heretic888
03-04-2003, 11:03 PM
These are the attributes and combat skills for the character Stryker.
Attributes:
-Intelligence Quotient: 12
-Mental Endurance: 11
-Mental Affinity: 16
-Physical Strength: 18
-Physical Prowess: 13
-Physical Endurance: 19
-Physical Beauty: 10
-Speed: 15
Physical Skills/Training (applicable to combat):
-Hand to Hand: Ninjutsu (Level 6)
-Weapon Proficiency: Bo Staff (Level 6)
Combat Skills (with bo staff):
-Attacks/Actions per Melee Round: 3
-Strike: +5
-Parry: +7
-Dodge: +3
-Throw: +2 (refers to throwing Bo Staff, not a body flip/throw)
-Entangle: Not available
-Damage: +5 (based on physical prowess as opposed to physical strength, same as Strike)
-Roll with Punch/Fall: +3
-Pull Punch: +3
-Body Block/Tackle: Not available
-Knock Out/Stun: Not available
-Critical Strike: Not available
Other skills:
-Scholastic Bonus (one time bonus to all skills): 0% (based on Intelligence Quotient)
-Save vs. Hypnosis/Mental Attacks/Psionics: +0 (based on Mental Endurance)
-Invoke Trust/Intimidation: 45% (based on Mental Affinity)
-Save vs. Coma/Death/Toxins: +8% (based on Physical Endurance)
-Charm/Impress: 0% (based on Physical Beauty)
If you have any problems or questions about any of this, just ask.
Attributes:
-Intelligence Quotient: 12
-Mental Endurance: 11
-Mental Affinity: 16
-Physical Strength: 18
-Physical Prowess: 13
-Physical Endurance: 19
-Physical Beauty: 10
-Speed: 15
Physical Skills/Training (applicable to combat):
-Hand to Hand: Ninjutsu (Level 6)
-Weapon Proficiency: Bo Staff (Level 6)
Combat Skills (with bo staff):
-Attacks/Actions per Melee Round: 3
-Strike: +5
-Parry: +7
-Dodge: +3
-Throw: +2 (refers to throwing Bo Staff, not a body flip/throw)
-Entangle: Not available
-Damage: +5 (based on physical prowess as opposed to physical strength, same as Strike)
-Roll with Punch/Fall: +3
-Pull Punch: +3
-Body Block/Tackle: Not available
-Knock Out/Stun: Not available
-Critical Strike: Not available
Other skills:
-Scholastic Bonus (one time bonus to all skills): 0% (based on Intelligence Quotient)
-Save vs. Hypnosis/Mental Attacks/Psionics: +0 (based on Mental Endurance)
-Invoke Trust/Intimidation: 45% (based on Mental Affinity)
-Save vs. Coma/Death/Toxins: +8% (based on Physical Endurance)
-Charm/Impress: 0% (based on Physical Beauty)
If you have any problems or questions about any of this, just ask.