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"Theme song" for the first NES game.
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This should probably go in the Video Game section.
Also... Dang, I'm so tired of people complaining about how bad the first NES game is. I love that game. |
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But I have to admit that the song is funny as heck :lol: |
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It is a ridiculously hard game from level 3 onward. I've never beaten it on a real NES and I've had to rely on save-state just to get me through the game.
Even still, I really like it. Being able to play any turtle at any time has a lot of appeal and I like the bosses. It's just a really hard game. |
I find it funny how people still bitch about the game 20 years later. Maybe releasing it on the Wii wasn't such a good idea. Reminded everyone how terrible it was.
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Lol, funny stuff. I love Dorkly.
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A review from 1989 gives it a 9/10; it still holds up well to me
http://groups.google.com/group/rec.g...eview&safe=on#
Teenage Mutant Ninja Turtles by Ultra. I got it for $39.99 locally. (That's around $70 in todays dollars!) Story: Donatello, Leonardo, Michaelangelo, and Raphael are the Teenage Mutant Ninja Turtles (hereafter referred to as TMNT). They are mutated pet turtles who learned their ninja skills from their master, a rat, Shredder, who is a mutated human (though the comic book origin differs). Each Turtle is highly skilled in the use of one specific weapon; Donatello, the Bo (stick), Leonardo, the Katana Blades (swords), Michaelangelo, the Nunchukus, and Raphael, the Sai. Shredder, an evil ninja is the lifelong enemy of Splinter and is the main baddie. Object: There is a different goal for each level of the game. Some of them are: save their female companion, April, save the Dam, and rescue Splinter from Shredder's clutches. Eventually, you have to defeat the Technodrome and beat the evil Shredder to win the game. Game Play: You are able to choose one of the four Turtles to fight with, and can change at any time. Donatello's Bo is the most powerful, but also quite slow, Leonardo's swords are good for clearing out enemies, Michaelangelo's chuks are good for hitting low, and Raphael's Sai are the quickest, but weak. Each Turtle is also able to jump (quite high I might add, like true Ninja :-)). There is a map screen (which doubles as a Turtle select screen) that tells you where you are and where you can go. Splinter or April can give you hints on these screens. Graphics: The graphics are neatly done, but the game often runs into the common flickering screen. I like how each Turtle has a different colored head band, armband, and knee pad (like the TV cartoon). This minor effect makes it a little bit easier to tell just which Turtle you're playing with. I like that, when the Turtle jumps high he does somersaults a la Metroid and Ninja Gaiden. Sound: Some sound effects are OK, like how each Turtle's weapon makes its own distinct sound. Otherwise, sound effects are not impressive. There is not enough variety and are not too interesting. The background music could have been a lot better also, it didn't add to the game at all (though it didn't take away either). General Comments: I'm not sure how this review is reading, but I really like this game a lot. I can't say, though, that it's a really great game, because it isn't. The flickering screen can become annoying, and the game can get really annoying when you keep falling into the same "trap" a hundred times in a row (which happens much too often). Don't get me wrong, it is defintitely an above average game for the NES. It's the first game in a long while to offer me the all too rare combination of fun and challenge. Rating: Highly recommended, definitely give it a look. Personally, the furthest I've gone without codes is when I killed the final Stone Warrior mini-boss in the room right before Shredder, seemingly at the same time his life bar hit zero, I was hit and my turtle got killed! :( I give it a 9.0 (out of 10). This reviewer was from an Ivy League college, so I'll trust him. |
I never even came close to beating this game. Too difficult. On the other hand, the subsequent beat-em-ups are way too easy.
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It's a pretty decent game with a couple fairly big flaws that I think could totally be fixed via hacking. Simply making it so defeated enemies don't respawn would make a much more playable game. Maybe improve the ability to hit single block platforms too. Everything else is pretty solid.
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That video is another thing complaining about the dam level. Honesty why does everyone think that level is so hard? I've beat it several times.
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I'd never gotten past the Dam, but I'd always keep playing the game just because of how fun those first two levels were.
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You know, this game isn't bad, but it's one of those things that hit the market in the early days, before the turtles had a clear identity. I liken it to the Simpsons arcade game. It's not bad, but it doesn't really fit the universe.
I used the game genie to beat the game, although I think my brother either beat it or got to Shredder without any cheats. I always used to die at or in the Technodrome. |
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I had this game when I was 5 years old for the NES and it took me all the way till my 20's to finally beat it.
And I owned the game for over a decade! |
A lot of people got up to the dam and lost. That's why everyone says it's hard. Just cause you beat it doesn't mean everyone has. I've beaten it, but damn I would never call that level easy.
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I was able to make it through the dam ok. But in the next level, where you drive around in the turtle van, that's the level that I could never get through.
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As a kid I got as far as Mission 4: trying to find the Turtle Blimp. As an adult thanks to emulations, I finally beat it. |
I loved this game to death. My brother had it as a kid and he only owned it for maybe 2 years before he sold it. The furtherest I ever got within that whole time was to the inside of the technodrome and although it was harder than most games I believed that was the beauty in it.
I had the second game based off the arcade and bet it within a week... totally boring... there wasn't enough diversity to the gameplay and it just didn't seem to offer anything new or unique. The first tmnt game on the other hand felt like some kinda of weird rpg action mash up yet really feeling like it belonged to neither genre. I loved the in game character select as you had to strategise which character you would use for which scenario and balance the health around to get them all through alive... and losing a life actually meant somthing since one character meant that you were pretty much screwed. But I felt that added even more to the game than what it took from it. You really had to use your brain on top of your gaming skills to keep your turtles alive :). But feel free to hate for whatever reasons you have. Just be willing accept I feel the same hate directed towards the arcade game :p |
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You just posted the same thing the author did.
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Yeah, i'm stupid :P Was searching for topic about the game and posted in the Theme Song without looking at the first post.
My bad, dont hate ;) |
Compared to so many other licensed games (as well as some original titles!) back in the NES era, Konami's first take on the Turtles was really enjoyable even if pretty difficult. Thing is, MOST NES games were pretty difficult back then. It wasn't until the PS1/N64 era that it started becoming a matter of WHEN a game was beaten rather than IF, and I think that standard has really changed our perception of these old games.
That being said, I am guilty of using that stereotype to my advantage for the sake of comedy. |
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Also, your video is a classic, Snootch! |
I loved the first game!! Yeah it was difficult but when I was kid (and still today) I'd much rather play it than beat Mario for the 200th time.
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