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TMNT (NES): Max Sub-Weapon Carry?
I was just wondering if anyone knew off the top of their head how high you can bring your ammo up to with the sub-weapons. There's a building in Level 3 where you can fill up on scrolls and full pizzas without too much trouble (if you have boomerangs) and I was wondering how many times I should take a Turtle through at most if I decided to overkill the rest of the game with scrolls. Is it like.. 60, 80?
I can't remember. |
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Also, real men don't need no stinkin' sub-weapons! http://www.youtube.com/watch?v=ugiBL9SHSHc |
Real mean may not need sub-weapons, but I feel like going "1980s action hero" on the second half of the game and that means blowing everything away!
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I usually go with 80 personally
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Then I shall go with... 80 per Turtle!!!!!
But only for three of them. The other shall use boomerangs. Mwahahaha! |
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I've certainly learned that lesson the hard way before.
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