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TMNT: The Video Game "Demo" - Now Available
Demo was released today. Here is a link with multiple download sites. The UBI site was the fastest for me.
http://www.ubi.com/UK/Downloads/Info.aspx?dlId=2129 Technically this is video game, but during the installation menu could possibly be the theme or music from the actual film. I'm on a Mac so my fingers are crossed this installation completes. Have fun guys. |
Oh, snap!! :o
I can't wait to test out this sucker. (Damn 25-minute download time!) |
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holy mother of all slow downloads. i might get to try the demo by the time the real game is released. thanks for the link though.
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http://www.ubi.com/UK/Downloads/Down...aspx?dfId=4246
Click that one. I just downloaded it again. It was 700kbs+! I want to hear impressions! This is the only time since the switch I want a PC...for a demo. |
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im on broadband and it took me more than 30 minutes to download it.
the music from the game is not the same from the movie, I read that on a interview, they didn't have time until the movie music was finished so they made their own to fit the TMNT game. |
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I dunno if my system can handle it, but I'm gonna give it a try - downloading!!
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??!
*downloads* Yikes, my transfer rate is sucking. It's gonna be a while...can't wait, though... :thyper: |
How do I open this download once I have it downloaded and what do I need to play it? This is the first time I've done anything like this.
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For Mac users like Sanjuro or for those using dial-up, here are some screencaps:
http://i60.photobucket.com/albums/h2...007-004450.jpg http://i60.photobucket.com/albums/h2...007-004522.jpg http://i60.photobucket.com/albums/h2...007-004526.jpg http://i60.photobucket.com/albums/h2...007-004549.jpg http://i60.photobucket.com/albums/h2...007-004558.jpg ...And here are some more, this time of the Turtles in action: http://i60.photobucket.com/albums/h2...007-005102.jpg http://i60.photobucket.com/albums/h2...007-005113.jpg http://i60.photobucket.com/albums/h2...007-005226.jpg ...Including a few high-flying co-op attacks! http://i60.photobucket.com/albums/h2...007-005155.jpg http://i60.photobucket.com/albums/h2...007-005247.jpg The graphics are appropriately dark and shadowy, the animations are crisp and fluid, and the fighting is pretty damn intuitive considering there's only one attack button. Unfortunately, there's a time limit on the demo, which kinda sucks, but gimme a couple more run-throughs and I'll have this sucker beaten. |
How can I get the music from the demo?
which file contains the music? |
New TMNT Game PC Demo Released!!
for those of you that can run this, a demo of the new game has been released. i haven't tried it yet but im in the process of donwloading it!!
http://www.3dgamers.com/games/tmninjaturtles/downloads/ |
Thank you,downloading now.
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Yay, it works!
And this is why I don't play PC games... keyboard controls just don't work for me. :P But I really like it! I especially like that it gives us a better idea of the voices. Can't wait to play it properly on GameCube!! |
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I still had a fun experience despite the keyboard, though. It just makes me want it on the Wii even more! |
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On a sidenote, does anyone know if that's Mako voicing Splinter? He passed away shortly after completing his dialogue for the film -- I wonder if he had time to record stuff for the game? Probably not, eh? |
Uh oh, looks like we've got two threads dealing with the very same demo, one here and one in the New Movie section. (Though the other thread is way cooler -- we've got commentary and screenshots. Suckas.)
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Game rocks, end of story. Awesome soundtrack may I add. And the fighting isn't as deep as I like but at the same time when I don't have to use awkward crap keyboard controls it will be better. Also I like the voice acting, they all fit well.
The graphics are fine, though I'm sure the full version will look better. DL it, check it out. It's damn fun. The acrobatic stuff is great. |
darn it.. I had a 1.3 ghz pc before the agp slot got fried so I am using a 800 mhz pc.
arrgh. oh well, there should be a demoa vailable via console online. |
It's on the download page.
My computer didn't pass the graphics card test and it still worked. |
If you kick down the resolution to 640x480 it should play better while still filling your screen.
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Gah!
It says it doesn't support my graphics card. I only got this computer summer before last (it's a laptop). Surely it wouldn't be TOO far behind on its graphics card? Half of my screen is really blurry, and the other half only seems to show effects like steam (though those are really clear). The clock and brother icons all come up OK, and the image goes to what it should be when I die or something (looks really nice, great texture) And the intro plays fine, too. It's just when it gets to the realtime rendering, I suppose. Hrm. I wonder how easy this would be to fix. I really wanna see this. *facedesk* I've attempted some playing and it's really cool... 'course I keep walking off edges because I can't see them. |
That's weird. My machine is over two years old and has whatever crap graphics card Dell put in it (since I don't play PC games, it's not something I have reason to worry about) and it seemed to work fine for me.
Here's my compatibility results: http://img.photobucket.com/albums/v3...mnt-config.jpg And here is how it renders for me. |
I got a lot further this time despite using the keyboard to control the game.
I'm not ure if I got further faster or if I ran out of time and the people who made the demo were just nice enough to let me keep playing until I died. I got past the first big set of traps and then I couldn't tell where I should go next. I experimented a little and died as a result. I don't see a specific number of lives. I wonder if there's a lifecount in the actual game or if it's like the new Sonic game on the Wii where you just keep playing until frustration gets the better of you if you can't get past an obstacle. |
I also fall a little short on system memory - 480 instead of 512 MB. Perhaps that in combination with the graphics card is what's making everything go nuts.
Just for kicks I tried it on higher screen resolution - it was the same, but played a lot slower. No surprise there, I guess. Maybe I'll have to screenshot this... I'm not a big PC gamer and maybe there's someone who knows more about this type of thing than me. |
I played again and got a lot farther, too.
I don't think there's a limited number of lives. I just threw Donatello off a building half a dozen times and just kept going. |
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If the damn game would register more than two keys at a time maybe I could direct my Turtle while jumping a bit more accurately and not die so damn much!
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Tried reinstalling... same thing.
Here's the configuration thingy: http://i15.photobucket.com/albums/a3...otter/gah2.jpg And here's what it looks like when I try to play. http://i15.photobucket.com/albums/a3..._otter/gah.jpg Leo's just a little blob near the middle. Notice how the steam and icon stuff comes up clear as day. Hrmph. This is frustrating. |
How do I get this running?
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I have a Dell Inspiron 6000...i hope the video card works! It's their 128 meg card. Everything else should check out fine. I'll know after work..it's downloading.
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Cool, downloading now.
By the way, are you the same Sanjuro that posts on NeoGAF? *E* Wow, this is pretty awful, mostly because of the akward keyboard controls. I also hope these aren't the actual movie voices, they're pretty bad. I like the freerunning aspect though, I'll check out the console version once it's cheap. |
I updated the driver for my graphics card and it's a lot better. The title screen is still a little messed up, but I can see gameplay now. I might play around with some things to see if I can improve it even more.
This thing is so much fun. :D And while there's some chatter, it doesn't happen too often or get too annoying. Don has the most annoying chatter, but it isn't bad. |
I think it has potential to be a good game, I can't really tell by using my keyboard as opposed to a controller. Is this a timed demo? Because I got kicked out while in the middle of fighting foot soldiers. I like the voices of the turtles. Splinter, not so much. I'm just really anxious to see what the controls will be like forthe Wii.
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