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Foot Elite
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2002
Posts: 3,344
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Stryker Combat Skills
These are the attributes and combat skills for the character Stryker.
Attributes: -Intelligence Quotient: 12 -Mental Endurance: 11 -Mental Affinity: 16 -Physical Strength: 18 -Physical Prowess: 13 -Physical Endurance: 19 -Physical Beauty: 10 -Speed: 15 Physical Skills/Training (applicable to combat): -Hand to Hand: Ninjutsu (Level 6) -Weapon Proficiency: Bo Staff (Level 6) Combat Skills (with bo staff): -Attacks/Actions per Melee Round: 3 -Strike: +5 -Parry: +7 -Dodge: +3 -Throw: +2 (refers to throwing Bo Staff, not a body flip/throw) -Entangle: Not available -Damage: +5 (based on physical prowess as opposed to physical strength, same as Strike) -Roll with Punch/Fall: +3 -Pull Punch: +3 -Body Block/Tackle: Not available -Knock Out/Stun: Not available -Critical Strike: Not available Other skills: -Scholastic Bonus (one time bonus to all skills): 0% (based on Intelligence Quotient) -Save vs. Hypnosis/Mental Attacks/Psionics: +0 (based on Mental Endurance) -Invoke Trust/Intimidation: 45% (based on Mental Affinity) -Save vs. Coma/Death/Toxins: +8% (based on Physical Endurance) -Charm/Impress: 0% (based on Physical Beauty) If you have any problems or questions about any of this, just ask.
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"Ninpo began as training to become a moral people and to learn to endure in whatever social condition one is in; to know and accept one's fate, and to live for human beings and all other creatures. The person who masters all of these is a Ninja." (Masaaki Hatsumi) |
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