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-   -   TMNT Movie Game on iOS! (http://forums.thetechnodrome.com/showthread.php?t=48394)

Ninjinister 05-16-2014 05:19 PM

Unannounced TMNT game written by Tom Waltz
 
Quote:

CV: Do you have a favorite TMNT video game?

TW: Well, I just finished writing a script for one that’s yet to be announced, so I’m a bit partial to that one. For now, however, I’m sworn to secrecy, so to quote Forrest Gump, that’s all I have to say about that.

http://www.comicvine.com/articles/in...y/1100-148776/

Interesting. Is this an IDW Turtles game (doubtful)? 30th anniversary celebratory game, a 2012 game sequel, the movie game, or what, I wonder?

Donatello19 05-16-2014 07:00 PM

Ooh, a 30th anniversary game would be great!

CyberCubed 05-16-2014 07:04 PM

Since Activision still has the license and their track record so far has been two terrible games, (the Nick game on Wii/3DS and the horrid "Out of the Shadows" with dinosaur nostrils), I'm not expecting much.

Besides I figured the third game would be based on the movie, but maybe it isn't?

slingtheory 05-16-2014 09:48 PM

Quote:

Originally Posted by Ninjinister (Post 1265265)
http://www.comicvine.com/articles/in...y/1100-148776/

Interesting. Is this an IDW Turtles game

I certainly hope so.

Quote:

Originally Posted by CyberCubed (Post 1265320)
Since Activision still has the license and their track record so far has been two terrible games, (the Nick game on Wii/3DS and the horrid "Out of the Shadows" with dinosaur nostrils), I'm not expecting much.

Besides I figured the third game would be based on the movie, but maybe it isn't?

I know you don't like the oots designs cubed and I agree to disagree with you on that but you gotta admit there were lot of great ideas in the game that have potential. Different fighting styles based on personality and weapon, some focus on teamwork , upgradeable skill trees, stat buffs the turtles can share with each other, and a little fan service on top of it all. I see it as a step in the right direction and I wouldn't mind at all if this new game whatever it is took some inspiration from it.

Powder 05-16-2014 11:21 PM

Good concepts mean jack when the execution sucks.

Sewer Sirens Podcast 05-17-2014 02:30 PM

Tom Waltz behind the whole thing must be some sort of clue ...

slingtheory 05-17-2014 03:51 PM

Quote:

Originally Posted by Powder (Post 1265381)
Good concepts mean jack when the execution sucks.

That's why I'm hoping for a game that takes those concepts and execute them better. Although I don't think what redfly did with them was that bad just could've used more time in the oven

bmxbandit 05-18-2014 07:56 PM

Quote:

Originally Posted by slingtheory (Post 1265584)
That's why I'm hoping for a game that takes those concepts and execute them better. Although I don't think what redfly did with them was that bad just could've used more time in the oven

i agree. red fly had some really great ideas and did a great job for the price and for a smaller scale game. in fact i'm still playing through trying to completely level up my turtles as well as collect all the trophies. so i've really enjoyed it but i can only imagine if they would've polished things up a bit longer it would've been perfect.

Tazi 05-19-2014 08:11 AM

The possible main reason why OotS is unpolished/unfinished, because their publisher (Activision) forced them to finish it for a ridicolous deadline.

Besides it's still better then most of the trash Ubisoft made for TMNT games.

Ninjinister 05-19-2014 10:34 AM

Quote:

Originally Posted by Tazi (Post 1266515)
The possible main reason why OotS is unpolished/unfinished, because their publisher (Activision) forced them to finish it for a ridicolous deadline.

And then they sat on a PSN release for almost a year and released it unpolished and unoptimized :|

nimajneb 05-19-2014 10:56 AM

Quote:

Originally Posted by Tazi (Post 1266515)
The possible main reason why OotS is unpolished/unfinished, because their publisher (Activision) forced them to finish it for a ridicolous deadline.

Besides it's still better then most of the trash Ubisoft made for TMNT games.

Couldn't have said it any better, I loved and still love oots.

Cure 05-19-2014 04:52 PM

Quote:

Originally Posted by Tazi (Post 1266515)
The possible main reason why OotS is unpolished/unfinished, because their publisher (Activision) forced them to finish it for a ridicolous deadline.

Don't even try to blame Activision. It's exactly like Ninjinister said.

DevilSpooky 05-19-2014 06:05 PM

Quote:

Originally Posted by Cure (Post 1266815)
Don't even try to blame Activision. It's exactly like Ninjinister said.

Yeah, lets not blame Activision, one of the most hated software houses on the industry, know for releasing hundreds of games every year with no concern for quality at all, the ones that are known for strict deadlines and for only been concern about how much money they can make with the least efford put into it. :trolleye:

Garp 05-19-2014 07:07 PM

Activision shoulders at least some of the blame, as does Microsoft for making it a Summer of Arcade release, they pushed it out way before it was ready. However, that polished PSN port...it's not polished. So the developer isn't blame free, even if they had some good ideas, which i'll admit they did, and I had some snippets of genuine fun when I played it with two other friends, but the game is still a mess and none of the parties involved with it are blame free.

Candy Kappa 05-19-2014 07:10 PM

Red Fly did great things with the fluff in OotS, and the rest should have been outsourced :lol:

slingtheory 05-19-2014 09:02 PM

The more I think about it I wonder if oots was a test to see if there was high public interest for an older skewing turtle game. It doesn't excuse its problems by any means but it would explain the decision to make it an arcade title and the rushed development time. I just really hope they treat this new game right. Its way past time the turtles get a triple a title.

Cure 05-20-2014 02:11 PM

Quote:

Originally Posted by DevilSpooky (Post 1266879)
Yeah, lets not blame Activision, one of the most hated software houses on the industry, know for releasing hundreds of games every year with no concern for quality at all, the ones that are known for strict deadlines and for only been concern about how much money they can make with the least efford put into it. :trolleye:

Again, Activision doesn't develop, they publish. Developers are the ones who make the games, whether they're good or not. The only one of their franchises that has a real strict deadline is Call of Duty, and those are on three year cycles now. So again, if the developers can't make a good game in three years, that's on them. Don't roll your eyes when you know nothing about anything.

DevilSpooky 05-20-2014 03:06 PM

Quote:

Originally Posted by Cure (Post 1267291)
Again, Activision doesn't develop, they publish. Developers are the ones who make the games, whether they're good or not. The only one of their franchises that has a real strict deadline is Call of Duty, and those are on three year cycles now. So again, if the developers can't make a good game in three years, that's on them. Don't roll your eyes when you know nothing about anything.

LOL Dude, I know nothing about anything? That's cute.

Activision are known for making stupid deadlines, most of their games have less then a year of development time, especially those games based on movies and tv shows. Even the developers of COD have to cut corners by cutting and pasting stuff from older games to meet their deadlines. No matter how good you are, if you don't have time and money to do it right the final product will always fall short.

Activion are as much to blame as Red Fly, if not more, and if you can't see it, then I'm sorry to say but you know nothing about anything.

The-Shredder 05-20-2014 03:10 PM

What is Konami, chopped-liver?

RedRocBoy 05-23-2014 06:35 AM

Quote:

Originally Posted by nimajneb (Post 1266556)
Couldn't have said it any better, I loved and still love oots.

Yeah. I really love OOTS as well. Game had so much potential but I understand that they had a budget and a deadline. Got it on 360 been thinking bout buying it on PSN. Really wish they had a Wii U version. Would've been so cool to have co op using the gamepad. One person on the t.v. and one person using they gamepad. :tconfuse::tconfuse::tconfuse:

RedRocBoy 05-23-2014 06:39 AM

Quote:

Originally Posted by Tazi (Post 1266515)
The possible main reason why OotS is unpolished/unfinished, because their publisher (Activision) forced them to finish it for a ridicolous deadline.

Besides it's still better then most of the trash Ubisoft made for TMNT games.

Lol! OMG! I remember having Battle Nexus and the game before that one on the GameCube. Me and my homie were addicted to those games. We them each twice. But yeah they were bad. LOL :lol::lol::lol::tlol::tlol::tlol:

Powder 05-23-2014 08:16 AM

Those were done by Konami, not Ubisoft.

RedRocBoy 06-13-2014 07:12 AM

Quote:

Originally Posted by nimajneb (Post 1266556)
Couldn't have said it any better, I loved and still love oots.

^This. Really liked that game. Wish I could play it on Wii U.

xChri5x 06-13-2014 07:24 AM

Quote:

Originally Posted by RedRocBoy (Post 1281557)
^This. Really liked that game. Wish I could play it on Wii U.

Ditto. They released Arkham City on the WiiU and it plays and looks fantastic. Now is the best time to get this stuff out there.

Cowabungawolf89 06-13-2014 08:42 AM

Since I maxed out the turtles in OOTS I'm just breezing through the game now :)

kingblink 06-13-2014 08:59 AM

Quote:

Originally Posted by CyberCubed (Post 1265320)
Since Activision still has the license and their track record so far has been two terrible games, (the Nick game on Wii/3DS and the horrid "Out of the Shadows" with dinosaur nostrils), I'm not expecting much.

Besides I figured the third game would be based on the movie, but maybe it isn't?

wii/3ds game was terrible? havent got to play it yet

pingclang 06-13-2014 11:40 AM

Quote:

Originally Posted by kingblink (Post 1281603)
wii/3ds game was terrible? havent got to play it yet

I played the 360 version and it was pretty rough. It's a really stiff beat-em-up and the gameplay is clunky. I didn't care for it but give it a try. It's cheap as dirt now so I may pick it up for Wii just to mess around.

Allio 06-14-2014 05:14 PM

Quote:

Originally Posted by CyberCubed (Post 1265320)
Since Activision still has the license and their track record so far has been two terrible games, (the Nick game on Wii/3DS and the horrid "Out of the Shadows" with dinosaur nostrils), I'm not expecting much.

Besides I figured the third game would be based on the movie, but maybe it isn't?

it could be an incident like the Dead Pool game...where the gameplay itself is ****, but the entire thing truly was a deadpool experience

Slap-Happy 06-16-2014 04:17 AM

Quote:

Originally Posted by Allio (Post 1282597)
it could be an incident like the Dead Pool game...where the gameplay itself is ****, but the entire thing truly was a deadpool experience

I'll just read a comic book for that, then. I PLAY video games. The experience isn't anything special if the gameplay sucks.

Zulithe 06-16-2014 04:26 AM

I am hoping we hear about this game soon.

E3 just ended and nothing about it there. So... that definitely places it well into 2015 territory.

Nothing against Tom but after the last two games I think expectations should be kept pretty low :)

Slap-Happy 06-16-2014 04:30 AM

Quote:

Originally Posted by Zulithe (Post 1283603)
I am hoping we hear about this game soon.

E3 just ended and nothing about it there. So... that definitely places it well into 2015 territory.

Nothing against Tom but after the last two games I think expectations should be kept pretty low :)

I'm guessing we see something at SDCC.

Zulithe 06-16-2014 04:31 AM

Quote:

Originally Posted by Slap-Happy (Post 1283606)
I'm guessing we see something at SDCC.

That would be nice. I hope so.

Kendamu 06-17-2014 12:40 PM

Quote:

Originally Posted by Zulithe (Post 1283603)
I am hoping we hear about this game soon.

E3 just ended and nothing about it there. So... that definitely places it well into 2015 territory.

Nothing against Tom but after the last two games I think expectations should be kept pretty low :)

Unless it's (for some odd reason) an RPG, then story will be such a huge part that my expectations will be super high!

Seriously, though, just gimmie a sprite-based arcade side-scrolling beat-em-up and call it a day. Take some hints from the '07 game on GBA and the original arcade games and run with that.

Zulithe 06-17-2014 02:10 PM

I really hope we get an RPG of some sort. RPG-hybrid games are all the rage these days, good examples being Borderlands 1 & 2 and Destiny really pushing rpg elements into the mainstream of western gaming. Then there are games like Fallout 3 & New Vegas, Dragon Age, Elder Scrolls... all extremely popular series.

I think a TMNT rpg could be a huge! the trick is... it has to be a game that capitalizes on what people love in a TMNT game--responsive, action combat with strong multiplayer-friendly options.

Like i've said before... i think we need a TMNT game that is a hybrid of the beat-emup and RPG genres. One example would the PS2 game by Square-Enix titled The Bouncer, which had some good ideas but ultimately failed to execute them very well. It was a very early PS2 game and it shows. But I still think the concept of a beat-em-up RPG is interesting and would fit TMNT really well.

RPG elements just make things fun, period :P You want to feel like your character is progressing throughout the game and an RPG does that very well. The turtles could not only gain health, but weapon upgrades & augments, new skill trees, etc.

Powder 06-18-2014 05:36 AM

Well, guess what!

Leonardo in this game is being voiced by...

Cam Clarke!

'Bout 12 minutes in he says he auditioned for the role of Leo in a new turtles game that (I'm assuming) isn't related to any specific universe (unless maybe it's IDW based, which would be awesome!).


TigerClaw 06-18-2014 07:46 AM

Quote:

Originally Posted by Zulithe (Post 1284685)
I really hope we get an RPG of some sort. RPG-hybrid games are all the rage these days, good examples being Borderlands 1 & 2 and Destiny really pushing rpg elements into the mainstream of western gaming. Then there are games like Fallout 3 & New Vegas, Dragon Age, Elder Scrolls... all extremely popular series.

I think a TMNT rpg could be a huge! the trick is... it has to be a game that capitalizes on what people love in a TMNT game--responsive, action combat with strong multiplayer-friendly options.

Like i've said before... i think we need a TMNT game that is a hybrid of the beat-emup and RPG genres. One example would the PS2 game by Square-Enix titled The Bouncer, which had some good ideas but ultimately failed to execute them very well. It was a very early PS2 game and it shows. But I still think the concept of a beat-em-up RPG is interesting and would fit TMNT really well.

RPG elements just make things fun, period :P You want to feel like your character is progressing throughout the game and an RPG does that very well. The turtles could not only gain health, but weapon upgrades & augments, new skill trees, etc.

a TMNT RPG game would be cool if, they let you create any character, Be it mutant or human.

slingtheory 06-18-2014 06:49 PM

Quote:

Originally Posted by Powder (Post 1285414)
Well, guess what!

Leonardo in this game is being voiced by...

Cam Clarke!

'Bout 12 minutes in he says he auditioned for the role of Leo in a new turtles game that (I'm assuming) isn't related to any specific universe (unless maybe it's IDW based, which would be awesome!).


Just watched it. From the sound of it they didn't even know who he was so he got the part based on performance alone. It'll be interesting to hear him doing the voice so many years later. I wonder if he kept it the same or changed anything.so we have the writer of the current comic series and one of the original voice actors on board. Man I really can't wait to find out what this game is

ToTheNines 06-19-2014 08:22 AM

Interesting. I remember him sounding pitch perfect as Leo when he did the voice for those interviews on the season 5 bonus material a few years back, yet he sounded weird as f*ck to me for his cameo at the end of Wormquake.

Still, awesome news. I don't really play video games any more, but I'm fairly excited for this.

chrisdude 06-22-2014 09:55 AM

That's hilarious. I look forward to hearing him. It's weird that he could get the job without his namesake. I would kind of expect a secret game on the 30 anniversary of TMNT to be something retrospective..

I do wonder what the game will be, if not based on the movie or show. If Waltz wrote it, I have to guess it's comic-related. Some kind of tie-in that he would need to have a say in. Which would be awesome.

syk_skillz 06-22-2014 12:17 PM

A Turtles Forever type game would be epic for a 30th anniversary game


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