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-   -   Mega Man 10 (http://forums.thetechnodrome.com/showthread.php?t=29276)

Ninjinister 12-10-2009 12:36 PM

Mega Man 10
 
Ah, Capcom, don't ever change.

http://nintendopower.com/images/NP250_DLmega.jpg


http://www.blogcdn.com/www.joystiq.c...manmilking.jpg

AquaParade 12-10-2009 12:57 PM

Sure this look's fun, but when are they gonna do a full on MM reboot? I imagine what Retro did for Metroid, could do wonders for Mega Man.

Deathknight 12-10-2009 07:56 PM

This time I'm hoping they put charged shots and sliding back in and for gods sake give Bass some screen time. I want a sequel this time, not another MegaMan 2 hack. Rockman Exile was more impressive than MegaMan 9.

XERO 12-10-2009 08:15 PM

I'm one of the few who actually liked 9 as much as 2.

Andrew NDB 12-10-2009 08:27 PM

Why make MegaMan 10? They finally made 9, and with MegaMan X on SNES, there was finally a logical progression from one into the other.

Roseangelo 12-10-2009 08:28 PM

Quote:

Originally Posted by Andrew NDB (Post 740181)
Why make MegaMan 10?

Because people will buy it.

Andrew NDB 12-10-2009 08:29 PM

But they shouldn't call it "10."

http://casualtygamer.com/wp-content/...x_coverart.png

Roseangelo 12-10-2009 08:49 PM

Quote:

Originally Posted by Andrew NDB (Post 740183)

Isn't that literally Mega Man X (pronounced: ex)? All the sequels to that at X2, and X3, etc.

Ninjinister 12-10-2009 09:22 PM

X (yes, pronounced Ex) is a completely different robot than the old school Mega Man.

As much as I love Mega Man 9, I think 10 is completely unnecessary. Nine was special because there had been a large gap of time since 8 was released (back on PS1 and Saturn), and the fact that it was just a completely old-school blowjob. It was one of those things that you do once, and you don't see anything like it for years. MM10 seems to just be literally like an upgraded/expanded 9. Which, I guess is Capcom's forté (pun intended), but it's just ludicrous.


I'll still end up getting it, anyway.

ThirdMarioBro 12-11-2009 12:52 PM

Hey, you can never have enough old-school Mega Man. Who the heck knows how long this platformer revival we've been experiencing as of late will last? I want to enjoy it before its gone forever.

XERO 12-11-2009 02:15 PM

I'm with TMB. He's probably the only one who's as old school as me when it comes to platforming.

And besides, it's MEGA MAN. Not regarding the hella-difficulty, nobody really considers the amount of ass 9 kicked. I think it rivals 2 as my favorite now that I think about it, actually.

Andrew NDB 12-11-2009 02:35 PM

I am actually one of the people that did download Mega Man 9 for PS3. It's ridiculously difficult, many times the difficulty of even the most difficult Mega Man titles and seemingly just for difficulty's sake.

And while I get/like the NES retro look of things... did they really need to remove all of Mega Man's natural abilities from titles subsequent to the first two Mega Man games? The slide? Powering up the Mega Buster? Rush?

Quote:

Isn't that literally Mega Man X (pronounced: ex)? All the sequels to that at X2, and X3, etc.
Yeah, but I always thought how "neat" it would be if the regular Mega Man games ended at 9 to leave the X series as the continuation of things from there.

Lordmylar06 12-11-2009 02:38 PM

I want more 2-D Megaman X games. The last 3-D one wasn't too great. I suppose another OS Megaman won't kill me though...

XERO 12-13-2009 02:08 AM

Quote:

Originally Posted by Andrew NDB (Post 740315)
And while I get/like the NES retro look of things... did they really need to remove all of Mega Man's natural abilities from titles subsequent to the first two Mega Man games? The slide? Powering up the Mega Buster? Rush?

Actually, Rush was in the game.

Deathknight 12-15-2009 09:01 PM

I really didn't find Mega Man 9 at all hard. Tornado man's stage was kind of annoying but that's about it. I still think the hardest Mega Man game is 3. Dear god, the Docbots are ridiculous. They deal so much damage and you deal so little to them. Btw, I play with plasma cannon only and no energy tanks... special weapons just makes it way too easy. Also, anyone ever make it to Wily in 7? It makes every boss in 9 look like a total joke. It's the only boss I can't beat without using E tanks or wild coils. Though 9 was a decent game but is just not a true sequel to the series. It should've been called Mega Man reborn or something. I'm really hoping that 10 makes some effort to be a true sequel to 8. One thing I've been dieing for since 8 is a final showdown between Mega Man and Bass. 8 of course left it unsettled and 9 just pretty much ignored it's existence in it's entirety. Bass only being in the game briefly at the end was BS. Anyway, hoping this game turns out better.

ThirdMarioBro 12-15-2009 09:17 PM

Quote:

Originally Posted by Andrew NDB (Post 740315)
did they really need to remove all of Mega Man's natural abilities from titles subsequent to the first two Mega Man games? The slide? Powering up the Mega Buster? Rush?

Like Ben said, Rush was in 9, but the charge shot and slide are back in 10.

Deathknight 12-15-2009 09:35 PM

you have some sort of confirmation of this TMB? Cause that would be awesome if it's true.
Edit: this article says otherwise
http://www.gonintendo.com/viewstory.php?id=107637

ThirdMarioBro 12-17-2009 04:14 PM

Quote:

Originally Posted by Deathknight (Post 741210)
you have some sort of confirmation of this TMB? Cause that would be awesome if it's true.
Edit: this article says otherwise
http://www.gonintendo.com/viewstory.php?id=107637



You can see them present in the trailer.

Deathknight 12-17-2009 06:18 PM

Lies, you see PROTO MAN use them in the trailer, not Mega Man which is the same as Mega Man 2.5... err 9.

ThirdMarioBro 12-18-2009 05:38 AM

Gah, I wouldn't have known because I didn't download the Proto DLC on account of it being a ripoff. Sorry for the confusion.


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