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IF a Sequel to TMNT: Smashup was made...
What Changes/Improvements you'd like to see?
-More responsive controls... Turning around is a pain in the shell... Also many of the moves don't respond well. (Sometimes you try to do a tap d-pad + attack button and it does the Hold the d-pad + attack...) -The ability to crouch. -Being able to use "ninja powers" in mid-air. -Better TMNT Multiverse Representation. (Logo, Technodrome stage on Wii and the "OT" Turtles on the Ubisoft Logo is not representing the multiverse.) Speaking of "OT" TMNT that would've made an easier 2nd pallette for the TMNT instead of the weird WTF 2nd outfits that I still haven't unlocked... The Western Stage comes from the Rabbids!? and 3 Rabbids!? WTF!? Couldn't they just use Sam Fisher or The Prince of Persia instead!? Or Better yet Rocksteady and Bebop. Rocksteady and Bebop should appear on the Sequel, along with Hun, a Triceraton, Tokka, Rhazar, etc. -An adventure mode Like SSBM. (including npc enemies like Mousers, etc.) -An Aracde mode that you can use ALL of the characters... I like Using Shredder but I can only use him in survival or VS... -More skins/pallette swaps available. There were too many characters wearing black. Casey's default should've been his alternate. (Having two available from the start and unlocking two more during the game.) Examples of Alt palletes/skins TMNT: Normal, OT, Mirage B&W, Bandit style Bandanas Splinter: Normal, SmashUp 2nd pallette, OT, Live Action Movie April: Normal, OT, 2k3, SmashUp mini comic style. Casey: both smashup skins, OT, Live Action movie style. Shredder: 2k3, Cyber Shredder, Mirage (Pink), Supaa Shredder Utrominator: Normal, "Krang" palette. Foot Ninja: Normal, Cyber Foot Ninja, OT Foot Ninja, Live Action Foot Ninja. -More Stages (If they add more TMNT Related Stages better.) -DON'T WASTE CHARACTER SLOTS ON MULTIPLE RABBIDS They already wasted 3 slots on them... I don't need to see Cowabunga Rabbid, the pricne of Rabbids, or UtromiRabbid... |
The controls work perfectly fine. Everything else you mentioned is spot-on, though. It would be nice if they made a sequel based on Turtles Forever.
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There should be an arcade mode AND a story mode for the sequel. i've got some ideas they could use for the story mode but of course they would never be recognized lol
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I would make it a straight clone of Smash Bros. From controls to the method of KO to the camera. Dump everything for this one and give me the Smash Engine with Turtle characters.
I would also like comic versions of the characters. Example, Shredder. Use whatever Shredder you want, but then make a Comic version. Like how in Smash Bros Bowser and Gannondorf are basically the same, but different enough to play differently. |
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the controls are horrible dude!:o |
Yeah, cuz that turning around is getting me killed. If they fix that and the ducking, it'll be better.
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...we'd know Hell had frozen over.
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Yes Peanut, I get it... it seems you hate the game. Out of curiosity what would you suggest as improvements for a sequel. (Other than having the game made by far more capable hands.)
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Not lying directly to the fan base about the content would be a good start.
After that, they can try making it control worth a damn. An entire scrapping of everything the god awful CG movie brought to the table would also be a wise choice. |
Thanks. BTW I agree with your points. On the good side we didn't get Winters and the Stone Generals...
This game had so much potential (Members of Team Ninja and the SSB team working together. Characters from the TMNT Universe...), yet as of now it feels like a beta version or a demo... with rabbids. |
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I guess what it balls down to is laziness.. as dragon turtle said "they shouldn't have used a visual style so closely associated with the CGI movie"- they probably figured, hey! these are already 3d, it'll translate well! (aka 'we dont have to spend time designing a look for the turtles in this game that would ultimately be a selling point because we dont give a ****!') Also, yeah thank god theres no stone generals, yet as mentioned they deffinately would've been a better (though still not favorable) alternative to the rabbids. Is a dying franchise really such a good outlet to promote a wack ass game like that? It surely does play like a BETA version and lord i wish it was, the controls cause me innevitable death at times and normally im a beast at these types of games. oh well. this is the same drama happening in the other smash thread. What can i contribute to this? well this.. it seems OT oriented works are a pain in the ass due to rights owned/shared/whatever by fred wolf.. okay, thats just likenessess. We shouldve seen OT characters remodeled to the style of the archie comics, that would've been great. Unlockables shoudlve been characters unheard of to fans who arent too heavily into tmnt (such as ninjara) or tie in characters like cerebus/usagi. Obviously old school dudes like triceratons and leatherhead would be a must aswell.. Levels should be larger, i like the interactiveness of them, but there somewhat small compared to the depth seen in smash bros. i will however say that aside from the minigames i do love the soundtrack, thats one thing that didnt fail in my eyes. Alternative costumes.. should have more then one and should range from comic, to OT, to NT, to TMNT. An ACTUAL arcade mode.. would it really have been so hard to include? im ranting but **** it.
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But, ya, outside of the fact that the game randomly decides to ignore input from the controller at the worst possible time, it also feels stiff and picky when trying to do certain things (like falling through a floor or dash) while being ridiculously sensitive to other things (such as diving mid-jump). In some games, saying "the controls weren't working" while losing in a game is just seen as a lame excuse to blame your ineptitude on. In this game... it's actually a fairly legitimate reason for more than half the losses a player experiences. And really... what was the point of not including a crouching motion? UbiSoft may try to BS and say it adds more strategy, but come on. You know that's not true. So, ya, it's not a horrible game, but it's far from being even so much as a good game, and that's all thanks to the controls. This isn't even taking into account the deceptive marketing and small, 2k7 heavy roster. There's potential with what they have, but it was executed horribly. This game feels rushed and incomplete no matter how you look at it. I don't think a sequel will ever be made, much less a sequel that does things right. If somehow UbiSoft did make a sequel... I'd be wary of whether or not they'd actually be, ya know, TRYING this time. |
There are two things what Ubisoft should do with a not very possible a sequel:
- Better quality fan service. If you look at each franchise form separatedly, people wanted to see characters like Bebop, Rocksteady, Ray Fillet, Armaggon, Complete Carnage, Radical, etc. instead we got a generic foot ninja, a second Raphael character, some others which should be replaced with more interesting characters, and 3 stupid ubisoft mascots, of course. - Different visual style. Something between Jim Lawson's and the 2k3 cartoon's wouldn't be bad. Seriously, noone like's the movie's style that much. Some stylised cel shade which would make the model's darker colors look like it was drawn with ink lines could work. ...sadly, it will never happen. |
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EDIT: With regard to turning "around at random intervals," I hope you guys realize that most characters have at least one move that turns your opponent around a la Mario's cape in SSB. I'm not sure if that's what people are talking about, but that may be responsible for part of the confusion. |
I'm with Shelf. The controls aren't perfect, and could use some fine-tuning, but I've never had any of the problems described here.
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Well, the problem I usually have is that sometimes I'll try to turn around or jump, but the character won't do it until the third of fourth attempt. It's aggravating how sometimes the character won't listen to directional input and I don't have this problem with any other game, so I know it's not my controller.
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I actually had these same problems the other night - with the Wiimote. If I use the Gamecube controller, I don't.
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We have much a chance of a sequel to Smash-Up as Tournament Fighters had with a sequel. Maybe when the 2010 movie comes up, they'll give it another shot, unless Konami gets it back.
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I would love for Konami to snatch this up!! They did so much for the ninja turtles, I'm sure they wouldn't fudge it up like Ubicrap did.
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Clown, just go to practice mode and experiment with the controls. They really do work perfectly when you understand how they work. If you're doing things you don't want to do or not doing things you do want to do, then either your controller is broken or you're making mistakes without realizing it. It's no different than any other fighter; you have to practice your execution.
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Ya i use a gamecube controller and have never had any problems. I thought the controls were legit for the most part, other than not being able to use ninja powers in air, and also I felt that when you fall, if you dont roll out you lay on the floor too long. I also happened to like the graphics of the game and I liked that they included nightwatcher, I thought he was a cool character from the movie. In fact, other than the fact that they used an entirely original story for the movie instead of using some of the classic characters and stories from the comics, I liked the movie.
As for a potential sequal, I would like the aforementioned item and drop changes. Many more characters from the comics, and maybe from the old cartoon too but I'd rather see more comic characters than cartoon characters. More levels, preferably bigger levels, and less crazy alligators and whales eating you, and less camera zoom-outs when levels go through a big change. More alternate costumes, but in all honesty even having just one was pretty sweet, if this game has any one advantage over smash bros its that there are alternate costumes. Better story and cutscenes, this games story was very basic and cheesy and not much really happens, and you can only play arcade mode with a few characters. If necessary, an adventure mode like smash bros would be nice if that is what would be necessary to have a better story. At the moment these are all the major issues I'd like to be addressed in a potential sequal. I do hope they make a sequal too, I happen to enjoy this game a lot, even if it isn't as good as it could or should have been. Oh wait, also, even though there is no chance in hell of this ever happening, I would like to see Venus. I know that that show was a piece of garbage but I thought she was at least a cool character to have, I mean she's a whole 'nuther ninja turtle for gods sake! |
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Smash-Up beats the shell out of that crap. |
A sequel without Laird's approval? Cool. That way we could get the old toon characters we wanted in this one.
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I would improve the graphics use better looking models for the characters and use the 2k3 voices. It would even have a battle nexus mode but not like the one from TMNT 2. The story would have better cut scenes, it will also be longer and two players.
ROSTER sorry if i don't include comic characters Leonardo Raphael Donatello Michelangelo Splinter April Casey Shredder Karai Hun Bishop Krang Bebop Rocksteady utrominater Foot Ninja Elite Guard Tricerton Traximas Dark Turtles Serling with Cody in it Torbin zixx Usagi Gen Ultimate Ninja Drako Chrome Dome Slash Baxter Stockman Rat King |
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But they haven't even gone anywhere yet!
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The 2k3 voices are easy to get to reprise their roles, aside from just hiring random voice actors. |
Not really i'm sure they will get new people because it's a new show just like the tmnt movie i don't understand why they couldn't get the 2k3 voice actors but they tried so hard to sound like them.
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Keep it for PS2, please.
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If a sequel was made I've got 2 words for the Storyline: Turtles Forever
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Actually, instead of another Smash clone, I'd rather the next Turtle fighter be a traditional one like the SNES Tournament Fighters, or maybe a Samurai Shodown/Soulcalibur weaponsfest.
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If they ever made a sequel, just want it to not suck. And be on anothr system besides crappy Wii. Ps3 or 360. That is all.
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Ugh. Can we not do the whole elitist nerd console dissing?
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What's the point of having beautiful graphics but a nearly unplayable game? |
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