View Full Version : THE DOOM 2 PROJECT HAS BEEN ABORTED! (Changed title)
Reznorite420
06-11-2003, 03:34 PM
All posts made by me in this thread before will now be edited. Sorry.
Reznorite420
06-12-2003, 11:48 AM
Nothing to see here. Move along...
The Defibrillator
06-12-2003, 11:54 AM
All I can say is TIZZZIGHT!
cqb101
06-12-2003, 12:16 PM
That's ****ing awesome!
Reznorite420
06-12-2003, 08:48 PM
There was nothing here. Move along.
The Defibrillator
06-12-2003, 10:37 PM
Rez, that really is an awesome idea. How did you come up with it?
Reznorite420
06-13-2003, 09:17 PM
Never said anything here either. Move along.
Reznorite420
06-14-2003, 08:19 AM
BAD NEWS:
The project as of this moment has been aborted...
EVERYTHING I HAD SPENT A YEAR PLANNING IS NOW DOWN THE DRAIN!!!!!!!!!!!!!!!!!!
:x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x
cqb101
06-14-2003, 08:40 AM
Nooooooooooooooooooooooooooo! Say it isn't so!
Kameko
06-16-2003, 04:26 PM
Goodness. Mind if I ask what happened? :-?
The Defibrillator
06-16-2003, 04:28 PM
what happened? now I have nothing to live for!!!!
cqb101
06-16-2003, 05:03 PM
what happened? now I have nothing to live for!!!!
Nothing to live for? Oh well, not a big loss. :P
The Defibrillator
06-16-2003, 09:51 PM
*makes hand-stabbing-heart motion with hand and falls to the ground as dramatically as possible*
Reznorite420
06-18-2003, 11:55 AM
*neuralizes Kameko*
Nothing to see here, move along....
The Defibrillator
06-18-2003, 02:45 PM
I always wanted a neuralizer.
But really, Rez, what happened?
Reznorite420
06-18-2003, 08:48 PM
I'll tell you:
The DOOM engine only supports 256 colors and, even worse, only 256 SPECIFIC colors on the engine's color palette. Unfortunately there were quite a few colors on the ripped graphics that were not on the DOOM palette, and so those that didn't appear on the DOOM palette were converted to the one closest to it. In some cases the graphics turned out with very little change, but most came out completely f**ked up. There was no way around it; using error diffusion in Paint Shop Pro didn't help. That's why it was aborted.
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