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#1 | |
Ninjutsu Master
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Location: NorCal
Posts: 5,752
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TMNT: Mutant Madness (mobile rpg from Kongregate)
Coming in SEPTEMBER!
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![]() ![]() ![]() ![]() ![]() Please visit AFI's site for a trailer as well. I will embed the trailer if/when I find a way to do so. http://www.actionfigureinsider.com/k...utant-madness/ Last edited by Zulithe; 06-24-2020 at 11:42 AM. |
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#2 |
Overlord
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2004
Location: Between yesterday and tomorrow!
Posts: 14,756
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Looks like Nick is all-in licensing the Classic Toon style these days.
I'm all cool with that. I still play Ludia's TMNT Legends (via my Kindle, as I don't do mobile), so I'd like to give this a try. Seems to me that Nick should make Fred Wolf Films a crazy high offer to acquire the original show, so they can fill-in the biggest missing piece of their portfolio.
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#3 |
Ninjutsu Master
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Location: NorCal
Posts: 5,752
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TMNT Legends was neat but I started playing it late so I was pretty behind on being able to collect and build a lot of characters (most of these kinds of games are like that -- players who get in later can never catch up to early adopters)
I will definitely try it. It's pretty and these kinds of games can be fun on the go or when laying in bed being bored ![]() |
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#4 |
Overlord
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Location: Between yesterday and tomorrow!
Posts: 14,756
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I'm liking the character styles, and even the surprising inclusion of...
![]() Super Irma! I'm calling it now, somebody over there has been playing MersoX Rescue-Palooza and decided to follow that "tons of character" hype train! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
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![]() Experience the TMNT Fan Commentaries! Check out my TMNT fan comic, "Nothing to Fear"! View my sketch work! I'm selling some of my hard-to-find TMNT items! Last edited by oldmanwinters; 06-24-2020 at 03:14 PM. |
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#5 |
Mutant Tiger
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Location: Hialeah, Florida, USA
Posts: 13,591
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Wow! Even Mona Lisa. I like this design. She's cute.
Last edited by TigerClaw; 06-24-2020 at 02:40 PM. |
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#6 |
Overlord
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Location: Between yesterday and tomorrow!
Posts: 14,756
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I noticed in the shot of the Headquarters (aka Lair) that there are a few cameos like Dooney's cover to TMNT #4 and original Topps TMNT trading cards being used a posters:
Spoiler:
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#7 |
Pronouns: They/Them
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: Tokio, Italy
Posts: 9,999
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Anyone have the apk ?
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#8 |
Hench Mutant
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Location: 2105
Posts: 329
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#9 |
Emperor
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2012
Posts: 5,683
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Most interesting thing about this game for me is that it uses Playmates toys designs for some of the characters and Fred Wolf for others.
And they've remembered some of the obscure characters, like Tempestra and Super-Irma. And even brought in Karai who never was part of FW series and OG Playmates toy line.
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#10 |
Ninjutsu Master
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Location: NorCal
Posts: 5,752
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haven't tried it but you can get it here
https://apkpure.com/tmnt-mutant-madn...le.tmnt.google I will wait for iOS. Looks a little on the janky side. or as Japanese mobage players would say, "kusoge." I still very much will give it a try. |
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#11 | |
Pronouns: They/Them
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Location: Tokio, Italy
Posts: 9,999
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Quote:
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#12 |
Jedi Master
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2011
Location: JLA Satellite Headquarters
Posts: 10,991
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I am currently stuck at 8-25. Tokka his the boss. What is the best way to get through this level? I can ko the 3 thugs and Razhar and get Tokka at just under half of his health before I lose.
Who are the 2*s that can be pulled? Super Irma has been shockingly helpful but being a 1* is stuck at level 50 until I pull a 2*. Also, I noticed characters can only go up 50 levels before needing to be pulled again in a higher * gem.
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#13 |
Overlord
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Posts: 13,696
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so when is the game officially out? it kinda sounds like a lot of you like.. hacking the beta and playing it before official release or something.
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#14 |
Mutant Tiger
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2002
Location: Hialeah, Florida, USA
Posts: 13,591
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Supposed to officially release in September.
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#15 |
Stone Warrior
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Location: Kentucky
Posts: 892
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From what I can gather, the possible 2*s are everyone you could get at 1* (Leo, Casey, and Super Irma) alongside the other three Turtles, Baxter, Leatherhead, April, and Splinter. (Possibly Bebop, too, but I can't remember if he was just a mission reward or not.) 3*s that I've found include Donnie, Splinter, and Baxter, plus Rocksteady, Slash, and Mona Lisa.
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#16 | |
無問題
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Location: Moesko Island, WA
Posts: 14,291
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Quote:
I've never gotten Donnie or Mikey yet so idk if they're 2 stars. They may be, but I haven't seen them. My only 3 stars so far is Rahzar.
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#17 |
Stone Warrior
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Location: Kentucky
Posts: 892
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I know Donnie is at least, because I was super surprised when I got him due to him being one of the poster boys for the 3s in the shop.
Got my first 4 and got Slash upgraded! Super happy that I can make him my best guy. Also got Shredder as a mission reward and Krang in a 3! |
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#18 |
Jedi Master
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Location: JLA Satellite Headquarters
Posts: 10,991
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Bebop is a 2*. I pulled him twice. Baxter Stockman the fly as well. I pulled each of the 4 Turtles at least once, Casey,April, and I upgraded Super Irma. So far I have only been able to get enough for one 3*. It was Zak the Neutrino.
They have not been revealed but it would be logical to assume Atilla and Rasputin as well as Kala and Dask would be available in the game.
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Michelangelo: This looks like a job for the Teenage Mutant Ninja Turtles! Raphael: Sheesh, Mikey this ain't a cartoon! |
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#19 |
Jedi Master
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Location: JLA Satellite Headquarters
Posts: 10,991
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Why the jump in how much scrap to upgrade? The spike seems sudden and despite the level 75 scrap it is 115.6k for 7.5 million upgrades? T I guess it is a built-in way of slowing our progress once we reached a certain point? I might take a work week off of Mutant Madness so I can get scrap built up as it becomes impossible to upgrade. I need to boost my dojo to get much further. It also has gotten to the point I don't need any ooze for awhile, but it keeps building, its over 35 million now. It would be nice to trade for scrap! How much scrap is the level 90 cap at? 500k an hour?
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Michelangelo: This looks like a job for the Teenage Mutant Ninja Turtles! Raphael: Sheesh, Mikey this ain't a cartoon! |
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#20 |
無問題
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2004
Location: Moesko Island, WA
Posts: 14,291
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F'reals I literally can only upgrade one room a day now.
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