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-   -   What Would Be Your Dream TMNT Video Game? (http://forums.thetechnodrome.com/showthread.php?t=13549)

R-iZZy 08-20-2005 05:05 PM

What Would Be Your Dream TMNT Video Game?
 
When I ask this, what type of TMNT video game would you create? What would be the main objective of the game? Will there be unlockables? And if so, what? What style of game would this be: Fighter, RPG, Beat-'Em-Up? Be as descriptive as you want with this game, even if it includes how the environment would be set, how the turtles will look (new series, old series, Mirage style), or the level of violence in the game.

I'm very interested to see how this will be. Perhaps Konami could take notes on some of the ideas I'll be looking forward to hearing.

I'll drop my idea, later.

bedbugjones 08-20-2005 11:11 PM

my dream tmnt whol be like this are you ready its so cool you might die


ive had an idea for a few years(holy crap its so cool)

it would be part stealth game(think splinter cell)part action(ninja gaiden or prince of percia)

only four players online only and team work is the key feature

just imagine mikey hanging by the celing leo would make a sound and when the enime comes under hed wrap his nuncucs around his neck(bad example i know)

and city parts(kinda like spiderman 2)jumping from roof top to roof top

and driving so cool

or mess with people like tap thir sholder then hide and repeat 4 times

and the fighting so cooler like fighting leaterhead mikey could jump on his back
donnie put his stick in his jaw and t looks really cool in my head

blood everywhere so of course based on the mirage comics but with colored head band so your teammates wont be confused

but konami sucks so itll never happen

and the city at war stage with tos of scum on screen
okay ill stip now :evilgrin:

The Stryker 08-21-2005 03:54 AM

Something along the lines of Ninja Gaiden would be good, With upgradeable weapons and skill building. The Four-player mechanic will be hard to put in though. Stealth has been overdone and plus...i don't think i would miss Big Green turtles just because they're in a dark corner.

Im Sorry but i don't know how Free-roaming can be used in a practical way in a TMNT game, the whole franchise just seems like brawler.

Maybe some god of war like button-press areas against leatherhead and the animations change depending on the turtle and if all four it all happens in one big scene. wow, that would be cool. But Turtles will never get the respect it deserves from anyone so fat chance.

ThirdMarioBro 08-21-2005 04:11 AM

Well, it would be this game where Shredder sends the Turtles back in time, and they have to fight their way back to the present with an epic final battle taking place on the Statue of Liberty. I'd call it TMNT: Turtles in Time and....


Oh wait, never mind. :D

The Stryker 08-21-2005 04:12 AM

I just played the Shaolin Monks demo and i think that engine could be imported to the TMNT and be great.

Taloniss 08-21-2005 04:58 AM

Drop the TMNT into the X-men Legends or Star Wars: Knights of the Old Republic engine, and I'd be sold right away.

Ramboraph4life aka Matt 08-21-2005 11:20 AM

My dream TMNT game?

This would be it. You could pick any of the four turtles. But, depending on which turtle you picked, you ended up on a different adventure (but all four's adventures would still be connected to the big, main story). So it'd be like each turtle would have their own seperate storyline (or b-plot, if that sounds better) and each turtle would have their time to shine. Maybe one turtle has to stop a bomb ready to blow, another turtle in his adventure has to rescue a specific person, etc. Unlike the games today in which you pick any turtle, but you basically have the same adventure. Also, it'd be a brand new story (or stories), not ones based on the cartoons (that was my big problem, I already knew what would happen in the past TMNT games cause they just followed the new toon step by step). Also, each turtle would use their special techniques, mannerisms, etc. Make each character's adventure their own. Don's adventure could deal more with machines, leo's more with stealth, or whatever. My main point is you can pick your favorite turtle and go on a seperate adventure in which you REALLY FEEL as if your fave is special and affected the events in the game. And occasionally, even your story at some points would meet up with a different character's for a little while. Like one stage where Raph meets up with Mikey and they both need to battle in the stage, etc. And imagine the replayability. You'd have to play the game four times to see all four turtles' different adventures.

As for the fighting, I kinda liked the way they did it in Jet Li's Rise to Honor. One analog for moving, the other for fighting (like if you pushed left, you'd punch/kick left, etc.) And each turtle would get an adrenaline rush, a limited time which they could really wail on their enemies. Moves for each character would be different (mikey's more playful, Raph more harsh, etc.)

Lord Nightwalker 08-21-2005 12:13 PM

Oh man. Where to start..There are lots of generes that the TMNT can fit in. My game would have elements of the rpg, stealth/black ops, Free roaming, fighting...I just don't know where to start. I like to many things I guess. I could see the TMNTused in similar game engines, like Spiderman II, Splinter Cell or Batman Begins,Blood Rayne II, Predator: Concrete Jungle,Tenchu and the more recent Mortal Kombat Deception, or Tekken games. A engine simialar to M.K. Shaolin Monks could work, But I would probably have to develope something in between. It would be a serious toned game with a look all it's own. I would definetly have have the option to go all hand to hand as opposed to just hack and slash. Maybe use L3 to pull the weapons, Good Lord, If I try to list all my ideas It'd be six pages long. And some of them overlap with others ideas. I like the multiple story lines for each charachter, And I would have tons of unlockable easter eggs. Ok...I'm stopping now before I get carried away.

ThemanthatwouldbeRaphael 08-21-2005 02:36 PM

Mine would be based 100 percent on the comics. You would control all 4 Turtles(they would all have red bandanas), and you would battle through levels based on Issues 1, 2, 3, Raph issue 1, the Turtles in Space issuse, Don issue 1, Leo issue 1, 10, Time Bandits, The Untouchables, Return to New York, The River, Shades of Grey, City at War, and more. There would be bloodshed. Unlockables would include being to play as Splinter, Casey, Leatherhead, Nobody, and Radical. It would have a dark grey look and feel to it.

cowabunga14 08-21-2005 07:40 PM

I would like it if there was a 3D Tournament Fighters. It would have all the characters from all three the versions of the game. Each character would have an individual story like Guilty Gear X2 and it would borrow from games such as Soul Calibur 2, Virtua Fighter series, Tekken series, Mortal Kombat series, and the Darkstalkers series. The game would have unlockable stages, moves, modes, and weapons for each character. The stages would be fully interactive and muti-tiered. The characters special moves would be brought back from the 2D versions of Tournament Fighters and the player would be able to purchase new ones. The weapons would also be able to be upgraded. Leo's katanas would be sharper for each time it is upgraded. The player would be able to upgrade the weapon(s) four times throughout all of the games' modes. Extra modes like Tag Team would be an Extra unlockable mode. Similar to Soul Calibur 2's unlockable Extra modes. The characters would have taunts like they did in the orginal Tournament Fighters. The game would also have online play for all the multi-player modes.

cosmos 09-09-2005 03:57 AM

it would be cool if Konami issued a 2D or 3D fighting. But Konami doesn't issue any fighting games=(

Spitfire 09-09-2005 01:26 PM

Free roam action game with RPG elements and weapon up grades. Character switching and all that. IE Devil May Cry engine with TMNT in it. It would work out great. They could also add in choice elements like in KOTOR that affect what kinda TMNT you become. That's what I would want anyways.

Masked Ninja 09-09-2005 04:56 PM

*ponders* I have the new TMNT 1 game demo on my computer and I (in spite of myself) play it often just because I like the beat-'em-up.

But I wonder what might happen if you took a format kinda like Zelda: Ocarina of Time (which I very much enjoyed) where you are plopped down in this big world to move around as you wish. And then you have to explore and talk to people to find out what you have to do next to progress in the game.

So translate this to TMNT. You have a reasonably-sized city world, with several different access points to the sewers, April's store, Casey's house, Shredder's HQ, Purple Dragon HQ, Leatherhead's station, etc. The mission would be loyal to the comic/new toon (the sprites could be either style; I wouldn't mind) but have its own unique storyline, as others have mentioned. You have certain tasks to accomplish in a certain order, but they're not terribly clear to you. You would have to get information out of Foot ninja and gang members you beat up, as well as look for evidence (the places where this "evidence" is found is clearly marked, but you have to figure out what the stuff you find means.)

As for items and weapons... what if the game starts with a training exercise, where Splinter has scattered various pieces of equipment throughout that you need to find to accomplish his task... but as you're doing the training run, something bad dealing with the Foot/ Purple Dragons comes up and you have to turn and face that problem? Then as you explore the city, get into fights, and try to shut down their operations, you find these items that Splinter has hidden for you. Maybe refined a bit, that idea could be cool...

Different fighting styles for the Turtles would be great, especially one that figures in their strengths and weaknesses. For example, Raph's individual kicks and punches would deal more damage than those of the other Turtles', but he would also be slower and less agile.

I do like games better without gore, though. Perhaps for those who do like spurting blood and stuff, this could be a feature that can be toggled.

Ahh, that would be fun to play.

OA 09-10-2005 12:05 PM

Quote:

Originally Posted by Spitfire666xXxXx
Free roam action game with RPG elements and weapon up grades. Character switching and all that. IE Devil May Cry engine with TMNT in it. It would work out great. They could also add in choice elements like in KOTOR that affect what kinda TMNT you become. That's what I would want anyways.

That woul be pretty cool....esp, weapon upgrades capability, like in Two Towers...

Tigerfog 09-12-2005 07:35 PM

I need a TMNT RPG badly... :P

I know RPGs are usually epic adventures with huge worlds, but, hey, Persona 1 and Persona 2 on PSone happened in a single cty and those games were still amazing!
I'd wish for Konami and Namco to make a partnership to create a TMNT RPG. While Konami would have the rights to publish TMNT games, Namco can use the 'Tales Studio' s popular Linear Active Time battle system to make the RPG more dynamic.
Oh, and I'd have Akira Yamaoka (from Silent Hill) to compose vocal songs and Yasunori Mitsuda (Chrono Cross) to compose the background music.
Branching storylines are a must. And also, perhaps the possibility to choose which turtle to play with. And with multiple save files, having the ability to link them to each other...
I can talk about my ideal TMNT RPG forever, but I think I've said enough. ^O^

Alpha-1 09-21-2005 06:20 PM

Alright, it'd be several games in one. It'd have so much content, only the most advanced super-computers will be able to play it.
There'd be a different storyline for each TMNT universe. So, a game representing each one of the comics (1 for mirage, 1 for archie, etc.), a game representing the old cartoon, a game representing the new cartoon, and so on and so forth. Also, it'd have all of the previous TMNT games as unlockables. Finally, it would have turtle-tetris, turtle-solitaire, turtle-video poker, and turtle-majong just for good measure.

Damien Kash 09-24-2005 06:53 AM

I would love a "grand tmnt auto"...not with all the "bad" violence,just the large area and freedom in those games(think 1st nes game)
......day/night time,big select of castmembers and maybe some new ones,go by foot(no pun)or by the van/motorcycle.....just imagine the city at night,in the style of the latest show...
lots of missions and even worlds(battle nexus please!!)
And not just running from cops but hiding from humans aswell...
...im gonna stop now...


And get to the second game:A follow-up to tmnt tournamentfighters!! :D
It was one of konami's biggest hits!!

Just have a large selection of fighters(Usagi!),even a few new ones.....or even a c.a.w. like the smackdown series.....anyone remember G.a.s.p.??

have stages from the show(lots of places to pick from)

I NEED this game!! :teek:

....ok...leaving the stage... :D

Michelangeloissoapirate 11-17-2005 08:13 PM

it would be very similar to tmnt 2 for the nes, side scroller beat 'em up but it would be:

up to 4 players

rpg style with the leveling up and the customizing

it would begin with the turtles childhood and you would play through parts of their early years leading up to the defeat of shredder.

there would be more game freedom

better graphics

fully (well almost fully) destructable environment

and that would be really fun

Jo269976 11-28-2005 10:29 AM

a Turtles in Raccoon City, lol that would be so funny!

Mutants!! *bang bang*
Turtles... left: crazy humans right: army of zombies...

Turtles:... Crap

Chef Boyarquoa 11-28-2005 02:43 PM

I would have it be two different choices:

u can play as any of the four Mirage style Turtles, and play in a story that roughly follows "Secret Crisis of Infinite Wars" saga from TMNT #4, 5, 6,
and 7, and Fugitoid #1. There will be much detail in the graphics of the utroms suits and in the bodies of the triceratons. There would be a level where theres the battle in the alley and then the next level in the bar. An unlockable is if you do well in the bar level you can play an extra level as fugitoid.

After you beat the mirage part of the game, it is an OT style video game, where u can be any of the turtles, or casey jones. Or you can play as a bad guy as either Bebop, Rocksteady or Shredder.

If you are a good guy, your missions are roughly:
Level 1: Save April from the goons
Level 2: Escape from the flooding skyscraper without letting April drown
Level 3: Rescue Splinter from the Technodrome
Level 4: Battle Rocksteady and Bebop in the city
Level 5: Battle mousers and Baxter
Level 6: Battle Shredder at a final rooftop duel
Unlockables: Play a level as a Michelangelo-type Shredder (inspired by the OT episode "Cowabunga Shredhead")
^I know these levels have cliche missions, but there would be very heightened graphics and attention to detail.

If you are Rocksteady or Bebop:
Level 1: try to mug April, if you succeed you must elude the cops
Level 2: Battle the Turtles in the city
Level 3: Battle Casey Jones at a sporting goods store
Level 4: If you are Rocksteady battle Bebop and vice versa at the zoo
Unlockables: If you beat all 4 levels, play as Super Bebop and Mighty Rocksteady

If you are Shredder:
Level 1: Try to rob a bank for a diamond that is strong enough to cut the Technodrome free
Level 2: Battle the turtles in the sewers
Level 3: Attack the city with the aid of the "Crooked TMNT":lol: :lol: :lol:
Level 4: Battle The Turtles at a final rooftop duel
Unlockables: If you beat these levels as OT Shredder, you can play as Mirage Shredder or any of the three worm Shredders, although you will still end up battling OT style turtles.

If you beat all the Mirage levels, and all the OT levels as all the good guys and bad guys, you now also have the choice of playing as Shredder/Raphael from the Image Series:lol: :lol: :lol:


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