The Technodrome Forums

The Technodrome Forums (http://forums.thetechnodrome.com/index.php)
-   RPGs (http://forums.thetechnodrome.com/forumdisplay.php?f=19)
-   -   Michelangelo combat skills (http://forums.thetechnodrome.com/showthread.php?t=2555)

heretic888 02-25-2003 09:18 AM

Michelangelo combat skills
 
These are the ones for Mikey. Enjoy:

Attributes:
-Intelligence Quotient: 11
-Mental Endurance: 14
-Mental Affinity: 19
-Physical Strength: 16
-Physical Prowess: 24
-Physical Endurance: 17
-Physical Beauty: 16
-Speed: 14

Combat Skills (with nunchaku):
-Strike: +11
-Parry: +12
-Dodge: +9
-Throw: +1
-Entangle: +4
-Damage: +11 (based on physical prowess as opposed to physical strength, same as Strike)
-Roll with Punch/Fall: +5
-Pull Punch: +3
-Body Block/Tackle: +1
-Knock Out/Stun: roll of 18-20 (includes bonuses)
-Critical Strike: roll of 17-20 (includes bonuses)

Other skills:
-Scholastic Bonus (one time bonus to all skills): 0% (based on Intelligence Quotient)
-Save vs. Hypnosis/Mental Attacks/Psionics: +0 (based on Mental Endurance)
-Invoke Trust/Intimidation: 60% (based on Mental Affinity)
-Save vs. Coma/Death/Toxins: +6% (based on Physical Endurance)
-Charm/Impress: 40% (based on Physical Beauty)

Note: Mike is also a Psionic (more or less) and so his rolls to save vs. hypnosis/mental attacks/psionics need only be a 10 or better to save (as opposed to a 15 for a non-psionic).


All times are GMT -6. The time now is 10:33 AM.

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2026, vBulletin Solutions, Inc.