The Technodrome Forums

The Technodrome Forums (http://forums.thetechnodrome.com/index.php)
-   Video Game Discussion (http://forums.thetechnodrome.com/forumdisplay.php?f=21)
-   -   Hyperstone Heist Sprites (http://forums.thetechnodrome.com/showthread.php?t=25219)

dcat 09-22-2008 04:34 PM

Hyperstone Heist Sprites
 
I ripped Hyperstone Heist Sprites of the four Turtles. They're in .PCX format
You can view .PCX images using the free image program Irfanview: http://www.irfanview.com/

http://i25.photobucket.com/albums/c7...wade/group.png


INFO
=====
+All Basic/Special Attacks & Movement frames
+Better proportions/detail/colors than the Turtles in Time SNES rips that are out there on the web already
+Added a few Custom made frankensprites
-Didn't include the flattened, frozen, De-mutation, "My Toe!" frames


Click on the turtle to download the sprites

LEONARDO
http://i147.photobucket.com/albums/r...ga/LEOWIND.gif

MICHELANGELO
http://i147.photobucket.com/albums/r...a/MIKEIDLE.gif

DONATELLO
http://i147.photobucket.com/albums/r.../DONATTACK.gif

RAPHAEL
http://i147.photobucket.com/albums/r...ga/RAPHFLY.gif

The whole reason I ripped these was for use in the MUGEN engine
I planned on converting Raphael for it and he's coming along rather nicely so far


I'll be posting more sprites as I rip them

Original TMNT Cartoon Fan 09-22-2008 04:36 PM

Fan works
 
Sholdn't this be in the fan works thread?

oldmanwinters 09-22-2008 05:52 PM

Hyperstone Heist lacked some challenge and level design but the sprites were certainly this game's saving grace. Superior to any other version, IMO.

Eiko 09-22-2008 06:06 PM

i just played this game the other day.

oldmanwinters 09-22-2008 11:15 PM

On the post above, where did the Leo and Raph poses come from in the game? I don't recognize them.

dcat 09-23-2008 04:28 AM

those were custom. I made them using bits from the existing sprites in Paint

Original TMNT Cartoon Fan 09-23-2008 06:45 AM

Background
 
From which video games is the background when Raphael and Galsia fight?

oldmanwinters 09-23-2008 08:55 AM

Quote:

Originally Posted by dcat (Post 635792)
those were custom. I made them using bits from the existing sprites in Paint

Nice... got anything planned for Mike and Don?

NameGoesHere1066 09-23-2008 01:59 PM

how about April?

oldmanwinters 09-23-2008 02:49 PM

Quote:

Originally Posted by NameGoesHere1066 (Post 635881)
how about April?

I've always wanted to see custom April Tournament Fighters sprites. Maybe even in the classic yellow jumpsuit since she looked more like Blaze from Streets of Rage 2 than her OT counterpart. Anyhoo, she was the best and cheapest character in that game hands down! No one could counter her deadly sliding kick and (endless) German suplex combo!

EDIT: My 400th post! Such a milestone...

DonatelloDomeHead31 10-05-2008 12:21 AM

That first sprite you have with the 4 turtles is my avatar. But guess what, I don't know where i got it from. I think its from a myspace avatar site but i'm not 100% sure. cool on the sprites anyways.

tOkKa 10-09-2008 03:05 AM

666
 
Quote:

Originally Posted by dcat (Post 635674)
I ripped Hyperstone Heist Sprites of the four Turtles. They're in .PCX format
You can view .PCX images using the free image program Irfanview: http://www.irfanview.com/

http://i25.photobucket.com/albums/c7...wade/group.png


INFO
=====
+All Basic/Special Attacks & Movement frames
+Better proportions/detail/colors than the Turtles in Time SNES rips that are out there on the web already
+Added a few Custom made frankensprites
-Didn't include the flattened, frozen, De-mutation, "My Toe!" frames


Click on the turtle to download the sprites

http://i147.photobucket.com/albums/r...ga/LEOWIND.gif http://i147.photobucket.com/albums/r...a/MIKEIDLE.gif http://i147.photobucket.com/albums/r.../DONATTACK.gif http://i147.photobucket.com/albums/r...ga/RAPHFLY.gif

The whole reason I ripped these was for use in the MUGEN engine
I planned on converting Raphael for it and he's coming along rather nicely so far


I'll be posting more sprites as I rip them


-->> ..o f:ock !!

yeahduderad 10-25-2008 07:02 PM

wait, i dont understand whats going on here. are you making your own fighting game for use on emulators or something? im confused, but it looks cool

Ninjinister 10-25-2008 10:29 PM

Quote:

Originally Posted by yeahduderad (Post 643058)
wait, i dont understand whats going on here. are you making your own fighting game for use on emulators or something? im confused, but it looks cool

It's called M.U.G.E.N., and I'm surprised continuously to this day that more people haven't heard of it. It's been out for nine years....

http://en.wikipedia.org/wiki/M.U.G.E.N

Then again... some of us ARE making our own fighting games for use on Windows PCs... cough.

oldmanwinters 10-25-2008 10:33 PM

Yeah, M.U.G.E.N. is a highly underrated internet movement that can create some very awesome what-if matchups.

For instance:


Raph and Don so would have won this if the CPU had simulated the whole thing!

Dan 12-13-2008 11:40 AM

Why did you even bother? The Hyperstone Heist sprites are just low quality versions of the ones in Turtles in Time.

oldmanwinters 12-13-2008 10:43 PM

Quote:

Originally Posted by Dan (Post 653978)
Why did you even bother? The Hyperstone Heist sprites are just low quality versons of the ones in Turtles in Time.

Not so, Dan. While the Turtles in Time sprites used a brighter color pallete and a few more animations, Hyperstone Heist sprites featured subtle details missing in the SNES version. Also, the Genesis offered "animation" and "comic" skin colors, which I think T in T lacked.

Jester 12-13-2008 11:21 PM

Nope, it was offered in TinT as well

oldmanwinters 12-13-2008 11:50 PM

Quote:

Originally Posted by Jester (Post 654052)
Nope, it was offered in TinT as well

Poor Sega... no love. :-(

Dan 12-14-2008 03:46 AM

Quote:

Originally Posted by oldmanwinters (Post 654050)
While the Turtles in Time sprites used a brighter color pallete and a few more animations, Hyperstone Heist sprites featured subtle details missing in the SNES version.

Why not just use the sprites from the arcade version?


All times are GMT -6. The time now is 01:24 PM.

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2026, vBulletin Solutions, Inc.