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SAG-AFTRA Union Calls For A Video Game Strike
http://www.gameinformer.com/b/news/a...me-strike.aspx
The national board of directors for SAG-AFTRA (Screen Actors Guild-American Federation of Television and Radio Artists) has called a strike starting at midnight on October 21 for members performing video game work. This includes voice actors, mo-cap actors, and more. The union is currently in contract negotiations with game publishers, and hopes to address actors' working conditions. The two sides return to the bargaining table today through October 19, but the union says, "Based on past experience, we are not confident management is willing to make the changes necessary to bring this contract up to the standards of our other agreements." According to SAG-AFTRA, the sticking-point issues include royalties, stressful vocal sessions, and more transparency about jobs. For their part, the publishers want to fine actors for tardiness or "inattentiveness," fine agents who don't send clients out to all requested auditions, the ability to hire non-union voice actors, and more. The strike order specifically mentions publisher/developers such as Electronic Arts, Take 2, Activision, and WB Games, among others, but SAG-AFTRA members working on games in production as of February 17 are exempt from the order |
I support this.
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Yeah, this seems like it's beneficial to the actors, so I'm for it
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ya Tara Strong said this on twitter
tara strong @tarastrong 8h8 hours ago #performancematters Final straw 4 me was one of the negotiators looked in my eyes & said, "No one really cares about the voices" That is disrespectful to Voice actors and there fans |
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Yeah, I don’t want to be a jerk but with a few notable exceptions, your fan base as a VG voice actor isn’t much of a bargaining chip. Most people probably don’t care about the voices, or at least they don’t care who does them. They’re building a castle on sand here to an extent; while there are games that live or die on the voice acting, and some of the voice work in games is excellent, most of it is serviceable at best, and a lot of it is cringeworthy.
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The whole strike is a bit dumb, as there's nothing I'm aware of that would prevent game companies from just hiring non-guild voice actors to fill the roles. I mean, I'm sure they'd rather stick with guild actors if at all possible, but if the voice actors become huffity puffity wanting benefits and some stake of the profits and all that, there's really no incentive for them to play ball with that. |
If they can't afford the cost of the talent required to make a game, they shouldn't make the game.
If they can't afford the voice talent, then make a game sans voices. This is a multi-billion dollar industry. They may not be making more money based on name recognition, but that doesn't change the fact that those people providing the talent are working. They deserve to be fairly compensated for their work. |
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Video games might be making as much profit as movies these days, but there's a whoooole lot more production cost involved, and about 90% less demanded of the (voice) actors. |
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So yeah, telling someone their job is only so valuable is nasty, but it’s also true. I’m not against unionised labour, I don’t think voice acting is worthless, if the actors aren’t being paid fairly, I’m happy that they have a mechanism to correct that. Fair is subjective in this case though, and it doesn’t change the fact that most people don’t give a toss who does the voices, and that limits their bargaining power. |
They don't care about voices?
If suddenly Sora, Donald and Goofy changes to voices I never heard of, I'd be pissed. That goes to other great games as well, it takes talent to do voice acting. |
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