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Why did Mirage have so few mutants?
Not that I mind, but it's interesting how so many other versions loves to experiment with mutants, but Mirage kept it down.
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Peter pretty much said he wanted to limit the amount of Mutants in the Mirage Universe to make the TMNT feel more special. It also gave them more of an isolation from the rest of the world. We got Aliens, superheroes, and satyr-sorcerers but like 6 mutants. (Not including the Mutato heads in which even Casey briefly became a mutant)
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Two things:
1.) Every mutant including Bloodsucker is mutated from the Ooze, which was a basically toxic utrom trash accidently poured on animals. It wasn't anyone's intention to create mutants, so storyline-wise, it was more reasonable to go with other stuff. 2.) Mirage wasn't a promotional tool for Playmates. |
^^^
Mirage wasn't in the action figure market. |
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I ment that part about OT. The original purpose of the cartoon was (same thing with many other 80's and 90's shows) to promote the TMNT toyline of Playmates, and Playmates influenced Archie too.
IDW is different however, they're only taking what's worked before in TMNT and using it. Btw, about the mutants in Mirage: There were only 7 of them, if you consider pure animal mutants, but there were also Radical, Complete Carnage and Shark-Worm-Shredder-whatever and those generic superheroes, and there were a lots of non-mutant anthropromorph animals, like Triceratons, Styracodons, that monkey shaman and more I can't recall. Usagi Miyamoto, Cudley and more characters are crossed over to TMNT too. I think 4kids had less then Mirage. |
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Besides the Turtles/Splinter, Mirage mutants were:
- Leatherhead - Bloodsucker - King Komodo (Image) There were also characters who resembled mutants like Chote, but he was created by Savanti's magic. |
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Utroms were more responsible in Mirage, no accidents since the 80s!
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What point are you trying to make, exactly?
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A lot of the weird one-off characters from Tales probably. Like that Jewish golem, those cat creatures from the Leonardo 2-parter, etc.
Tales of the TMNT in general had a lot of weird animal or monster characters who weren't mutants but could have been. |
And where have they showed up since Mirage?
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Never. So it sounds to me like you're crying over nothing. Get over it and go watch a Fred Wolf dvd with your Panda Kahn toy. |
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But seriously, why are you think that Mr. Braunze is useless? He was one of the main characters in Vol.2. and heavily influenced the storyline. He worked well there. Sure, you might not like the character, and he might be a Professor X ripoff or something, but that doesn't makes him redundant. |
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On topic, here's my list of Mirage mutants: * The TMNT and Splinter * Leatherhead * Terrorpin * Bloodsucker * Radical and Complete Carnage * Dale Evans McGillicutty * The giant Arthropods from "Wrong Turn" * Shark-Worm Shredder |
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As a kid, the mutants and mutations were one of the cool things about the show. Weird stuff that turns people into monsters? Awesome! It's like wanting to catch the shape shift scene from the Wolf Man, it's weird, neat, and a little scary, plus you get these crazy looking characters, and it's easy to imagine, like, hey what animal would you be mashed up with? And yes, it sold toys.
The Mirage comics started with an weird idea, but the mutatgen was more a plot device than an excuse to build more characters. They were into taking the comic whatever direction suited them. Space travel epic? Slow paced character study in Northhamption? Untouchables homage? Superhero Homage? It was experimental, what you expect in indy comics. Which is the point, one was an independent comic geared toward mostly 14+ boys and males into geek culture, the other toward 8-12 year old boys into ninjas and monsters. Apples and oranges. |
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You can't expect people being super-PC in a discussion, especially if you throw around thoughts like "yeah, that thing you like is useless" without any explanation. |
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