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Super Mario Bros. Wonder
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I really like the art style
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Looks like all those mushrooms the cast has been munching on for years have finally kicked in. And then some.
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So... basically Super Mario Bros. U (or U Deluxe) again, but prettier. I mean, OK. I'll play it.
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I don't have a Switch, but that makes me want to get one. But who am I kidding? I'd play it for.... I dunno..... two levels and be tired of it.
Man if I was a kid I'd be just as excited about that game as I was when Super Mario 3 came out. It was a huge deal at the time. Man the excitement - like when SMB3 came out and you got your first Racoon suit to fly and then 70% of the way through the game finally got the Tanooki suit and it was like some holy experience. :lol: That Switch game does look great.... |
This and the Super Mario RPG remake look excellent. I was worried Switch would be dead this year after Zelda, but with Pikmin 4 and two Mario games coming that is good for me.
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… Anyway, is anyone else surprised that Daisy is in this game? The "main" Mario games tend to avoid using characters who didn't originate in what can be seen as spin-offs, I think the closest we got before this was Wario in the DS remake of 64. |
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This game looks amazing and is a must buy for me. I have always been a huge Nintendo fanboy and Mario games are almost always really fun.
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I believe it's because Miyamoto wasn't involved in developing them so they seem like a weird off-shoot. Mario Maker 2 on Switch has a "Mario Land Power Up" where you throw that power ball, so they definitely consider it mainline.
It's not that different how Super Mario Bros. 2 on NES was originally not a Mario game and had weird enemies like Wart instead of Bowser, Goomba and Koopas. But then the Shy Guys which debuted in that game became the main enemies in Yoshi's Island and started appearing in major Mario games, as well as Birdo and the Bob-ombs (it's easy to forget the iconic Bob-omb enemies debuted in Mario 2 NES!), and so forth. It's like how the first Yoshi's Island on SNES is called, "Super Mario World 2" but then from there every Yoshi game after that became part of a Yoshi spinoff/sub-set series, with Yoshi's Story on N64, then Yoshi's Island DS, Touch and Go, New Yoshi's Island on 3DS, and then Yoshi's Wooly World on Wii-U and Yoshi's Crafted World on Switch. Let's face it, the Mario universe has a LOT of spinoffs and sub-series. Everything spun off from it, same reason we have 3 Luigi's Mansion games, the Paper Mario and Mario and Luigi RPG's which came from Super Mario RPG, Captain Toad spinoff of Super Mario 3D World, etc. |
It was Nintendo themselves that said the SMLand games are mainline, they started saying it since the 35th anniversary. Before that it was ambiguous so many didn't consider them mainline games. Nintendo still insists Super Mario Run is also mainline so technically this isn't the first game where Daisy is playable, and looking at the videos she seems to move exactly like she does in SMRun, which is great since she's the best character in that game.
The more controversial title on being mainline or not is Yoshi's Island, Nintendo has flip flopped on it but the latest anniversary timeline Nintendo included it so it's mainline as of right now. Most fans are actually speculating that wonder takes place in Sarasaland from SML2, that'd be really cool. Seems to be true but we'll see if it's true or not sooner rather than later. I mean what does "mainline" even mean? Companies change their stance on what games are mainline or not depending on what's convenient for them and fans autistically debate this forever only for Nintendo,capcom or whoever to change things as it pleases them. I do think that fans in general tend to organize things better on what consitutes a mainline than when companies do. Nintendo seems to change their mind every anniversary. I think what muddied the waters for Nintendo considering the handheld games "mainline" was that Super Mario Bros wii sold a sh-tload and it's a sequel to the DS game so if they include one they must include the others I guess is their reasoning. People take this very seriously though, it's funny to troll Nintendo fanboys on twitter telling them that Nintendo says Super Mario Run/Mario Kart Tour are mainline. Their they rage/seethe at the mention of a cellphone game being mainline :lol: |
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I am so excited for this game. Rewatched the trailer again this morning, and I'm pumped. Got my preorder in with Amazon and locked in for free with all the Amazon points I had, so counting down the days until October at this point, haha.
There's a lot of good stuff to look forward to in the fall with this, Super Mario RPG and Sonic Superstars. Hoping we get to see even more of the game in an eventual/hopeful September Nintendo Direct. |
I am about halfway through this game. I am going for 100% completion and so far having a blast. This game is fantastic in my opinion. It is the perfect level of difficulty and it is very huge for a 2d platformer. It reminds me of the gameboy Mario games a little bit by how Mario is in a very unique world with unique enemies and power ups. I don't have a single negative thing to say about this game.
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Really enjoyed what I've had the time to play so far of this game.
The highlights so far: That first time playing Piranha Plants on Parade had my jaw on the floor. Jump Jump Jump & Fluff-Puff Peaks Special Climb to the Beat were an absolute blast to play again and again until I finally beat them. They really stand out and above the rest of the levels I've played so far. I would love for more levels like these two. Similarly, Ninja Jump Party was a joy to play but not nearly as challenging as the last two I mentioned. Otherwise, I do appreciate how the overall presentation has greatly improved from previous installments. The music based parkour levels really shine here and hopefully there are more than a few left for me to encounter. |
Finished it 100% last week. Hopefully we get DLC similar to Luigi U for NSMB where we go through all the world's again with harder levels
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