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-   -   [Fan Art] WIP Rapheal (http://forums.thetechnodrome.com/showthread.php?t=40448)

azrael 12-14-2012 07:41 PM

WIP Rapheal
 


feel free to critique+

no its not done just trying to put more quality in my work than quanity

Powder 12-14-2012 08:23 PM

You've really got to work on your proportions. The legs are way too long/wide, for example.

azrael 12-14-2012 09:33 PM

Quote:

Originally Posted by Powder (Post 1032287)
You've really got to work on your proportions. The legs are way too long/wide, for example.

actually I wanted them that long, that my artistic touch. Had I wanted everything proportionate I would have drew something like the "original" tmnt drawing. Anything else you see I could work on?

Powder 12-14-2012 09:37 PM

Given your response I'd assume anything else I'd criticize would be considered 'stylized'.

MikeandRaph87 12-15-2012 10:03 AM

I agree with Powder about the legs and I would centered the drawing a littlle more,but otherwise well done. The tail suggest your going for a Mirage inspiration. Perhaps a Lawson style? Anyway,I love the sais and the shell above all on the drawing.

I had almost forgotten about that strip we collaborated on a few months back. Hope that turned out well!

azrael 12-15-2012 11:21 AM

Quote:

Originally Posted by Powder (Post 1032319)
Given your response I'd assume anything else I'd criticize would be considered 'stylized'.

Don't be a douche... I understand you like the whole passive aggressive stance on everything, or do you consider it dark, brooding, and smartassed? I don't know if you have something to prove to someone or, are you constantly looking for an "arch nemesis?" It's sad and really obvious that most of the stuff you "like" is only done by yourself, people moving up in the industry (at least trying to) or people in the industry. Why you feel the need to kiss ass is beyond me, Its ok to say hey its neat or that's a cool pic, without having an attitude. When you look at the pic and say proportions are wrong look at the pic again here allow me to nitpick... I drew the shell too small, legs to long, hands to big, sias are relatively too large and unrealistic. OBVIOUSLY, I was taking artistic leeway. Its obvious i took leeway and you're nitpicking like in your "original" style. I think you put over weight t-Rex arms on them. Your mimic work is better however. If you are that angry in life maybe you should change things in the real world and quit getting mad at the virtual world. You have the need to feel important, that is very clear. If you are looking for someone to fight and argue with its not me. If I'm wrong then I'm wrong but I know your comments have gone on way to long with people getting banned because of you. I know you will have something very witty to say as to negate this. I know I'm not the only one that has ever told you this and that's just on here. Either before or after your next comment some one comes in and says "ah that's just powder being powder you'll get use to him" which that's like basically saying "the guys a prick you will learn to ignore him."

Thanks for your critique, I didn't negate it. I just thought the style I was going for was prevalent, Ill try harder I guess next time.

azrael 12-15-2012 11:24 AM

Quote:

Originally Posted by MikeandRaph87 (Post 1032464)
I agree with Powder about the legs and I would centered the drawing a littlle more,but otherwise well done. The tail suggest your going for a Mirage inspiration. Perhaps a Lawson style? Anyway,I love the sais and the shell above all on the drawing.

I had almost forgotten about that strip we collaborated on a few months back. Hope that turned out well!

I was just doodling for a a couple of min and really liked it. I wasnt trying to go for anything I was messing around while waiting on a videogame to load.

as for our strip i didnt like how it was turning out so If you want it I can redo but forget what you saw before they were ******.

MikeandRaph87 12-15-2012 11:36 AM

Quote:

Originally Posted by azrael (Post 1032486)
I was just doodling for a a couple of min and really liked it. I wasnt trying to go for anything I was messing around while waiting on a videogame to load.

as for our strip i didnt like how it was turning out so If you want it I can redo but forget what you saw before they were ******.


If your just messing around with that just think what you could churn out when you try real hard.All-star quality for sure!

As for our little project,do if and when you feel like it work on it again.If not I just had fun enough writting a 4 page strip. :tgrin:

azrael 12-15-2012 12:01 PM

Quote:

Originally Posted by MikeandRaph87 (Post 1032492)
If your just messing around with that just think what you could churn out when you try real hard.All-star quality for sure!

As for our little project,do if and when you feel like it work on it again.If not I just had fun enough writting a 4 page strip. :tgrin:

yeah I didnt mean to do that decent effing off, but I want to get better as Im working on something with sean taylor

also what was that dcu board?

Powder 12-15-2012 03:29 PM

Quote:

Originally Posted by azrael (Post 1032484)
Don't be a douche... I understand you like the whole passive aggressive stance on everything, or do you consider it dark, brooding, and smartassed? I don't know if you have something to prove to someone or, are you constantly looking for an "arch nemesis?" It's sad and really obvious that most of the stuff you "like" is only done by yourself, people moving up in the industry (at least trying to) or people in the industry. Why you feel the need to kiss ass is beyond me, Its ok to say hey its neat or that's a cool pic, without having an attitude. When you look at the pic and say proportions are wrong look at the pic again here allow me to nitpick... I drew the shell too small, legs to long, hands to big, sias are relatively too large and unrealistic. OBVIOUSLY, I was taking artistic leeway. Its obvious i took leeway and you're nitpicking like in your "original" style. I think you put over weight t-Rex arms on them. Your mimic work is better however. If you are that angry in life maybe you should change things in the real world and quit getting mad at the virtual world. You have the need to feel important, that is very clear. If you are looking for someone to fight and argue with its not me. If I'm wrong then I'm wrong but I know your comments have gone on way to long with people getting banned because of you. I know you will have something very witty to say as to negate this. I know I'm not the only one that has ever told you this and that's just on here. Either before or after your next comment some one comes in and says "ah that's just powder being powder you'll get use to him" which that's like basically saying "the guys a prick you will learn to ignore him."

Thanks for your critique, I didn't negate it. I just thought the style I was going for was prevalent, Ill try harder I guess next time.

If you post work in a public forum, asking for critique, receive it, and then claim that's just your style, then it's fairly clear you DON'T want critique. There's nothing passive aggressive about it, you just choose to interpret my comments as a personal attack because you don't like what I have to say. I'm not responsible for your improper perceptions. It's clear I've somehow struck a nerve because you suddenly felt compelled to try and psychoanalyze me and insult my work, completely out of left field, as if to 'retaliate' against my evil words. Get over it.

& for the record, I don't know what you're basing any of your assessments on, I kiss no ass. For example, when Kuhns Michelangelo issue came out I was very vocally against his art, & I've given Tom Waltz a lot of sh*t for his writing. & in each instance I gave legitimate critique without attitude. & even here, in the fan-works section, I have given praise to users like Toby Barett, Koschei, & others for their art. Quite simply, dear sir, "u mad".

azrael 12-16-2012 07:13 AM

Quote:

Originally Posted by Powder (Post 1032551)
If you post work in a public forum, asking for critique, receive it, and then claim that's just your style, then it's fairly clear you DON'T want critique. There's nothing passive aggressive about it, you just choose to interpret my comments as a personal attack because you don't like what I have to say. I'm not responsible for your improper perceptions. It's clear I've somehow struck a nerve because you suddenly felt compelled to try and psychoanalyze me and insult my work, completely out of left field, as if to 'retaliate' against my evil words. Get over it.

& for the record, I don't know what you're basing any of your assessments on, I kiss no ass. For example, when Kuhns Michelangelo issue came out I was very vocally against his art, & I've given Tom Waltz a lot of sh*t for his writing. & in each instance I gave legitimate critique without attitude. & even here, in the fan-works section, I have given praise to users like Toby Barett, Koschei, & others for their art. Quite simply, dear sir, "u mad".

Did I call it?
Spoiler:
Quote:

Originally Posted by Azrael
I know you will have something very witty to say as to negate this.


:tlol::lol::tlol:

I did not choose to interpret your words as an attack, you do this a lot on here. Whether it be a simple question to just throwing your two cents in something just to say "duh" to another user. I did not insult your work, I never mentioned the arms in your drawings because all of your pictures are like that, that's how you draw, I get it. Anyone could clearly see that, in all honesty there has only been one picture that I have seen where things were almost proportionate with the turtles.

http://www.omega-level.net/wp-conten...T-Drawing..png

Obviously the "u mad" should be directed towards your response. I asked if anything else should be worked upon and your "dark, brooding and smartassness" had to come out. Have you not seen when a new user shows up someone has to intervene and say "oh that's just powder you'll get use to him"? Clearly you are not blind. I have seen it happen around 5-10 times by different users basically telling new users to ignore you.

I don't feel like I am wrong. I just grow tired of your constant passive aggressive I KNOW IT ALL responses. Again if you are looking for an "arch-nemesis" it is not me, I am not your shredder.

Powder 12-16-2012 06:09 PM

My point is, you felt offended and started attacking my character. My behavior has nothing to do with your 'artistic leeway', so I don't see the need to bring it into question. But by all means, continue to study me. I'm flattered. Ah, and please do feel free to put me on ignore if you find my posts so bothersome.

Ulisses31 12-16-2012 07:06 PM

I like it, are you using the new cartoon as a model? The legs look like the new cartoon legs, it is not my style, if I even have a style lol.

Keep working.

oldmanwinters 12-16-2012 07:43 PM

Consider yourself luck to get such detailed feedback!}

Most of the times that I solicit for help or constructive criticisms, everybody just ignores my poor thread. :tcry: :twink:

...

Anyhoo, regarding your Raph. I like the pose but it's hard for me to really get a sense of its perspective because the file size is SO large. Maybe if you resize it something more manageable, I can get a better feel for it.

azrael 12-17-2012 04:40 AM

Quote:

Originally Posted by Powder (Post 1032942)
My point is, you felt offended and started attacking my character. My behavior has nothing to do with your 'artistic leeway', so I don't see the need to bring it into question. But by all means, continue to study me. I'm flattered. Ah, and please do feel free to put me on ignore if you find my posts so bothersome.

I didnt feel offended just no reason to be an ass.

my response...
Quote:

Originally Posted by azrael (Post 1032315)
actually I wanted them that long, that my artistic touch. Had I wanted everything proportionate I would have drew something like the "original" tmnt drawing. Anything else you see I could work on?

Your reply...
Quote:

Originally Posted by Powder (Post 1032319)
Given your response I'd assume anything else I'd criticize would be considered 'stylized'.

see you made yourself out to be an ass.

azrael 12-17-2012 04:43 AM

Quote:

Originally Posted by oldmanwinters (Post 1032970)
Anyhoo, regarding your Raph. I like the pose but it's hard for me to really get a sense of its perspective because the file size is SO large. Maybe if you resize it something more manageable, I can get a better feel for it.

Will do .

http://i49.tinypic.com/adi914.jpg

azrael 12-17-2012 05:20 AM

Quote:

Originally Posted by Ulisses31 (Post 1032964)
I like it, are you using the new cartoon as a model? The legs look like the new cartoon legs, it is not my style, if I even have a style lol.

Keep working.

I was more than likely subliminally doing it. I was just doodling inbetween matches of black ops 2. It just turned out good. I been working on a comic with s taylor. so its hard to draw what Id like anymore. If everything goes in our favor he will be pitching to IDW. The problem is according to their rules on being hired you have to be published to work there. He is Im not so hopefully his credits will pull me in. So Im trying Im taking my time to get my proportions correct. I have the script but cant release it, of corse but I can show peeps his sight for the comics.

Powder 12-17-2012 05:47 AM

Quote:

Originally Posted by azrael (Post 1033048)
see you made yourself out to be an ass.

How was I an ass? What I thought was improper by the standard TMNT design, turned out to just be creative license. That's the point I made. Any additional criticisms I would have provided were in regards to the exaggerated features that you made by choice. Stylized. Aaaaand then you decided to throw a fit at me... Call this passive aggressive if you want, but if anyone made an ass of themselves it was you.

oldmanwinters 12-17-2012 05:54 AM

Quote:

Originally Posted by azrael (Post 1033049)

Thank, azrael.

Even though the legs are very long, I can't really say they are "too long" relative to mutant turtle anatomy. :tlol:

I think I'd probably have a better feeling about the piece if the feet were visible in the picture. The legs just seem like they'll keep on going down forever. Did you plan to cut the feet off the bottom or did you just run out of room? That happens to me sometimes!

I think the sais are very nicely done, however.

azrael 12-17-2012 10:56 AM

Quote:

Originally Posted by Powder (Post 1033056)
How was I an ass? What I thought was improper by the standard TMNT design, turned out to just be creative license. That's the point I made. Any additional criticisms I would have provided were in regards to the exaggerated features that you made by choice. Stylized. Aaaaand then you decided to throw a fit at me... Call this passive aggressive if you want, but if anyone made an ass of themselves it was you.

k .

azrael 12-17-2012 10:59 AM

Quote:

Originally Posted by oldmanwinters (Post 1033057)
Thank, azrael.

Even though the legs are very long, I can't really say they are "too long" relative to mutant turtle anatomy. :tlol:

I think I'd probably have a better feeling about the piece if the feet were visible in the picture. The legs just seem like they'll keep on going down forever. Did you plan to cut the feet off the bottom or did you just run out of room? That happens to me sometimes!

I think the sais are very nicely done, however.

He is on stilts. that look like turtle legs.

It was honestly a quick doodle i did for a moments inbetween like 20 rounds (about 30 secs) Im trying to get better with quick sketches so I can fly through layouts... I just love drawing the turtles.

dkram230 12-17-2012 11:03 AM

As previously mentioned, the legs are a bit too exaggerated for my taste as well. I definitely get where you were going with it, but I may have liked the concept better if they weren't that extreme. That being said, I love the rest of it. The sais appear to be larger than normal as well. But unlike the legs they're not "too much" for my taste and make the sketch look all the more badass! The whole thing gives off a lot of emotion to me. I view this to be Raph in deep thought with a hint of sadness. Kind of reminds me of my first impression of IDW #16 Cover B. All in all, Great Job!

oldmanwinters 12-17-2012 03:36 PM

Quote:

Originally Posted by MikeandRaph87 (Post 1032464)
I agree with Powder about the legs and I would centered the drawing a littlle more,but otherwise well done. The tail suggest your going for a Mirage inspiration. Perhaps a Lawson style? Anyway,I love the sais and the shell above all on the drawing.

I had almost forgotten about that strip we collaborated on a few months back. Hope that turned out well!

I was just thinking that I've seen that Raphael pose somewhere before!

Yes, Jim Lawson did a pinup like that many years ago!

I think this is it:
http://i9.photobucket.com/albums/a56...ps31dc48b0.jpg

Quote:

Originally Posted by azrael (Post 1033105)
He is on stilts. that look like turtle legs.

It was honestly a quick doodle i did for a moments inbetween like 20 rounds (about 30 secs) Im trying to get better with quick sketches so I can fly through layouts... I just love drawing the turtles.

Haha!

azrael 12-19-2012 09:43 AM

i love lawsons work. thanks for the new background though.

Candy Kappa 12-20-2012 02:25 AM

Honestly the legs are way too big. Legs usually are about the same height as the rest of the body, and those legs extend way too far and even more since they aren't fully drawn. The thighs look too chunky where the are connected to the groin area.

The shell also feels a tad flat, you could use the outer scutes to make a more "rounded" feel, a sense of perspective. The shell pattern are also inconsistent, some more pattern practice can fix it and sketching before hand making sure the pattern of the scutes fit within the shell you have drawn. The tail looks like a part of the shell and for some reason over laps the leg that should be in front of the tail. The tail looks too short to be curving over the leg like that. Either the tail should seem longer or it would be better if it was pointing outwards.

The flatness is also partial due to the lack of shading when you have shaded the rest of the body, but the overall sense of where the light is is fine although a bit dull by having it come from right behind. It would have been more visually interesting to have it from an angle rather then straight on him.

The eyes and eyebrows are decent but the bandanna tails could use more work, making them illustrate wind and movement better.

The sai lack debt as the shell and not liking how extreme pointy the prongs are, but it is a common thing to do. The shoulder and biceps could ise some defining to make them pop a bit more, the shading is a tad flat there showing no curves. Forearm and hand are nice.

But. The elbow padding. not sure what is going on with his arm. it looks like the pad is going outwards on a very wrong direction when looking at raph's pose and how flat his hand lies down to the side. It's like the elbow have turned and are now pointing outwards.

Anatomy studies and understanding of proportions is key no matter what you are drawing, especially if you want to be an professional. Sense of perspective, framing and dynamic is also important. It is a very static drawing, and lacks any omph! to make it interesting. comparing it to Lawson's you can see his Raph has a pose and dynamic to the image, drawing the attention. Yours sadly do not, Raph is too static and dull.

Reading on in the thread, I saw you wanted the legs longer. This is something you have to work with then to make it look good. The TMNT 2007 turtles have long looking legs, they are slimmer which helps without actually overstep too much with the portions. Study legs and the anatomy of legs. Give the turtles the body leg ratio that are often done to draw leggy women, and make suer you have space to draw the whole figure on the paper so the feet can be drawn as well.


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