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What graphics style would you like to see Mega Man 11 be in?
Personally I think Classic Mega Man works the best in 8 Bit. What do you all think?
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I say either 16-bit or modern/HD. The 8-bit of MM9 was an awesome throwback but I felt it overstayed its welcome with MM10.
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It's nonsense to regress to the 8 bit graphics. They want to keep it 2D, fine, then at least settle around a Mega Man 7, SNES "engine." And smooth the edges to at least a 640 x 480 while they're at it... they're not charming to anybody but weirdos stuck in 1988.
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Guess I'm one of those weirdos. 8-bit is the reason the original Mega Man MADE a comeback.
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I would like to see modern interpretations of 2D gameplay, ala New Super Mario Bros. and Donkey Kong Country Returns. It is bizzare that the series went from 8-bit to 16-bit to 32-bit, then back to 8-bit. As repetitive as the plot and gameplay are, the graphical overhaul would at least add some freshness to the formula.
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I want a new Mega Man X game.
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How about something modern and not butt ugly and archaic.
Can we all just get over the whole 8-bit thing already? |
I'd be down for a Mega Man Castlevania-type game. Oh baby.
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I like how the choices are anything but modern. Someone's stuck in the past.
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I really don't care either way as long as we get another one that plays good. I think it'd be neat to have another Megaman X, but I also agree with those here who have said they'd like to see a 2-D re-imagining akin to DKCR & NSMB.
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I agree. It would be kind of neat if they made it in Modern Graphics, so long as it plays like the others. Mega Man 8 Felt too slow to me personally, so I just hope it's not 32 Bit.
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UDON making the 2D sprites based on the classic designs, similar to Super Street Fighter II Turbo HD Remix
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Mega Man is now up to number 11? I last played Mega Man for the SNES a way long time ago. My favorite Mega Man game ever is III.
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Why would anyone want a pixelated 16-bit Megaman? ugh.
There is only two ways to do MegaMan, classic 8-bit or a 2D sprite game with todays technology be it HD or not. 8 bit is cool since its retro and gives us fond memories of when we first played with the blue bomber but 16-bit doesn't and it still looks outdated. So yeah, personally I'd prefer a modern sprite 2D Megaman because we already got 2 8-bit throwbacks in a row, the third time it won't be as charming. And if we do get another classic Megaman I wish it'd be the transitional period between MM/MMX, now THAT is something I've wanted to see since before MMX was officially canon in the classic timeline. Heck what I'd really want to see is MegaMan Powered Up remakes coming out again on the 3DS/wiiware/whatever. Same with MM X Maverick Hunter. Remakes of the original and X series? Hell yeah, sadly those games came out exclusively on the PSP in its early life when no one owned a PSP and those who did pirated their games so the games sold like crap and Capcom didn't make more. Megaman like Sonic sells better on Nintendo systems so I wish they would try again on a system that more people own and has more of that target audience. Sadly I have no hope at all with Capcom, they haven't treated MM very well through out the years. I'm glad they at least cancelled megaman universe since it looked terrible, but with MMs creator no longer at Capcom I doubt it. The thing about Capcom is they make amazing franchises and games but they also milk those same franchises to the death and ruin them in the process. |
I actually made a Mega Man 11 8-bit soundtrack, along with original 8 Robot Masters.
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CG Graphics, side scroller game play. Love that combo.
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PAPER MEGA MAN!
Now if you'll excuse me, I'll see myself out. |
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I'd like to see something along the lines of an HD Maverick Hunter X. That, or at least give me something that isn't a blurry, cropped mess on a TV that isn't 10 years old.
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I agree with Cure... Jester might have hit the nail on the head. I'd really like to see something like that.
Powered Up is a graphical style I loved...but paper Megaman...hm |
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