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-   -   Are too many mutants a problem? (http://forums.thetechnodrome.com/showthread.php?t=51805)

neatoman 04-19-2015 12:53 PM

Are too many mutants a problem?
 
So I have heard a lot of criticism towards IDW and Nickelodeon (and to some extent the FW cartoon and the Archie series, but most people seem to give those a pass out of nostalgia), claiming they're overusing the mutant concept.

And in fairness, while mutant characters can be creative, most of them are just humanoid animals and the more of them there are, the more it seems like the uniqueness of the Turtles seem like it could be changed with a quick visit to the pet shop...

That and the fact that nearly all of them share the same science goop origin, which is kind of lazy to be honest.

So what's the right amount of mutants? Should most who are just humanoid animals be scrapped? Or should there at least be more creative origins for them?

Warhorse 04-19-2015 01:02 PM

The only major problem I see with it, is that it kind of detracts the uniqueness of the Turtles.

Aaronardo 04-19-2015 01:11 PM

IMO, the Mutanimals should be the only mutants besides the TMNT (and Splinter, ofc)

Powder 04-19-2015 03:39 PM

It's fun to have a big toyline full of zany creatures, but beyond that, I'd like there not to be too many, ideally. In a series that is tonally more dark & serious, I'd rather they their cast follow suit. IDW's book is fairly adult, yet they were really quick to cozy up to ridiculousness by throwing in all manner of colorful beast, which is somewhat off-putting to me. & Nick's show was very grounded, I felt, until they started doing the Mutant Of The Week stuff, too. I just hate that the inclusion of more mutants seems to usher in a change of tone, as well. Things tend to get goofy, or goofier, anyway. I still love everything, though. I can at least appreciate that Nick's angle is to make better use of some of Playmates' stronger character concepts/designs & to give fan favorites their time in the sun, that's cool.

CyberCubed 04-19-2015 04:07 PM

I'm mixed on this, because on one hand I really like a lot of mutant characters, but on the other hand seeing the Turtles battle mutants all the time instead of humans, ninja's, etc. can get tiresome.

IMO the only "important" mutants in TMNT history besides Turtles/Splinter are:

- Leatherhead (in every incarnation)
- Baxter fly (in the incarnations he becomes a mutant)
- Bebop/Rocksteady, especially now that they've made comebacks in IDW and Nick
- Slash (incredibly popular, a foil to the Turtles)


However nowadays you can probably add Rahzar, Old Hob (for IDW), and a lot of the Mutanimals in this list as well, even though they're not in every series.

Warhorse 04-19-2015 04:38 PM

Is Tigerclaw a mutant?

Papenbrook 04-19-2015 04:40 PM

Quote:

Originally Posted by Warhorse (Post 1446184)
Is Tigerclaw a mutant?


Yes. It should reveal his mutant status in his concept art.

Shark_Blade 04-19-2015 05:57 PM

Not really.

Too many aliens like in 2k3, now that's a problem.

Warboss74 04-19-2015 06:00 PM

Like with anything it depends on how it's executed. When there's a ridiculous proliferation like the Nick cartoon they fail to get the proper development. It's the same thing with any other type of character, though. If there's a proliferation of mobsters, aliens, or monsters, people would feel the same way that they tend to do with mutants.

Metalwolf 04-19-2015 08:47 PM

Quote:

Originally Posted by neatoman (Post 1446071)

So what's the right amount of mutants? Should most who are just humanoid animals be scrapped? Or should there at least be more creative origins for them?

The right amount would be mainly Shredder's mutants, Turtles and Splinter, and the main 'outliers' like Leatherhead and Slash. After that point, they can feel annoying if there is too many of them, because there isn't a 'healthy' mix of what types of critters to deal with and it become boring. Some of the mutants like Malachi, Mutagen Man and Spiderbytes would in my opinion have been much better off being some person that discovers them, and the Turtles having to convince them not to reveal their secret (and they become potential allies.) That would have been much better then having a ton of mutants thrown at us, some rarely seen or forgotten and never seen again.

Cryomancer 04-19-2015 09:59 PM

Since they scattered a ton of canisters everywhere, the Nick show should logically have a lot of mutants, unless they were mostly recovered intact I suppose.

It might make the turtles less unique, but if that's the direction they're going, then whatever, that's the direction. Not like a kids show on Nick is going to get into the deep stuff about being the only 4 of your kind or anything like that anyway.

Redeemer 04-20-2015 04:52 PM

I definitely think having too many mutants is a bad thing for TMNT, because as others have said before having more mutants takes away from the turtles themselves. They are no longer unique. Too me at least, they are no longer outcast which I feel is a cornerstone in the fiction of TMNT.

Eurydemus 04-20-2015 05:40 PM

It's just easier to write/create mutant baddies because the franchise lends itself well to that particular type of villain. This is especially the case in 2K12 where mutagen figures so prominently in the first two and a half seasons.

But now the Kraang are gone and we (presumably) have Shredder, Hun's Purple Dragons, and maybe the mob front and centre, perhaps we'll get more non-mutant side stories to tie in with the main arc.

Allio 04-20-2015 06:14 PM

So long as the mutants are used and not wasted (nick) then it should be fine.

I'd like to see mutants try to live normal lives along side the normies

stormbringer 04-20-2015 08:35 PM

Didn't the Kraang mention mutating humanities ancestors,which lead to humans? If that's true,the whole planet is overrun with mutants!:lol:

jenna 04-21-2015 12:54 PM

Personally, I much prefer it when there are no other mutants / monsters / aliens. To me, the appeal of TMNT is that they are unique and alienated. The fact that the turtles defend and protect the city, despite the intolerance of the majority of the humans, and still feel compelled and dedicated to the city and its inhabitants is a really strong theme and makes the turtles so special in my eyes. It's a world they can never really be part of, and yet that doesn't lessen their need to belong to it. Heartbreaking in a way. Other mutants and monsters and aliens just dilute the impact.

Sorry, may be rambling... I'm a tad drunk right now.

neatoman 04-21-2015 01:08 PM

Quote:

Originally Posted by stormbringer (Post 1446586)
Didn't the Kraang mention mutating humanities ancestors,which lead to humans? If that's true,the whole planet is overrun with mutants!:lol:

Well considering that "Dimension X time" crap I kind of doubt that story. If it's true then the Kraang have been failing to take over Earth for billions of years, that's a little too incompetent...

Kite 04-21-2015 04:56 PM

I think mutants are my favorite part of the series. It wouldn't make sense if there was a way to make mutants and only four turtles and a rat were mutated. The more mutants = the more realistic the show. All the mutations are my favorite part of the Nick series. You never know what's gonna happen!

Eurydemus 04-21-2015 06:19 PM

TMNT 2K3 did a somewhat better job of mixing things up once in awhile. I'd like to see the guys tackle some "mundane" villains like crime lords, serial killers, and terrorists, but those antagonists might be a wee bit heavy for the TV turtles.

On a somewhat related note, my dream crossover would be the TMNT and Hellboy/BPRD. It'd be an awesome way to expand the number and types of baddies. Suppose the Bureau uncovers the turtles' existence and brings them on board as enhanced talent agents. You can then pit the turtles against all sorts of supernatural monstrosities like the Ogdru Jahad (and 2K3 already featured a Lovecraftian-inspired horror, not to mention IDW's Infestation II event).

neatoman 04-22-2015 01:27 AM

Quote:

Originally Posted by Kite (Post 1446987)
I think mutants are my favorite part of the series. It wouldn't make sense if there was a way to make mutants and only four turtles and a rat were mutated. The more mutants = the more realistic the show. All the mutations are my favorite part of the Nick series. You never know what's gonna happen!

Well considering that the original depiction of the mutation was a complete accident, and the mutagen itself was never intended to be anything other than teleportation fuel according to the 4kids series, it would make sense if it was rare...


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