View Full Version : My VGMs
I'm a gamer, and when I'm not playing video games, I'm listening to video game music. And when I'm not listening to it, I'm creating my own.
Ever since I started on 2005, I've always wanted to share these with you guys here at the Drome. And now, thanks to the help of Krang, I finally have a place where I can showcase all of my VGMs I made.
A few of you peeps heard some of them before and liked them, so now I'm curious to see what everyone else think. Whether it's good or bad, it helps.
You can find them here:
http://www.thetechnodrome.com/theundisputed/
I started off with the first 4, and I'll let you know whenever I update with more music. Plus, any other info or questions you'd like to know, I'll do my best to answer them.
I'm a gamer and music maker. This is what I love.:)
raphael_is_cool
07-17-2009, 01:23 PM
You could put them on something like www.soundclick.com . Not sure if they'd work (I guess you could always convert them?) but if they did you can add info like the story behind a piece among other things.
Peanut
07-17-2009, 02:28 PM
You're like the Lil G of VG music.
GK Punk
07-17-2009, 02:38 PM
I really like them. The feel and sound is very much that of an old school nes/SNES soundtrack. I think character select theme was my favorite. Let us know when you have more!
I'm a gamer
Hahaha. Good one.
Okay, I just put up a major update with all the rest of my first sound track. I know they might be a little clammy, but I guarantee my newer stuff is much better. Remember, I made those in 2005, so I had 3-4 years to get better.
You're like the Lil G of VG music.
Only difference is I don't have to worry about my parents.
Hahaha. Good one.
Better than you.8)
ThirdMarioBro
07-17-2009, 04:15 PM
A lot of it sounds like a classic era Genesis soundtrack. Good stuff. :)
Thanks, for that's what I was going for. Since I'm totally into the 16-bit era, a lot of my inspiration comes from the SNES/Genesis library, with a emphasis of NES simplicity.
Basically, I wanted them to be catchy and memorable.
Lil G
07-17-2009, 05:53 PM
You're like the Lil G of VG music.
Only difference is I don't have to worry about my parents.
:blanksta: Should I be offended?
Better than you.8)
Uh...better at what? Not knowing the difference between the Wii and GC versions of Zelda? Needing a history lesson on God of War? Sticking to 16 bit games? You can't even say better at games in general cuz we've never met or played online. You're just being full of yourself and crazy again.
Uh...better at what? Not knowing the difference between the Wii and GC versions of Zelda? Needing a history lesson on God of War? Sticking to 16 bit games? You can't even say better at games in general cuz we've never met or played online. You're just being full of yourself and crazy again.
*sighs* Here we go again.
First, of all, I do know the differences of the Wii and GameCube versions of Zelda. Not only that, I can probably make the theme songs on my music program, which is something I'm sure you can't even figure out.
Second, who the hell said I needed a history lesson on God of War? I DEMOLISHED those games. Not only that, I surprisingly discovered a glitch in the first game with a harpie that got me infinite red orbs.
Third, what's the problem of being a fan a 16-bit and 8-bit? That time had better games, better gameplay, and better music. And with all the complaining you guys make about the current generation of videogames, you're in no position to criticize me about my interests.
But you're right about one thing; we never played each other online, and that's my fault. I simply can't afford it. Tough sh*t for me.
This must be the six-thousandth time you called me crazy and said that I'm full of myself. I dunno, I lost count. I guess THAT makes me more crazy, doesn't it? Queever, man.
More updates soon.
Brodie
07-17-2009, 09:35 PM
You discorvered the glitch?! THE glitch?! The "FAMOUS GLITCH" that people let on to in 2005?!
You put that information out there before the game was released so the people who write the manuals could be in on the action?!
You're abilities know no bounds! NO BOUNDS!
You discorvered the glitch?! THE glitch?! The "FAMOUS GLITCH" that people let on to in 2005?!
You put that information out there before the game was released so the people who write the manuals could be in on the action?!
Craziness.
Where the heck did you come from? I swear you guys pop up like sentient zits.
And yeah, I discovered it, and I didn't even need to read a magazine of a FAQ for it. I wasn't even trying to search for it, which made it even more awesome.
Again with the crazy? Well, do you mind if I borrow your straight jacket? It's gonna be cold tonight.
Brodie
07-17-2009, 09:49 PM
The crazy thing was unintentional, on my part. I meant it as a term, not as a comment towards you. F'r reelz.
The crazy thing was unintentional, on my part. I meant it as a term, not as a comment towards you. F'r reelz.
Well, my bad, then. That was just my defense mechanism kicking in.
For the record, I'm not crazy. I just have a unique way of thought.
First, of all, I do know the differences of the Wii and GameCube versions of Zelda. Not only that, I can probably make the theme songs on my music program, which is something I'm sure you can't even figure out.
Hmm...what's this?
Hey, couldn't you just use the GameCube controller on the Wii version of Zelda, or is it not programmed for that?
And...
Second, who the hell said I needed a history lesson on God of War? I DEMOLISHED those games. Not only that, I surprisingly discovered a glitch in the first game with a harpie that got me infinite red orbs.
Here we go.
It isn't a bold statement, though, because it simply never was. On the PS2, yes. Both God of War games were at the height of technical prowess when they were released on the PS2.
But you have to realize that by the time God of War was released in, I THINK, February or March of 2005, Resident Evil 4 had recently been released on the Gamecube, and mind-blowing games like Shadow of the Colossus would be released later in the year on the PS2, not to mention the 360 itself late in 05', which brought with it Kameo.
When God of War II came out, we were already a couple years into the next-gen, so there was simply no way it could compete with already released titles like Gears of War, or soon to be released titles like BioShock, or even the "Rule 63" of Kratos with Heavenly Sword.
Again, not saying the God of War games aren't impressive, especially the second one, which did a lot of really amazing things with scale on the PS2, but they've never been the big graphical power house.
So don't play dumb. And "unique way of thought"? Might as well of went with "I'm special".
Hey, I never said that I knew EVERY difference. I haven't had a Wii long enough to figure it out.
And dude, we were talking about the GRAPHICS of GOW, not the gameplay. And besides, I haven't even played those games yet. So, until I do, my statement still stands.
So don't play dumb. And "unique way of thought"? Might as well of went with "I'm special".
Nah, you can have that one.
Machias Banshee
07-17-2009, 10:38 PM
...wasn't the point of this thread to talk about the music he wrote?
Ben's shared several of his songs with me over YIM. Very good stuff...
ThirdMarioBro
07-18-2009, 12:31 AM
You know, I think it would be fun to create a list of all the games that pushed the horsepower of their respective console passed the limit. Might actually post that on Kombo. Anyways....
Ben, you should try running some of your MIDIs through an 8-bit synth font. It gives them that last missing element to old-school greatness.
The question is, where can I find one?
poiuytre
07-18-2009, 05:37 AM
Ben, you should try running some of your MIDIs through an 8-bit synth font. It gives them that last missing element to old-school greatness.
I agree with this. The standard midi soundfont sounds too flat and doesn't do your compositions justice.
Mecha Cow
07-18-2009, 05:03 PM
I thought the folks in here were above dick measuring bullsh*t like arguing about who is and isn't a real "gamer". Jesus Christ, guys.
Peanut
07-18-2009, 08:10 PM
I don't think anyone who takes nerd sh*t seriously is allowed to be on a high horse. Unless it's for kicks, which is awesome.
To get back on topic, I've updated the site with more music.
You can find them all in their respective folders now, save for the XERO II folder. I'm still working on that soundtrack, but I've added my other random MIDIs.
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