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TMNT STUNTS and MARTIAL ARTS
Hank Amos ... stunt co-coordinator
Matt Emig ... stunt double: Master Splinter Jonathan Eusebio ... fight coordinator Jim Ford ... stunt double: The Shredder Daniel Graham ... stunt double: Raphael Brendon Huor ... stunt double: Master Splinter / stunts Jeremy Marinas ... stunt double: Leonardo / stunt double: Michaelangelo Kimmy Suzuki ... stunt double: Minae Noji Don Thai Theerathada ... fight team Luis Tolentino ... skateboard stunt double: Michelangelo Jon Valera ... stunt double: Leonardo / stunt double: Michelangelo Just to name a few http://www.jimaford.com/stunts.php For those who Whatched this The guy playing leo is one of the poeple working on THIS MOVIE |
Great thread. Just want to throw that out there.
We should all aspire, myself included, to backing up our thread's with visual's/examples, when possible! |
Interesting, Brendon Huor who plays Leo in that TMNT Style video is the stunt double for Splinter. I wonder how that works since Danny Woodburn played Splinter and he was short. Unless they scaled up the character so that he appears taller? He kind of looks Taller from the animated GIF
http://i.imgur.com/WcbShxB.gif And also Splinter has two stunt doubles. |
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Like if they need a Nunchaku guy chances are they're going to use the Nunchaku guy not someone who is subpar, the guy who plays leo the the human turtles is obviously a great swordsmen and martial artist, chances are they will use him when necessary. As for the CGI and mocap, Think planet of the apes or gollum and Andy Serkis He plays an ape and while they are large they are not human size. They even use a special "Crutch" to use for when they Apes are walking on all Fours, but you cant tell that once you see the film, Mocap is just used to get a wire frame in which to animate from These thing could be scaled up down or made to look wider longer Etc think the turtle are mocaped Alan in 6'2" and raph is 6' give or take, but he looks wider and while Alan is ripped his not as large as raph. |
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thats what im saying |
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This is a great thread, but I recall some of these videos being posted a long time ago. Not saying anything about posting them again, I'm glad you did, but what I'm saying is that I don't understand why so many people on this forum insist that there will be no martial arts in this movie. Just HULK SMASH.
That is ridiculous. Having seen these and other videos long ago, it was pretty obvious that they will have some excellent martial arts fight scenes in this movie. I am extremely excited. This is going to be far more NINJA than the ninja turtles have ever been before |
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If there is some good martial arts action and fight choreography in this movie, then that's great! But if they would show a little of it in the previews -- and not even much, just a tiny bit -- people wouldn't have a reason to doubt that aspect of the it or get into negative speculation. The studio is the one marketing the movie - they're not entitled to the general public's good faith here, it's their job to sell us on it. The fact that so many people are so critical and doubtful of this movie says that they're not doing that job as well as they should. |
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But to that end...in an effort to market to the general public, I think that's why we've seen the scenes we have because it worked for them marketing Transformers, so I betting they think why not go the same route with the Turtles...mind you, I'm not saying that's a good way to go, but just exploring a possibility. |
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Those dudes have mad skills! I hope they can do some of those crazy flips with a motion capture shell on their back though, lol.
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A katana should be the size of the arm + shoulder to shoulder for the person using the katana. And if a katana properly sized to a four feet something humanoid rat is too far of a believable stretch, he could always just use a Wakizashi, or a Kodachi. |
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;) |
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Great vids, those guys are all crazy talented. The martial arts action is the one thing I'm looking forward to in this movie. I just hope they focus the camera on the action; the jump cuts drove me nuts in Transformers. :ohwell:
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- i want to give them the benefit of the doubt, cause maybe they were purposely showing his gear...and there were much wider shots employed as they slid down the mountain, and leo leaped off the water tower...but something about hollywood's obsession with the ultra close camera angle, and constant jump cuts bothers me BIG TIME...and not just for the Turtles, but in general ...i get its supposed to be an immersive experience, but at what cost. ya know? |
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The size of the models has nothing to do with fast cutting the action. Directors sometimes use the technique to disguise poor choreography or other visual flaws. Me, I miss true martial arts films, where choreography was everything. Doesn't seem like they make too many of them anymore, either here or abroad. :ohwell: |
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But the main reason for those quick shot were due to the size of the transformers them selves. they can fit into the frame because they're 4 story tall fighting robots. and i believe they were not Mo-capped were as these guys are mo-capped relatively normal sized |
I agree that these videos give me some hope that we may get some actual, decent martial arts action. How much remains to be seen, since you know, there hasn't been any in the actual trailers yet... but here's hoping.
Again, the size of the CGI models has nothing to do with how the shots are edited. It's a technique directors use to make the action parts more action-y, but IMO it's lazy and obnoxious trend in Hollywood movies. I want the camera to linger on the good stuff so I can see their moves. |
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YEah i get that im just saying thats the reason it was used so much in transformers, this movie it should be easier to not use that style of film added with the fact the Johnathan's shooting style doesn't usually consist of those kind of action shots very often. |
I still don't think you understand the difference between editing and computer animation, but whatever. Liebesman being on the project is exactly why I'm concerned about the camerawork and editing.
Roger Ebert on Battle: LA: "There is a lazy editing style in action movies these days that assumes nothing need make any sense visually. In a good movie, we understand where the heroes are, and where their opponents are, and why, and when they fire on each other, we understand the geometry. In a mess like this, the frame is filled with flashes and explosions and shots so brief that nothing makes sense." |
The fight scenes in Batman Begins had the same problem of shaky cam/ extreme close up shots. The second film, The Dark Knight, corrected these problems. So let's hope that Liebesman learned from his mistakes on his last movie and won't carry them over to this.
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But I get what your saying we will have to wait and find out IM betting that things well turn out, but i guess thats just blind faith to some. But on thing thats got me hopeful is the Cinematographer, the second unit director (more action direction) Worked on V for vendetta and fight club so there is that. Quote:
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Then the rest of the haters are just sheep that think they are being cool or something. |
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That said, he's not totally without merit. I'm not a fan of his movies, but he did shoot one of the best commercials from back in the day. |
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But there are still great elements he did add. and im possitive had he had more time to develop a better script and work with the other writer it would have turned out better |
Just a few videos of some stunt doubles and martial artist involved with this movie
Chris Brewster= Foot soldier Kimmy Suzuki- Karai double Airon Armstrong-stunts Kristina Baskett- Megan Fox double Nick Benseman-stunt performer John Bernecker- stunts Nitasha Bhambree - Stunts Jake Huang- stunt performer Suo Liu- stunt performer Hiroo Minami- stunt performer Jason Ng- stunt performer Jim Ng- stunt performer R Marcus Taylor- stunt performer Luis Tolentino- Mikey's skateboarding double Gui DaSilva- stunt performer |
I wish someday they'll find some good stunts on Slash.
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