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-   -   What would you want to see in an TMNT game (http://forums.thetechnodrome.com/showthread.php?t=59365)

PApagreg 01-02-2018 09:10 PM

What would you want to see in an TMNT game
 
Whelp with Mutants and Manhattan being a disappointment and the closest thing we have to a good TMNT game is the turtles being guest characters in Injustice 2, I want to know what the forums want in their dream TMNT game. What do you want the combat to be like, level design, stealth aspects, aesthetics. What genre do you want it action stealth, fighting, Turn based RPG, Spectacle fighter/Brawler, side scrolling beat em up, etc.

Andrew NDB 01-03-2018 12:56 AM

At the risk of being a Powder (but he's right)... I know this has been discussed a million times over in great depth in epic threads. Over and over again.

Mostly it goes, the "It should be a sandbox, next-gen Arkham City-style thing!" people say their piece, and the others go, "NO! That's stupid! It should be a 2D side-scroller button-masher like in the 90s because everyone in 2018 still wants to play that stuff!" and then others point out why the former is unrealistic because of budget and how the franchise is unproven in such and others point out why the latter is stupid and backwards and it all sort of dies because no one can agree on anything.

TigerClaw 01-03-2018 08:16 AM

Quote:

Originally Posted by Andrew NDB (Post 1737714)
At the risk of being a Powder (but he's right)... I know this has been discussed a million times over in great depth in epic threads. Over and over again.

Mostly it goes, the "It should be a sandbox, next-gen Arkham City-style thing!" people say their piece, and the others go, "NO! That's stupid! It should be a 2D side-scroller button-masher like in the 90s because everyone in 2018 still wants to play that stuff!" and then others point out why the former is unrealistic because of budget and how the franchise is unproven in such and others point out why the latter is stupid and backwards and it all sort of dies because no one can agree on anything.

Why not do a new TMNT Tournament Fighters, I woud love to see a TMNT Fighting game, a game in which the fighting game community competes in these tournaments.

oldmanwinters 01-03-2018 09:18 AM

Quote:

Originally Posted by TigerClaw (Post 1737735)
Why not do a new TMNT Tournament Fighters, I woud love to see a TMNT Fighting game, a game in which the fighting game community competes in these tournaments.

The fans are taking care of that:
http://forums.thetechnodrome.com/showthread.php?t=58977

TigerClaw 01-03-2018 10:20 AM

Quote:

Originally Posted by oldmanwinters (Post 1737744)

But I wanna see a new fighting game, a TMNT Tournament Fighters with Street Fighter 5 or Marvel vs Capcom Infinity graphics.

PApagreg 01-03-2018 10:30 AM

Quote:

Originally Posted by TigerClaw (Post 1737753)
Street Fighter 5 or Marvel vs Capcom Infinity graphics.

So you want it to look bad(or at least in Street Fighter's 5 case a few unintentionally weird looking characters)

slingtheory 01-06-2018 08:08 PM

All I want is for some developer to really think about what would make for a good tmnt game and then for a publisher to give them the time and the resources to see thier vision all the way through. People always point to the Arkham games but the only reason those turned out as good as they did was because rocksteady brainstormed on what makes batman a great character and what parts of that would players want to be in control of and built the gameplay around that. But that was possible because they had alot of batman fans working at rocksteady. Too bad we can't find a studio full of eager tmnt fans.

Original TMNT Cartoon Fan 01-07-2018 04:36 AM

Action-adventure, like the first NES game.

Candy Kappa 01-07-2018 05:11 AM

The problem the recent games hav suffered is that they wasn't given priority.

OotS could have been the Arkham game people are pining for if Redfly didn't have a trash record of games, it looked great, amazing animations but the controls and bugs was nothing to write home about.

DotO was Wayforward which is a game company people have been glamouring for making a Turtles game, and it was bland and kinda boring in the long run.

MiM was also lackluster despite being a IDW based game by PlatinumGames.

These three games could have been so much better, either Activision is restricting the developers or they are just having their C team of interns to make them.

TigerClaw 01-07-2018 08:41 AM

Quote:

Originally Posted by Candy Kappa (Post 1738373)
The problem the recent games hav suffered is that they wasn't given priority.

OotS could have been the Arkham game people are pining for if Redfly didn't have a trash record of games, it looked great, amazing animations but the controls and bugs was nothing to write home about.

DotO was Wayforward which is a game company people have been glamouring for making a Turtles game, and it was bland and kinda boring in the long run.

MiM was also lackluster despite being a IDW based game by PlatinumGames.

These three games could have been so much better, either Activision is restricting the developers or they are just having their C team of interns to make them.

Its the latter, because Platinum Games have a different division worked on MIM, the developers that worked on it made the Legend of Korra game, that game was poorly receive, maybe it would've turned out better, if they had the people that worked on Bayonetta and Transformers: Devastation.

The Deadman 01-07-2018 08:53 AM

I wouldnt mind seeing a Turtles racing game ala Mario Kart.

slingtheory 01-07-2018 03:04 PM

Quote:

Originally Posted by Candy Kappa (Post 1738373)
The problem the recent games hav suffered is that they wasn't given priority.

OotS could have been the Arkham game people are pining for if Redfly didn't have a trash record of games, it looked great, amazing animations but the controls and bugs was nothing to write home about.

DotO was Wayforward which is a game company people have been glamouring for making a Turtles game, and it was bland and kinda boring in the long run.

MiM was also lackluster despite being a IDW based game by PlatinumGames.

These three games could have been so much better, either Activision is restricting the developers or they are just having their C team of interns to make them.

I had the theory that Activision might've been pressuring the developers to rush all those games out for some reason. Like maybe they were using the turtles as a franchise they knew would sell enough for them to pull a profit they could throw into the next call of duty or something. Maybe im wrong but thats the explanation that makes the most sense to me because on paper it seemed like they had solid developers with solid ideas.

DevilSpooky 01-07-2018 04:33 PM

Quote:

Originally Posted by TigerClaw (Post 1738379)
Its the latter, because Platinum Games have a different division worked on MIM, the developers that worked on it made the Legend of Korra game, that game was poorly receive, maybe it would've turned out better, if they had the people that worked on Bayonetta and Transformers: Devastation.

Actually you're wrong, it's the former, and it's also what it cause Platinum to go with their C team, Activision was pulling the strings, they decided how much time and money would be put into the project, not Platinum's fault they chose to provide them the minimum for both. You have 2 of the best game devs in the industry making mediocre TMNT games, the one thing they have in comon is Activision, who just happens to be known from producing quick cash grabs that are nothing more then awfull to mediocre games created with ridiculous budgets and insanly short development cicles.

TigerClaw 01-07-2018 05:13 PM

Quote:

Originally Posted by The Deadman (Post 1738381)
I wouldnt mind seeing a Turtles racing game ala Mario Kart.

They should call this TMNT Kart game... Turtle Power Racing

Original TMNT Cartoon Fan 01-07-2018 05:27 PM

Quote:

Originally Posted by TigerClaw (Post 1737735)
Why not do a new TMNT Tournament Fighters, I woud love to see a TMNT Fighting game, a game in which the fighting game community competes in these tournaments.

If so, without Hadoken and similair moves. Let them throw shuriken instead.

shredder orokusaki 01-08-2018 03:38 PM

A game about me when the turtles didnt exist! A game that will be based in the 2003 series and take place when when i and Hamatoyoshi was in Japan and i will be fighting the utroms and their human guardians. And another game based on the 2012 series that takes place after i killed Tang Shen. Game must also take place in Japan where i with my foot ninjas will be fighting mafia and other criminal organizations. The games must be called Adventures of the Shredder or Rise Of The Shredder.

sdp 01-08-2018 08:53 PM

Both Mutant Melee and Smash Up are TMNT games that I'd want to see done right, both of those games have flaws so I want one where they're not just shovelware.

pferreira 01-11-2018 03:15 PM

One of the problems of making a TMNT game is that with so many different adaptations it is almost impossible to please everyone. Part of the reason for not committing to a TMNT game is that developers are worried they'll only get part interest.

DevilSpooky 01-11-2018 05:56 PM

Quote:

Originally Posted by pferreira (Post 1739274)
One of the problems of making a TMNT game is that with so many different adaptations it is almost impossible to please everyone. Part of the reason for not committing to a TMNT game is that developers are worried they'll only get part interest.

Another reason to go the Arkham route, pick and choose the best things from every incarnation and create something new.

slingtheory 01-11-2018 08:24 PM

Either that or just make a proper idw based game since it more or less references everything.honestly though I don't think the issue is that they think the fan base is too divided but they still seem unsure if adult gamers are even interested in a tmnt game. Which is something I find weird because when the last few games were announced all I saw was hype on most game sites. People seemed genuinely excited until they actually got to play the games and found them poor. By now it should be obvious grown ups would be happy to buy your game if you put in more than the minimum effort

Utrommaniac 01-11-2018 08:29 PM

I can see a TMNT game having some puzzle & mystery solving components between combat. Maybe there could be something like Legend of Zelda: Four Swords, in the way it handles multiplayer to engage levels of the game (which still work in a single player mode)

pferreira 01-18-2018 01:47 PM

Quote:

Originally Posted by DevilSpooky (Post 1739325)
Another reason to go the Arkham route, pick and choose the best things from every incarnation and create something new.

Again to do something like those Batman games would be costly. No developer wishes currently to spend that kind of money.

Quote:

Originally Posted by slingtheory (Post 1739350)
Either that or just make a proper idw based game since it more or less references everything.

It's still IDW so it's still only going to appeal to fans of one iteration of TMNT.

ProphetofGanja 01-18-2018 03:40 PM

Quote:

Originally Posted by pferreira (Post 1740450)
Again to do something like those Batman games would be costly. No developer wishes currently to spend that kind of money.

It's still IDW so it's still only going to appeal to fans of one iteration of TMNT.

Well if we're talking major studio game development, any game is going to cost a significant amount of money. The initial investment shouldn't prevent a game with a sound concept from being made. People don't want to play a TMNT that may or may not be good just because it features the TMNT, people want to play a good game that features the TMNT.

And as far as IDW versus Fred Wolf, the Fred Wolf cartoon's time is over. FW still appeals to certain collectors who appreciate the nostalgia and are willing to spend a lot of their available income on it, but most people who are fans of the TMNT are more casual; they may be willing to spend a portion of their money on TMNT merchandise from the various iterations of the franchise but not exclusively FW. Therefore if a game developer were to make plans on creating a TMNT game they would be better to have a wider appeal and tap into a wider share of the market by appealing to fans of TMNT in general, rather than fans of FW exclusively, which IDW's iteration of the franchise does very well. It's not as dark as Mirage but not as goofy as Fred Wolf, it takes inspiration from almost all iterations of the franchise it can. It's very middle-of-the-road, but in a good way in my opinion.

Powder 01-18-2018 04:32 PM

Quote:

Originally Posted by pferreira (Post 1740450)
Again to do something like those Batman games would be costly. No developer wishes currently to spend that kind of money.

It's still IDW so it's still only going to appeal to fans of one iteration of TMNT.

I know you have a hate boner for the IDW series despite never reading it but it contains plenty of Fred Wolf influence for you & the other casuals to cream over.

DevilSpooky 01-18-2018 05:45 PM

Quote:

Originally Posted by pferreira (Post 1740450)
Again to do something like those Batman games would be costly. No developer wishes currently to spend that kind of money.

It's still IDW so it's still only going to appeal to fans of one iteration of TMNT.

Have you seen the reaction of the TMNT's Injustice inclusion? And the buzz around it on the internet the days afterwards? You mean to tell me no eyebrowns where raised by anyone on any of the WB studios after that? People are dying for an Arkham style game for the TMNT (not an Arkham with a TMNT skin, but something of the same scope and love) and if the Injustice deal proves sucessefull and if the Insomniac Spider-Man game does as well I'm sure WB would see the oportunity to invest is something like that for the TMNT sometime soon, heck, who knows, maybe they're already working on some concepts without anyone knowing just in case.

slingtheory 01-20-2018 07:05 AM

Quote:

Originally Posted by pferreira (Post 1740450)
Again to do something like those Batman games would be costly. No developer wishes currently to spend that kind of money.

It's still IDW so it's still only going to appeal to fans of one iteration of TMNT.

sadly I agree with you there. except it's not the devs I think are the problem most of the time but publishers. you'd think they'd realize by now they're only gonna get back what they put in. If they actually put triple a resources behind a tmnt game for once I'm pretty sure they'd probably see a return on thier investment. or you know they could just keep throwing half cooked junk out there until all but the most hard core of us stop paying attention.

And as the the second point don't act like IDW's tmnt universe doesn't pull from every one that came before it. You want to appeal to a broader base of turtle fans while getting casual and new fans interested in a more mature (and currently running) take on the turtles that's probably the smartest way to go.

pferreira 01-25-2018 03:08 PM

Quote:

Originally Posted by ProphetofGanja (Post 1740498)
Therefore if a game developer were to make plans on creating a TMNT game they would be better to have a wider appeal and tap into a wider share of the market by appealing to fans of TMNT in general, rather than fans of FW exclusively, which IDW's iteration of the franchise does very well.

Well if they can do it cool but it obviously depends how many people want a game based off IDW compared to Nick's iterations, the 2003 series, Mirage etc.

Quote:

Originally Posted by Powder (Post 1740520)
I know you have a hate boner for the IDW series despite never reading it but it contains plenty of Fred Wolf influence for you & the other casuals to cream over.

But wasn't one of the last few TMNT games Out of the Shadows based on IDW? Please feel free to clarify.

Quote:

Originally Posted by slingtheory (Post 1740854)
sadly I agree with you there. except it's not the devs I think are the problem most of the time but publishers. you'd think they'd realize by now they're only gonna get back what they put in. If they actually put triple a resources behind a tmnt game for once I'm pretty sure they'd probably see a return on thier investment.

Totally agree here.

Quote:

Originally Posted by slingtheory (Post 1740854)
And as the the second point don't act like IDW's tmnt universe doesn't pull from every one that came before it. You want to appeal to a broader base of turtle fans while getting casual and new fans interested in a more mature (and currently running) take on the turtles that's probably the smartest way to go.

But it's still just that one iteration, that's the thing. It will be the IDW comic spin-off game.

Quote:

Originally Posted by DevilSpooky (Post 1740552)
Have you seen the reaction of the TMNT's Injustice inclusion? And the buzz around it on the internet the days afterwards?

Really? I've been out of the loop with the press reaction Injustice TMNT could work then but an Arkham game may be too expensive. Not trying to poo poo the idea, just thinking from a business budget perspective. :)

Candy Kappa 01-25-2018 03:31 PM

Quote:

Originally Posted by pferreira (Post 1741920)
But wasn't one of the last few TMNT games Out of the Shadows based on IDW? Please feel free to clarify.

OotS the game was the "Arkham" clone with realistic Nick designs, Mutants in Manhattan had the IDW designs by Mateus Santolouco.

DevilSpooky 01-25-2018 05:25 PM

Quote:

Originally Posted by pferreira (Post 1741920)
Really? I've been out of the loop with the press reaction Injustice TMNT could work then but an Arkham game may be too expensive. Not trying to poo poo the idea, just thinking from a business budget perspective. :)

Yeah, everyone lost their **** with the annoucement, it even eclipsed the Noctis in Tekken annoucement a couple of days later.
Again, it may be a lot of money to invest but if the Injustice cameo proves popular and gives them a boost in sales it might be an investment worth having.

pferreira 02-01-2018 01:42 PM

Quote:

Originally Posted by Candy Kappa (Post 1741932)
OotS the game was the "Arkham" clone with realistic Nick designs, Mutants in Manhattan had the IDW designs by Mateus Santolouco.

I see. Thanks for that info. :)

Quote:

Originally Posted by DevilSpooky (Post 1741956)
Yeah, everyone lost their **** with the annoucement, it even eclipsed the Noctis in Tekken annoucement a couple of days later.
Again, it may be a lot of money to invest but if the Injustice cameo proves popular and gives them a boost in sales it might be an investment worth having.

That's cool. For an Arkham style game I think what would fit that the most would be a game based on the Volume 1 Mirage comic. I would love to play a game based off that.

shihe 04-04-2018 12:44 AM

I have several dream TMNT games.

In no particular order:

1.) Tournament Fighters "4" (or you know, a successor to TF).
Made by Arc Systems or SNK.
Basically, gather all playable fighters from across all TF games (minus company exclusives like Sisifus if it's too much trouble) then add fan favorites like Slash, Metalhead, Leatherhead, etc. and make one hell of an amazing new Turtles fighting game in HD.


2.) Teenage Mutant Ninja Turtle Warriors
Made by Tecmo Koei.
Basically, your usual Dynasty Warriors with a coat of TMNT paint.
The locales would be present-day New York City, the sewers, the Triceraton asteroid, the Federation planet, Shredder's hideout, ancient Japan (or modern Japan), Usagi Yojinbo's dimension, and so on.
You could fight hordes of Purple Dragons, Foot Ninja, Mousers, Triceratons, other mutants, and have epic boss battles where teamwork is key!



3.) A REAL anniversary celebration TMNT Smash Up (as promised).
Made by Namco Bandai.
The goal for this game would be to draw as many people as possible to a rich, platform fighter experience. Doesn't have to be based in percentage, life bars are fine but with the mobility of a platform-fighter.
The game should include Turtles characters from the comics, tv series, movies, etc.
Maybe so it's not full of duplicate characters, take the favorite incarnation of each character, and work on a moveset around it.
For example, if most people like reporter April O'Neil, then give her a moveset based on reporter stuff. Or if people like say, the bulky Slash from 2012, then go for that. (Hopefully a lot of research goes into this).
And for all that's holy, have each Turtle have an alternate costume that's based on each show/movie model, if at least loosely based on it so they can all be the same size,



Just once I'd love for them to take a few risks instead of going the usual tired beat-em-up style. Or at least try to make one that can stand up to the original Turtles in Time (heck, pull a TMNT:Rebirth) without complicating the formula too much that it gets hard to get into.

Ninjinister 04-04-2018 04:13 AM

Quote:

Originally Posted by shihe (Post 1754594)
I have several dream TMNT games.

In no particular order:

1.) Tournament Fighters "4" (or you know, a successor to TF).
Made by Arc Systems or SNK.
Basically, gather all playable fighters from across all TF games (minus company exclusives like Sisifus if it's too much trouble) then add fan favorites like Slash, Metalhead, Leatherhead, etc. and make one hell of an amazing new Turtles fighting game in HD.


2.) Teenage Mutant Ninja Turtle Warriors
Made by Tecmo Koei.
Basically, your usual Dynasty Warriors with a coat of TMNT paint.
The locales would be present-day New York City, the sewers, the Triceraton asteroid, the Federation planet, Shredder's hideout, ancient Japan (or modern Japan), Usagi Yojinbo's dimension, and so on.
You could fight hordes of Purple Dragons, Foot Ninja, Mousers, Triceratons, other mutants, and have epic boss battles where teamwork is key!



3.) A REAL anniversary celebration TMNT Smash Up (as promised).
Made by Namco Bandai.
The goal for this game would be to draw as many people as possible to a rich, platform fighter experience. Doesn't have to be based in percentage, life bars are fine but with the mobility of a platform-fighter.
The game should include Turtles characters from the comics, tv series, movies, etc.
Maybe so it's not full of duplicate characters, take the favorite incarnation of each character, and work on a moveset around it.
For example, if most people like reporter April O'Neil, then give her a moveset based on reporter stuff. Or if people like say, the bulky Slash from 2012, then go for that. (Hopefully a lot of research goes into this).
And for all that's holy, have each Turtle have an alternate costume that's based on each show/movie model, if at least loosely based on it so they can all be the same size,

I like the way you think


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