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New TMNT game based on new Movie from....UBISOFT
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Nice! And being a movie game - I'm sure to get it here :D Unlike the last 2 TMNT games.
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Awesome news Thanks. Hopefully they'll do something other than cell shading this time.
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Ugh, I hate Ubisoft. They may be popular, but Ubisoft is the last diveloper of choice. I much rather have Konami stay making the Turtle games. I dislike Ubisoft for serveral reasons, one of them taking on developing Americas Army, an online FPS that is funded by Congress after a study came out concluding people who play FPS are more likley to join the Army.
That, and I'll never forgive Ubisoft for making Tomb Raider. Ugh. Oh and TMB if you have played Metal Gear Solid 3, then you'd know that Konami did not "lose the magic". |
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IMO I think Ubisoft will probably do a much better job than Konami... just look at the quality of the King Kong game they just made. Not perfect, but excellent for a movie game. Konami already had three shots at making a good turtle game and it doesnt seem like they really care that much about the quality as long as it sells. I hope the combat is a lot deeper and the graphics a lot better. I wonder what generation of consoles this game will be coming too.. |
that sounds cool, King Kong was a very amazing video game
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Furthermore, Konami has made other turtle games that have been better than any Ubisoft game I've played. Have you forgotten all the classic NES/SNES games that Konami made? Those were plenty fun. Furthermore, the GBA TMNT game was also wonderful. And if Ubisoft is making the game, there will be a low chance of having dynamic combat gameplay. Good luck. |
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not completely true...have you played any of the Prince of Persia's Ubisoft has done?...imagine the fighting styles they could work with for the turtles. I think it should be a pretty good game. |
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1. Prince of Persia (all of them) are highly overrated games
2. Splinter Cell is an Americanized rehash of something that Konami already established with Metal Gear Solid. 3. King Kong was far to cinematic for rational taste, If I'd wanted to watch a movie, I'd hit Blockbuster. And Raphael prime, if Konami signed on the right developers to the Turtles game, the game play would've be quite dynamic. I would prefer actually if anybody else but Ubisoft got the game Licences, hell even rare, because then we could at least guarantee some originality. Personally, I'd wet myself if Valve took on the project and made it for PC :) Valve's developers are genius. |
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Oooo. I'm looking forward to this. Konami has had a good run with the turtles. If they got their hands on this, they would turn this into another TMNT 2 game. Ubisoft has produced some great games, so why beat it up for offering to make a good game? Sit back, relax, wait for the game to come out, and if you don't like it still, then you can complain about it
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As much as I dislike Ubisoft, it will be interesting to see another company take a crack on the Turtles. Konami did great before and not so great recently (my opinion, though I still enjoy the new TMNT games too), some fresh ideas are welcome. I wouldn't judge Ubisoft from the games they made before. It would be better to just wait and see :) I wonder if their game will be an arcade fighting game like the Konami ones or will they take the Turtles to a different genre...
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I'm not complaining, I just strongly doubt that Ubisoft is going to do a good job.
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WOW! So Konami's relationship with the TMNT video game is officially over? WTF?! I know their games haven't been classics, but the latest one was a step in the right direction! I'm seriously shocked! How many years has Konami lead the TMNT video game license? This is crazy!
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Personally, I'm excited about this. Ubisoft has made some great games like Lumines and the Splinter Cell series which gives 'em a reputation. Look at the new Evil Dead game, for example. The other ones sucked and Cranky Pants made Regeneration an enjoyable experience. I haven't played it yet, but the highest it's gotten was about an 8.5 out of 10. My point is that y'all should give Ubisoft a chance cuz a different developer could make all the difference for the good of things.
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What we need is a GTA Style TMNT game. :)
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Ew no, what we need is an MGS style game.
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What we need is an action based game with RPG stat building. Something like Devil May Cry. Not the gameplay but the stat building. As far as gameply beat em up works so I doubt it will change. A free roam game where the city is your hiding place would be nice but I don't see that happening. |
A movie game from Ubisoft should be good but why cut Konami out? I guess they were fed up with the lack luster games Konami has been making with the TMNT license. Konami can still make great games though and I thought TMNT 3 was great beyond being just a TMNT game.
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*points to above post* And I didn't mean Konami has no talent left. They're still one of my favorite dev houses. I just mean their low budget modern gen TMNT titles have all sucked major amounts of ass in my opinion. |
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i agree with Spitfire, in a way. What we need is one very close to the style of the X-Men Legends games.
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It got boring after a while though..
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It should be exactly like X-Men: Legends, imo. |
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true, but think bout it. you got more than 4 characters, but only 4 at a time. it was 4-player co-op. they could add in extra characters like usagi, casey, splinter, april, traximus, nobody, silver sentry, metalhead the list could go on of the allies they could put in. |
*nods* Agreed. I like the sound of this RPG idea, mainly because it's putting a twist onto the TMNT games. Everything has just been a "Beat 'em Up" Style ever since TMNT came into the world. Maybe you could even take the old system and mix it a bit with the RPG system. I wouldn't really mind a TMNT game like that :) But we'll just have to wait and see
And if anyone doesn't like it, don't complain. Nothing has been finalized yet, so what's there to complain about? |
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I kind of like how they are giving someone else the chance to make this game, because I don't think that Konami is taking the titles seriously anymore. I also hope it is like a GTA style game, but the X-Men Legends style also intrigues me a little, but the free roaming idea is what I think would be the best. I absolutely hate MGS games, so I wouldn't want it to be like that, and no offense to you pwnage, I have just never liked them. I think it will be interesting to see how Ubisoft's game turns out. Also, I pretty sure that Konami will still be doing all of the normal games, just Ubisoft will be doing the movie adaptation. If they do a good job with the movie game, then Konami will be forced to make a good game too, but if this game sucks, then I am sure that Konami will slack off again.
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Actually, I don't care what it is. I just hope it's online.
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TMNT with a gameplay like X-Men Legends...
Sounds nice, but without framerate issues, I hope. This always made the battles confusing. I'd die for a TMNT game with the same gameplay and quality as "Beyond Good and Evil". That game was so great, although too short... But with Ubisoft taking care of TMNT, I think it's for the best. After all, I think it's about time we gave the current TMNT game developper a rest. Sure, it was a development team was made of mostly Japanese people who added nice TMNT anime sequences to the game (for those who played the new generation of TMNT games, you might have noticed that all game-exclusive cutscenes are animated and choppy just like japanese anime!... watch their body language too... heck, watch the names in the credits of those games.), but I think we've all seen what they were able to do. I'd now like to see what kind of 3D TMNT game a European or American developper can do. ;) |
Ubisoft made Splinter Cell, stealth game, and Prince Of Persia, pretty decent action game. I doubt they will combine the two but I'm sure with systems like that they could adapt the TMNT to it very easily. If Laird pays enough for this game we could get a decent game finially. Otherwise they will toss the project to a rookie team and it will probly come out like one of the new toon games.
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This is excellent news.
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This is both good news and bad news. Good news, Konami's no longer working on TMNT. The bad news is that they didn't choose TREASURE to make their TMNT games. Konami can't make crap without Treasure (save only for the 2D Castlevanias). Their recent Gardius and Contra games were good cause they got Treasure back to help them. Not the mention Treasure was the team behind the original TMNT games. Anyone played Astro Boy, Gun Star Super Heros, and even the above average Guardian Heros Advance? I think Treasure would do the TMNT justice.
Ubi Soft... I'll just use the wait and see approach cause I really don't know what to expect from them. They are a hit and miss developer. sometimes they make great games, other times their games suck like hell. |
I have to admit Konami's old toon TMNT games are brilliant.
But Konami dropping TMNT?!? That is so sad. :( I enjoy Konami's new toon TMNT games too. I have to admit Konami new-toon-ifying the old toon TMNT arcade games is a very big mistake :( . |
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1. PoP are brilliant puzzle games in the disguise of action platformers. How, you ask? Simple. There is only ONE correct way to get through the levels. If you don't run on the wall, jump to the pole to swing to the upper ledge, you lose. 2. Funny you mention the Metal Gear Solid series because of your next comment... Oh, and Ubisoft is a FRENCH developer. Not American. And do realize that each studio has diffrent development teams for diffrent games... I don't think the Goemon team at Konami could have made Metal Gear Solid, and vice versa... 3. Again, Metal Gear Solid. It's ironic you mention that, and then complain about a movie-esq game. Metal Gear Solid IS a movie in a game. Metal Gear Solid is more about the story, graphics, sound, and characters then most RPGs.on the market today. Hideo Kojima, who I'm sure you're aware is incharge of the Metal Gear Solid series, has even said that his games are ment to be more cenimatic in nature. Rare is far from original. Each of their games are as follows: Find Item A, collect 50 of them to get Move A. Use Move A to find Item B, collect 50 of them to get to Level B. Banjo-Kazooie (and Tooie), Donkey Kong 64, Conker's Bad Fur Day, and Starfox Adventures are all the exact same game with diffrent stories and things to collect. And their Perfect Dark team is now known as a studio called Free Radical. See Time Splitters. Want another reason why Rare would never get it? The game would only be on Xbox and GBA. Why? Because Microsoft owns them now. Why would you put a liscensed game intended to sell to the masses on ONE system? Doesn't make much sense, huh? Kameo has them looking up, but still hasn't brought them back to greatness... as much as I wish they'd get better. I'd be the first to say Ubisoft isn't the best developer around, because they're not. By far. But they didn't make Tomb Raider. That was Eidos. Valve is good at the FPS genre. Now, how do you figure that would work with a game about Ninjas that use hand held weapons the majority of the time in combat? How would you see the cool jumps, and attacks, the game is likely to have in first person? You coulden't. Next time you feel the urge to argue videogames, please be aware that there are several members on this site that know much much more then you about this subject. Now, onto my ideas. I like the rpg element others have brought up... but I'd like to see more sneaking around. Perhaps you can gain experiance by avoiding fights, as much as you do by going around beating everything up? That'd introduce an interesting mechanic... "do I try to sneak by, or do I just go in 'guns blazing'?" An online mode would be nice, but I just can't see how it would fit into that sort of gameplay. You could join with people and have one 'quest', but I'd like them to avoid the MMORPG style. It'd be too hard to work the TMNT liscense into it. No, we just need a brawler with a lot of stealth and RPG elements. |
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Also I would love to see a TMNT with a nice dark shade to it, so for once, you can actually stick to the shadows. Plus, the levels should be wide open and you should be free to free roam and hop from roof top to roof top in new york or roam around an explore the sewers. I'd also like to see some puzzle elements in there too. All 4 Turtles should be able to be on screen at once and youll be able to switch between them on the fly. The CPU for both the TMNT and the enemies should be intelligent, and boss fights shouldn't involve more strategy. Plus, you should be able to fight freehand. There should be multiple unlockables like diffrent weapons, mini-missions, diffrent coustumes, playable characters like Master Splinter, Casey, and Leatherhead, and a special extra level where, at the end, you fight The Shredder. |
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