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What Gives The New TMNT Alot Of Replay Value?
What is there in the game that makes you go back for more?
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The Versus mode helps.
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Just trying to unlock new stuff.
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That it actually is a GAME, not a real-time RPG/strategy lump of crap.
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Are there anythings in it in which you have to collect them all? Possibly to unlock somthing?
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Just that its TMNT makes me want to keep playing it. Does everyone else like vs. mode...or is it just me who hates it??
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VS Mode sucks.
The CPU AI is cheap, and the battles are too fast. |
Challenge mode is awesome but can get annoying.
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- The game is a little different for each turtle
- Crap loads of junk to unlock (mainly images) - VS Mode which is fun when you AREN'T playing against a CPU - And of course the classic "it's TMNT you can play with a friend" which adds plenty of replay value Still I don't see myself playing this as much as I've played (and likely will still play) Turtles in Time. Getting through the game is a lot more work than you may have barganed for, but not as any of the NES games. |
Fun Gameplay
Unlockable pictures Co-op mode |
Unlockable Pictures?
How do you unlock them, what do you have to do? How many pictures are there? What are they of? |
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ohhh sweet... so im guessing there are 150+ scrolls in the game to collect.
Is there a set amount per level? Do you earn them by beating up certain enemies, or are they just scattered about the level? And what are these Dojo Levels that people speak of? What do you do in them? How many are there? |
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What Kind Of Tasks?
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Like Beat a certain amount of Mousers before the time runs out.
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the vs. mode is tough when you are going against the computer
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I hate Vs mode with AI and with 2P
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