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A quick reference to TMNT in "The Amazing Spider-Man" game
Not only is Donatello AKA Sam Riegl is voicing Spider-Man but there's a Ninja Turtle reference in the game while chasing down Vermin in the sewers, Spider-Man says where you going? About to eat pizza with your adopted turtle sons and can I come? Riegl does a great job voicing Spidey but I can't help get the image of Donatello out of my head when he talks.
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That's pretty cool. I've been thinking about it and I'm going to eventually buy this game. I noticed that the game comes with a slip cover like a DVD does. I wonder why they did that all of a sudden for video games. :tconfuse: Do you like the slip cover on the game voltron80?
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haha well thats pretty cool, a spider-man/tmnt crossover i could see happening.
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I would like to see is a ninja turtles game with some free roaming capabilities simlar to the spiderman games or like infamous. Pick a turtle then explore the city helping people from being mugged etc, or continue the storyline.
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I just want a complex, Turtles-themed 2D fighter in the vein of the Guilty Gear series.
I think it's cool that Sam Riegel is Spidey (now, I have to play the game, just to hear him), but isn't that game supposed to be based on the movie? It's rare that the film actor doesn't also play the game character, as Tobey Maguire did for those games. |
Never played guilty gears and I know there are some TMNT fighters but I've never played them. Were they any good?
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There were just the three versions of Tournament Fighters and then Mutant Melee, which I think shouldn't even count. The SNES Tournament Fighters was fun, but given that its structure was basically a Street Fighter II clone, I have to say that it only gets me through when I'm in the mood for it.
I'm also enough of a geek to have written out my own full command lists for all four Turtles in this hypothetical fighter, and a little bit for Splinter and the Shredder. I don't wish for a straight up carbon copy (as Hob would call it) of Guilty Gear: Accent Core or anything, but I do want something as smooth and speedy, with plenty of chances for mid-air combat. Tournament Fighters felt too "grounded," to me, and while you could set the turbo settings to be super fast, the game just played like it was on fast-forward, never feeling like it was built for that kind of pace. Also, that's not to mention that the games only had a few special moves per character (again, Street Fighter II clone). |
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Ok. I wouldn't mind if the game was based off similar style as another game either but it should be tweaked to fit the characters lile you were saying. But finding that different element for a game in development isn't always easy. The turtles are just needing to get in the right hands.
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I agree it shouldn't be exactly like the Batman games, but as far as free roaming combat based games go Rocksteady's Batman games are hard to beat. The combat system would be amazing if it were adapted to the TMNT! And this is just my opinion, but the dark feeling of the Batman games would translate to an awesome darker TMNT story, similar to the original comics.
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Yeah, unfortunately, it's all too easy to rush out a game with the TMNT branding, ignoring all problems, and marketing a game that's "done enough" as if they'd spent years in development. The problem as I see it is that the games are almost always taken straight from the cartoons or movies, and it's very rare for us to get anything good out of it.
Then again, I even enjoyed the GameCube games based on 2k3, but that's mostly because I always had my brother to play with me. |
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As for TMNT game(s) for the downloadable kind I would love to see a straight up side scrolling beat me up but what set the game apart from past TMNT games you're allowed to roll with any turtle from the various eras. So you could see Mirage Leo teaming up with '87 Mike, movie version Don and 2k3 Raph. As for the 60 dollar big budget title I wouldn't mind a Turtles game that falls in line with Arkham City or Ninja Gaiden Sigma. |
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