| ProactiveMan |
03-29-2016 02:15 AM |
There are still animators around nowadays that can work in a more or less traditional way, but to get the OT’s look down exactly, they’d have to animate on paper and hand painted cells, and pretty much no one does that anymore. Still, they could get much closer than they have, simply by hand drawing each frame (digitally, like Turtles Forever ), rather than the puppet pin method they are using.
Looks like Nick is using a digital ‘cut-out’ process to animate the 2D stuff, probably because they are already using it to do the other ‘cartoon’ elements in the show, i.e. Super Robo Mecha Force Five or Crognard etc. I guess they could outsource the 2D parts to another studio that is set up for hand drawn animation, but it would cost more than doing it in-house, and probably take a lot longer.
Edit:
Quote:
Originally Posted by sdp
(Post 1563379)
The problem is its very expensive to make 2D while 3D is cheap and the only way to make 2D cheaply is through the flash-like animation. Sadly since kids love CG then companies just don't see a reason to invest in the more expensive 2D alternative.
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You can make traditional looking(ish) animation in Flash, or similar vector based digital animation packages. They call it 'tradigital' animation, and it basically involves drawing directly into the computer on a graphics tablet, and using the software to paint and animate. It won't necessarily give you the same look as cells, but you can get the same type of motion.
What I think you mean by flash-like animation is where a drawing is broken up into segments and manipulated in a manor more akin to 3D animation, i.e. linked together with pivot points and rotated and stretched where ever possible to create poses; with the inbetweening done by the computer.
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