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-   -   Nintendo Wii Remakes versus Portable Remakes (http://forums.thetechnodrome.com/showthread.php?t=17256)

ThirdMarioBro 10-17-2006 11:13 PM

Nintendo Wii Remakes versus Portable Remakes
 
Quote:

Originally Posted by Peanut

I'm afraid he's right. There's no difference at all. :(

http://nintenblog.free.fr/images/ds/...4_20050225.jpg
http://media.nintendo.com/mediaFiles...2869c44bdf.jpg
http://picnic.ciao.com/uk/833455.jpg

I won't expect a reply from him now.

Okay, I've decided to break this discussion off into a topic, because it's a good idea. We've all seen console games be scaled down to portable systems over the years, and in almost all cases, they look degraded (coughGBAcough). That wasn't the case with SM64DS. The control was inferior and all that, but let's judge the game based solely on it's visual prowess. Yes, the DS has about half the maximum resolution than the N64 640x480 versus about 320x240), but it you put that game on the TV with N64 resolution, it would kill it in cold blood visually.

My point here is not to promote more N64-DS ports, but to cite an example. There was a marked improvement in the presentation....so, what is we could have something better? Would you pay....oh, say $15 for a Virtual Console deluxe rendition of Super Mario 64, with all the new levels of the DS version, but in 480p, hvery high polygon models, widescreen support, fully retextured in high rez, modornized character models, and all kinds of other new goodies? What about Ocarina running with completely remastered visuals? SM64DS gives you a taste of what one of those games could look like with slightly touched up visuals, but what if they could give it a real overhaul for minimal cost on a console many many times more powerful? Would you want that? If so, what games would you want to see them do it to?

Frankly, I'd pay good money for an enhanced version of Star Fox. Hell, I'd pay good money just to have it run at 60FPS instead of 17, but let's go all out. New stages, high rez, 60FPS, fully textured, and all pretty like. I'd also like 2 player support for the original F-Zero.

Peanut 10-17-2006 11:25 PM

I'm tired of Nintendo getting me to shell out for the past again. I'd rather they focused on making something new and good, rather than just re-hashing old crap for what could end up being the second time in the case of something like SM64.

Would I pay $15 for a remake of Super Mario 64? Not unless it was a complete overhaul with more than just the few extra bells and whistles. And I'm not talking about the bullsh*t they tried to pass off as "new levels" in the DS version, or the crap they tried to pull with the new stars in every level.

I would however pay for a complete revamp of OoT. It's never seen one, and a game that amazing doesn't deserve to be left in the blurry, ugly, god awful state it currently resides in.

There are very few others I would pay for upgrades of though. In fact, I can't think of another single one.

BTW, they often put the DS up on a big screen on "On The Spot" on Gamespot. It's not even as close to as bad as you're making it out to be.

ThirdMarioBro 10-17-2006 11:44 PM

Well, the framerate really helps in that department. It's a docunmented fact that the SNES could pull a higher maximum resolution than the DS, but it dosen't really matter.

Dr. Doom 10-18-2006 01:22 AM

Quote:

Originally Posted by Peanut
I would however pay for a complete revamp of OoT. It's never seen one, and a game that amazing doesn't deserve to be left in the blurry, ugly, god awful state it currently resides in.

That's why I married you. -=Hugs=-

Mecha Cow 10-18-2006 03:21 AM

We are already getting a remake of OoT, it is called Twilight Princess. Oooh...*Cough*

Remakes are nice I guess, but really, if a developer is going to spend so much time and money on a project, they might as well make it a entirely new game.

GK Punk 10-18-2006 03:30 AM

Yanno, I'd sit here and say how much I hate remakes, but if Nintedo announces tomorrow that they are making a new version of Metroid for the Wii I'd be first in line for that.

Kid Icarus 10-18-2006 11:03 AM

Zero Mission is the only port/remake I've felt justified in buying... the improved controll scheme, added weapons, and the end level, basicaly made it an entirely new game.

Super Mario Bros. 3 wasn't that bad either, since I had two GBA's and an e-Reader. I got a lot out of running around in the Mario 3 levels with the Cape.

Super Mario World, and Link to the Past however... I fell scammed that I bought them. Sure, it's very nice to be able to take my two favorite games with me where ever I go, but it would have been better if Nintendo just took those engines and made new games in the series for them. Now that I have both on my SNES, I haven't touched my GBA versions. No reason to, really.

ThirdMarioBro 10-18-2006 11:34 AM

and as well you shouldn't. They were sh*tty inferior remakes compared to their console brethern.

Mecha Cow 10-18-2006 12:09 PM

Those were cheap ports, not remakes.

Dr. Doom 10-18-2006 01:00 PM

There's also something to be said for people like me who don't still have a working NES, SNES, Genesis or whatever. Ports like that are a godsend if you're missing the console or the game itself.

ThirdMarioBro 10-18-2006 01:25 PM

Two words: Virtual Console.

The original game for $5, or a sh*tty portable remake for $20-$30?

You decide.

Peanut 10-18-2006 01:28 PM

What makes them sh*tty remakes? They're basically carbon f*cking copies of the Super Mario All-Stars SNES versions. I'll never be able to understand Nintendo fans. Never.

Dr. Doom 10-18-2006 01:30 PM

Quote:

Originally Posted by ThirdMarioBro
Two words: Virtual Console.

The original game for $5, or a sh*tty portable remake for $20-$30?

You decide.

Well this is obviosly a pre-Wii statement, so allow me to rephrase. In a world before the Virtual Console (long before), ports like these were a godsend. I don't think their existance was completely unjustified.

Also, Peanut. Don't judge all Nintendo fans on his actions. You know he gets a little...erm... "empassioned" at times.

Kid Icarus 10-18-2006 09:24 PM

Quote:

Originally Posted by Peanut
What makes them sh*tty remakes? They're basically carbon f*cking copies of the Super Mario All-Stars SNES versions. I'll never be able to understand Nintendo fans. Never.


Annoying as hell voices were added, that's what. I don't want to hear link go "Yahh!" every single time I have to swing the sword, and I don't want to hear Mario cheer every time I push the jump button.

Aside from that, they were all good. I did play the hell out of each of them, before I plopped down the five bucks for SMW and the 14 for LttP.


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