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Dream TMNT Game
Teenage Mutant Ninja Turtles
A Free Roam Game Based On The TMNT (1984) #1-3 (ending of #1 at end of game) XBOX 360 A-JUMP B-KICK LT-WEAPON IN/OUT RT-SPY MODE X-PUNCH/OPEN MANHOLE Y-THROW (WEAPONS) BACK-INVENTORY START-PUASE CONTROL STICK-MOVE FEATURES: SWIMMING SEWER NAVAGATING(HOUSE SAVE GAME CHANGE TURTLE OPTIONS) PUBLIC METER (IT GOES DOWN EVERY TIME HUMANS SEE YOU ONCE ITS GONE YOUR WANTED BY THE POLICE):D watcha think? o yea give ur own ideas 2:) |
My dream TMNT game:
A: Jump B: Attack X: Special Y: Taunt L: Block R: Run A SNES game based on TMNT III Manhattan Project. You can customize levels, play as any character from any TMNT universe. I could go on for a bit, but you get the point. |
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One based on the gameplay of X-Men Legends/Marvel Ultimate Alliance. Most of the time you would use only the 4 turtles but there would be different instances where you would have split up and pick pairings like Raph and Mikey or Don and Leo.
Eventually you could unlock Casey Jones, April and Splinter. Maybe some other good guys too depending on what story-line it would follow (I don't really know which would be best). There would be special missions that involved only two characters Raph/Casey, April/Casey, Random turtle/Random Turtle, Splinter/Random Turtle. You would gain experience and the like the same way as in MU:A but you would also gain group experience that would allow you to train in very specialized combo moves with 2-4 people. They could have different outfits like MU:A with just different drawings from their different looks: certain comics, OT, NT. (Raphael may have a Nightwatcher, Leo could have Ghost of the Jungle, and April could have a newswoman outfit). I think it would be fun. They could even add a bunch of different allies from all different kinds of story arcs and have them fight all kinds of enemies from many different story arcs (kind of like MU:A did) and just make their own little video game universe. The problem lies in I don't see people straying from using the turtles that often. They COULD include some enemies to be able to be used as well that people would go ga-ga over (Shredder namely) like XML2 and M:UA DLC did, but I personally wouldn't really want it. More casual fans would probably buy it though. |
Another dream TMNT game of mine would be a game based on the OT.
A free roamer that takes you along the story line of the OT. You start off through season one, you know the story. In the begining you can't leave the sewers unless your playing a level. The game would work around a points system (teamwork, stealth, speed, combat skill, etc.) and once you get a certain amount of points, you can go topside, but only in the night time. You'd also get points for saving people, and eventually humans wouldn't bother you during the day time, but if you hurt people during missions you lose those points. You'd gain vehicles, and other gadgets as you progessed through the game, see places such as Vinnie's Pizza, Channel Six, and other OT locales. I could go on for days, but so I'll wrap it up. Play as other good guys, bad guys, create your own scenarios, play multiple mini-games, all while listening to that classic back ground music. |
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Nice ideas. I like the free roaming turtle action.
As long as co-op is in I'll buy. |
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I think this would be my dream TMNT game as well. Your 4 man team would start with the original turtles, but then you could unlock April, Splinter and Casey later. Maybe a couple of other characters too. An April that could kick butt would be interesting. Plus alternate costumes like XML and MUA: Turtles: Their cartoon/movie colors, the classic Mirage all red look, maybe their wrestling costumes from the Archie comics April: Current belly shirt look, the old cartoon yellow jumpsuit, one that resembles the Mirage version Casey: Not a whole lot of variation, maybe with mask, without, and the one from the old cartoon where he was really crazy |
Here's the cover to mine http://i203.photobucket.com/albums/a...tgamecover.jpg
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I would like a free roaming one with a bit of the gambit system from Final Fantasy 12 thrown in and a dash of Sly Raccoon stealth missions for that ninja element. You run around the city, trying to stay out of sight and start gathering information of Foot activities or something of the like. When you fight, you get points according to how little damage you receive and how long it takes to kill the enemy. These points then can go towards special moves that suit your turtle/fighting style (eg - Leo with a whirlwind blade attack or with a dodge roll option).
A bit complex, but it looks awesome when I envision it... |
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Screw the teen rating, let's make it an M rating
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I don't care what the rating is as long as the game is fun!
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Same here.
Although an "M" rating would be different as far as TMNT goes. |
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Quality over brutality! |
I would probably go with a revamped version of the first TMNT game but it 3-D that's semi free roaming and has the option of letting you control all of the Turtles at a given time, or two players controlling two turtles or four players in co-op modes. If you play co-op You'll most likey have dual screens because each of them will have to accomplish different things throught the level( but alternatives are possible if one of your turtles is either captured or very injured). I would make it in the 2k3 toon setting, but be a little grittier.
April and Casey will be able to help thru-out the game. April will be able to give you save points and power ups, as well as new abilities and tech equipment. Casey will help you train in the lair or whatever as well as Master Splinter(until he's captured of course). LeatherHead should also be available as an unlockable character along with Casey, Usagi, and Splinter. Aside from the main story that takes place, there should also be side missions that aren't necessary but are good to do because they make you stronger ( you get more combos, moves and power ups. The side missions should include some bosses from the Mirage series like Blood Sucker and the Purple Dragons. And since this is somewhat based on the New series have Hun in the mix too. Hell maybe these will be the main bosses. I think the Elite Gaurds should be mini bosses throughout the game or Bosses for the side missions, like in the NES Game when you had to fight Bebop before Rocksteady in the 1st level. Here are some Ideas for the bosses. 1st Boss-Hun is keeping April hostage on orders from the Shredder. And no he can't be beat by simply standing on the ledge and getting hit by Don. 2nd Boss-the Dam 3rd Boss-The turtlebot/Metalhead 4th Boss-Baxter in a Giant mouser 5th Boss- Rat King while you search for Shredder's underground fortress.(instead of the Technodrome, but after the fall of his Skyscraper) 6th Boss-Baxter again but now he's a giant robot like in Volume two or in the New toon. 7th Boss-Karai 8th Boss- The Shredder which will be significantly harder than his 1st NES counterpart. |
i hate to say it, but maybe all of you should keep dreaming. I'm trying to hold up hope for the new game by ubisoft, which isnt based on the movies, but pretty much only because I'm curious about the story they'll use...I mean, it's still using the same engine as the last game. How big a difference could it make?
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Would be great if they used the Assassins Creed Engine. I've always wanted a free roam TMNT Game having to stay on the roof tops and such if not in a vechile.
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Would be cool, being able to toss off your trench coat, as soon as the guards catch on to you, and climbing up and away on the rooftops in the middle of the night, being chased by cop cars below and the foot on the roof tops with you....:)
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