ... I'm sure a TMNT play-through trailer will drop in January after Enchantress's release.
Hmm... I thought non-season pass holders got him a week later.
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Old 12-18-2017, 06:45 PM   #175
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$19.99 just for a fighter pack, goddamn. It's gotten to the point where DLC overall for all the additional fighters costs more than the main game. The full game costs $89.99 with all DLC included...wtf.

I miss the days when bonus characters were unlockable in-game for completing a story mode, higher difficulties, or some sort of challenge. Why back in my day you bought a game and you got all the characters, and you unlocked the rest either with cheat codes or by completing challenges.

At this rate I'll just have to wait a few years for the complete edition at only $19.99 with all DLC included for free...problem is that will take a long time.
Games costs more to develop this days.
So, it's either you pay more for bigger package or pay the same price for initial package and then pay for the rest of it in the form of DLC.

I am not fan of it myself, but it's not like anything can be done about it. Unless people will be willing to pay 100+$ for a complete package.
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Old 12-18-2017, 07:47 PM   #176
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Originally Posted by CyberCubed View Post
$19.99 just for a fighter pack, goddamn. It's gotten to the point where DLC overall for all the additional fighters costs more than the main game. The full game costs $89.99 with all DLC included...wtf.

I miss the days when bonus characters were unlockable in-game for completing a story mode, higher difficulties, or some sort of challenge. Why back in my day you bought a game and you got all the characters, and you unlocked the rest either with cheat codes or by completing challenges.

At this rate I'll just have to wait a few years for the complete edition at only $19.99 with all DLC included for free...problem is that will take a long time.
Injustice 2 has 28 playable characters in the base game. "Back in your day" fighters had like, 12 people and two modes. Shut the **** up.
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Old 12-18-2017, 07:50 PM   #177
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That's not really true, plenty of old fighters from the late 90's or early 2000's had 20-30 character rosters.
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Old 12-18-2017, 07:52 PM   #178
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Injustice 2 has 28 playable characters in the base game. "Back in your day" fighters had like, 12 people and two modes. Shut the **** up.
Actually before rise of DLC, there were quite a lot of fighters with rosters having more than 20+ chars: MK Trilogy, 3 MK games on PS2, KOF series, Street Fighter Alpha 3, Capcom vs SNK 2, Marvel vs Capcom 2, Tekken Tag Tournament, just to name a few.
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Old 12-18-2017, 08:11 PM   #179
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Originally Posted by CyberCubed View Post
That's not really true, plenty of old fighters from the late 90's or early 2000's had 20-30 character rosters.
So then nothing has changed.

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Actually before rise of DLC, there were quite a lot of fighters with rosters having more than 20+ chars: MK Trilogy, 3 MK games on PS2, KOF series, Street Fighter Alpha 3, Capcom vs SNK 2, Marvel vs Capcom 2, Tekken Tag Tournament, just to name a few.
Injustice 2 has 28 non DLC characters. Point stands.
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Old 12-18-2017, 09:37 PM   #180
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Actually before rise of DLC, there were quite a lot of fighters with rosters having more than 20+ chars: MK Trilogy, 3 MK games on PS2, KOF series, Street Fighter Alpha 3, Capcom vs SNK 2, Marvel vs Capcom 2, Tekken Tag Tournament, just to name a few.
Not just that but games like SF Alpha 3, Capcom VS SNK 2, several Tekken games pre-dlc, etc all had characters you could unlock into the actual game without having to pay extra.

Though I do like DLC, I just like actual real DLC, extra characters that weren't even imagined when the game was first released. Not like SF X Tekken where the characters were already on the disc and you were basically paying for a cheat code to unlock them.
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