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Mega Man 10
Ah, Capcom, don't ever change.
http://nintendopower.com/images/NP250_DLmega.jpg http://www.blogcdn.com/www.joystiq.c...manmilking.jpg |
Sure this look's fun, but when are they gonna do a full on MM reboot? I imagine what Retro did for Metroid, could do wonders for Mega Man.
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This time I'm hoping they put charged shots and sliding back in and for gods sake give Bass some screen time. I want a sequel this time, not another MegaMan 2 hack. Rockman Exile was more impressive than MegaMan 9.
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I'm one of the few who actually liked 9 as much as 2.
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Why make MegaMan 10? They finally made 9, and with MegaMan X on SNES, there was finally a logical progression from one into the other.
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X (yes, pronounced Ex) is a completely different robot than the old school Mega Man.
As much as I love Mega Man 9, I think 10 is completely unnecessary. Nine was special because there had been a large gap of time since 8 was released (back on PS1 and Saturn), and the fact that it was just a completely old-school blowjob. It was one of those things that you do once, and you don't see anything like it for years. MM10 seems to just be literally like an upgraded/expanded 9. Which, I guess is Capcom's forté (pun intended), but it's just ludicrous. I'll still end up getting it, anyway. |
Hey, you can never have enough old-school Mega Man. Who the heck knows how long this platformer revival we've been experiencing as of late will last? I want to enjoy it before its gone forever.
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I'm with TMB. He's probably the only one who's as old school as me when it comes to platforming.
And besides, it's MEGA MAN. Not regarding the hella-difficulty, nobody really considers the amount of ass 9 kicked. I think it rivals 2 as my favorite now that I think about it, actually. |
I am actually one of the people that did download Mega Man 9 for PS3. It's ridiculously difficult, many times the difficulty of even the most difficult Mega Man titles and seemingly just for difficulty's sake.
And while I get/like the NES retro look of things... did they really need to remove all of Mega Man's natural abilities from titles subsequent to the first two Mega Man games? The slide? Powering up the Mega Buster? Rush? Quote:
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I want more 2-D Megaman X games. The last 3-D one wasn't too great. I suppose another OS Megaman won't kill me though...
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I really didn't find Mega Man 9 at all hard. Tornado man's stage was kind of annoying but that's about it. I still think the hardest Mega Man game is 3. Dear god, the Docbots are ridiculous. They deal so much damage and you deal so little to them. Btw, I play with plasma cannon only and no energy tanks... special weapons just makes it way too easy. Also, anyone ever make it to Wily in 7? It makes every boss in 9 look like a total joke. It's the only boss I can't beat without using E tanks or wild coils. Though 9 was a decent game but is just not a true sequel to the series. It should've been called Mega Man reborn or something. I'm really hoping that 10 makes some effort to be a true sequel to 8. One thing I've been dieing for since 8 is a final showdown between Mega Man and Bass. 8 of course left it unsettled and 9 just pretty much ignored it's existence in it's entirety. Bass only being in the game briefly at the end was BS. Anyway, hoping this game turns out better.
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you have some sort of confirmation of this TMB? Cause that would be awesome if it's true.
Edit: this article says otherwise http://www.gonintendo.com/viewstory.php?id=107637 |
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You can see them present in the trailer. |
Lies, you see PROTO MAN use them in the trailer, not Mega Man which is the same as Mega Man 2.5... err 9.
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Gah, I wouldn't have known because I didn't download the Proto DLC on account of it being a ripoff. Sorry for the confusion.
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