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'90 Martial Arts Action v.s. 2014 Expectations
This is my biggest selling point on this movie now as an adult. The mere fact it's ninja turtles and has a decent story isn't technically what I'm looking to get out of this film.
The '90 film had great character moments, but after watching it on Blu Ray last night w/ my girl I couldn't help but feel the "NINJA" in TMNT was at times lacking. They did a lot of fights in pitch black, where we don't actually see anything. Which makes sense given their need for invisibility. Some of Raph's scenes are great in terms of fighting. In the subway, on the rooftop v.s. the entire foot. And the final battle v.s. Shredder has some great moments but beyond that I know they're limited by the suits ... but does anyone else feel we could've got better action scenes? There is a lot of little goofy moments from the characters with slapstick physical moments instead of pure ninja fighting, bad ass moments. Not that there isn't any, just not near enough. I mean there is a part in the climatic final show down with Shredder. Each turtle is taking their turns attacking Shredder. Raph goes hard. Looks cool, got beat. Leo attack ... and he just runs, and leaps kantanas first while yelling "Heeee yahh" It was a really unintenionally funny, and very corny moment. I'm hoping, and expecting in 2014 we get much better action. Not limited by the clunky animatronic suits, with CGI ... I've heard we might get ninja action akin to Raid Redemption, but I doubt it. Not near that violent. So it's a two part question Turtle fans. In retrospect does the '90's film ninja action seem rather lack luster given the material? And what do you expect out of the new film in terms of ninja action? |
I remember watching the first film and thinking as a kid, that is was pretty brutal and hardcore. Seeing it now however, I think, man I was easily impressed as a kid.
Honestly, some of the best fights IMO, came with movie 3, particularly when they raided the castle, and Donatello was using his staff, in conjunction with some nice acrobatics. (tried finding a youtube video, no luck) One of the reasons I am glad they are using mo'cap for this film is because the acting, and action can be seamlessly integrated, and is not reliant on the performance of one person. I've seen footage of the stunt guys playing the turtles, and their martial arts 'tricking', combined with Eastman's description of Raid-like hand-to-hand combat...as a martial artist, and long time Turtle fan, I could not be more excited to FINALLY see, what I 'remembered' the Turtles doing when I saw them as a kid. |
if you're expecting crazy cool action scenes from this you'll be sad
the action scenes in this will be interesting no doubt. lots of explosions and such, but they wont be any better than the other films especially with the technology and budget they will almost certainly underperform.
With the budget for that first film and the lack of mobility in the suits I think it more than exceeded expectations, and was the best it could possibly be. I was not let down in the slightest. |
I agree THe mocap And there Stunt doubles working on this movie are all great Martial artist that do a crazy amount on acrobats and awesome fighting it should be great and one thing this movie will not lack.
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SO i dont get how anyone can say it will "almost certainly underperform" That make no sense given the evidence we have. Also :trolleye::trolleye::trolleye: why does everyone assume this will just be a some stupid movie filled with lots of explosions When in any instance has TMNT been known for large explosions, TF is different its Giant freaking Robot fight of Course there is going to be explosions. and i get everyone thinks MBay is directing this but im seriously doubting it going to be as "Explosive" Heavy as as bays other movies Quote:
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Speaking of which...I really hope they use their weapons. I'm tired of Don and Mikey being the only ones allowed to make contact; I get it, but don't like it. |
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ANd i to hope we see some awesome weapon Choreography |
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I doubt we see Ong Bak type of fighting but there will be some cool stuff.
Aesthetically, when it comes to the combats, I expect some great things. I'm not worried about that. I'd love if they kept Shredder vs the Turtles as dark as possible. Basically this, but extended. I hope Shredder doesn't use a gun or can barely move with all that armor on. :facepalm: |
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I'm honestly expecting that they'll come through with their promises of action on par with, or in the vein of, 'The Raid: Redemption'.
At least, in terms of choreography and camera work. It's unlikely we'll get that much gore and violence. |
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again i am not saying it will look bad visually (as in the turtles), just that who ever does the fighting you will be able to tell..its easier and wiser to have a martial artist stand in and do it than teach an actor from scratch to pose certain ways to make it "look good" air bender anyone? Ang Lees Hulk? Quote:
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And its freaking irritating that people enjoy any evidence :trolleye::trolleye::trolleye:, "oh that no a melee weapon" "legos dont count" "all i see is gun" CUZ you not freaking looking you've already made up your mind, IMMA LAUGH my freaking ass off once we see atleast one sword KArai in the lego set has a sword one of the foot soldiers in the same set has a Sword. "oh but lego aren't and accurate source to judge any thing" "BUT OMG these toys look like crap they must absolutely look this way in the movie....." its bull and hypocritical. Sorry letting off some steam Trick and haters in 3..................2..................1........... ......... Quote:
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the idea of the Mo-cap suits is to get as realistic movement as possible, so the shell is needed and they should train and fight with them on, instead of realying on graphics later to fix the problem. just like the original Henson suit stunt turtles the stunt mean had to learn to fight inside the suit it was added later i have been a TMNT cosplayer for 2 years now and learned SO MUCH on how hard it is to move in a shell if you have no idea what you are doing, bending, sitting,posing even turning are all things you have to re learn to make it look natural..just cause its a mocap suit doesnt mean all the goes away..other wise the shell wouldnt be part of the mo cap great stunt team can mean anything..more than likely that team is for the foot more than the turtles i am not trying to be a jerk or be like gr you are wrong...but just saying i want to turtles to actually know like they are well trained martial artists...not actors who where given pointers on how to move and pose |
The action in the first trilogy is honestly not that bad considering how hot and sweaty the actors must've been in those turtle suits. They pulled off some good moves and I respect them for that (And many other reasons)
I expect the new movie to have CGI fights and they won't look as real. |
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as for the stunt team im talking specific for the turtle or what has been confirmed, Spoiler:
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why is the guy doing stunts for Master Splinter 3 times the size of master splinter? who thought that was a great idea?
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there no later honestly sam i like your enthusiasm but you hurting my views on this film more than helping me...you showing me those stuntment gives me more doubts than i already had |
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These stunt double are the exact same thing except that there all being done in Mo Cap just as avatar and Planet of the apes was, There is no difference to there abilities except that they using CGI verse Practical. Quote:
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Bets on if Raph does a Hulk-Smash? :tconfuse:
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Can we stop acting like the live-action movie fights were any better than the ones in 3 Ninjas?
Yes, they did wonderful things with what they had, and we all respect that. But the work shown in those stunt/martial arts videos is miles beyond what anyone could do in those 90's suits. It just is. |
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Ie, a male 3D model using animation from a female mo-cap actor will make the models move unnatural and uncanny. This could be present when mixing the animation from a tall proportionate person vs. a disproportionate short person. Splinter might move strange in "fight mode", but, a animator worth their salt, would just slap a mo-cap animation onto a rig and call it a day. You have to hand animate things so they match up and clean up jarring motion that can be disturbed by various things, like not sufficient data through a certain movement of the mo-cap animation. One of the reasons Beowulf have several scenes where the animation looks off, is because of lack off clean-up and polish stage. The mo-cap was left mostly unworked. Although the Gollum example from Sam isn't a very good example since Gollum, with a few anatomical changes, still is pretty proportionate and is just scaled down for size when dealing humans, such things would be all that extremely necessary when interacting with Demi-Human races of similar height as Gollum is, Hobbits for example. With Splinter, we have a 3D model that probably models after Woodburn's own anatomical proportions, which then will have animation from a tall proportionate stunt double. But, there won't be any problems with that. If Cumberbatch's face can animate a Dragon snout, a tall person can be scaled down, it's all about key points. |
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Just wait till you hear the Linkin Park song he makes an entrance to in this new movie :tlol:
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I wouldn't put it past these idiots to have him make a jet pack or something ridiculous.
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The fighting is probably going to be a lot of close shots with a bunch of shaky cam cause that's saves money and apparently Hollywood likes this style. When was the last time any big budget Hollywood action flick actually had action scenes where you could actually see what was going on in the fight, the last Matrix movie?
BTW, i find it strange that half of those stun demos have people just doing a whole mess of flips. What is that supposed to show besides you doing flips? Maybe if there is some crazy monkey style that works but outside of that what's all the flipping for? |
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