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Unannounced TMNT game written by Tom Waltz
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http://www.comicvine.com/articles/in...y/1100-148776/ Interesting. Is this an IDW Turtles game (doubtful)? 30th anniversary celebratory game, a 2012 game sequel, the movie game, or what, I wonder? |
Ooh, a 30th anniversary game would be great!
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Since Activision still has the license and their track record so far has been two terrible games, (the Nick game on Wii/3DS and the horrid "Out of the Shadows" with dinosaur nostrils), I'm not expecting much.
Besides I figured the third game would be based on the movie, but maybe it isn't? |
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Good concepts mean jack when the execution sucks.
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Tom Waltz behind the whole thing must be some sort of clue ...
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The possible main reason why OotS is unpolished/unfinished, because their publisher (Activision) forced them to finish it for a ridicolous deadline.
Besides it's still better then most of the trash Ubisoft made for TMNT games. |
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Activision shoulders at least some of the blame, as does Microsoft for making it a Summer of Arcade release, they pushed it out way before it was ready. However, that polished PSN port...it's not polished. So the developer isn't blame free, even if they had some good ideas, which i'll admit they did, and I had some snippets of genuine fun when I played it with two other friends, but the game is still a mess and none of the parties involved with it are blame free.
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Red Fly did great things with the fluff in OotS, and the rest should have been outsourced :lol:
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The more I think about it I wonder if oots was a test to see if there was high public interest for an older skewing turtle game. It doesn't excuse its problems by any means but it would explain the decision to make it an arcade title and the rushed development time. I just really hope they treat this new game right. Its way past time the turtles get a triple a title.
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Activision are known for making stupid deadlines, most of their games have less then a year of development time, especially those games based on movies and tv shows. Even the developers of COD have to cut corners by cutting and pasting stuff from older games to meet their deadlines. No matter how good you are, if you don't have time and money to do it right the final product will always fall short. Activion are as much to blame as Red Fly, if not more, and if you can't see it, then I'm sorry to say but you know nothing about anything. |
What is Konami, chopped-liver?
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