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Old 04-17-2014, 11:01 PM   #7941
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Metroid: Other M - proof positive that poor writing and sh*tty storytelling can sour an otherwise solid experience.
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Old 04-17-2014, 11:18 PM   #7942
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I bought Duck Tales Remastered the other day, finished it in two days or about 3 hours. It was on sale for 7.50 but it was hardly worth that. I had always heard about how good the original NES game was and so was the music, a Capcom NES classic I never played. I know this isn't the original but it got good reviews as well and well here are my thoughts:

I think the game just doesn't work as a remake, the game was designed for the NES with its length and difficulty and by taking the difficulty away you have a very short game with not much to do. The characters look amazing in HD in stills, and the 3D backgrounds actually blend well which I didn't think they would. However there is just something lifeless about it, I don't know what it is or how to describe it, it's odd that 8 bit graphics can have more "soul" than this cartoon accurate pixel. it looks as lifeless as some of those cheap Flash games. I also can't believe they didn't animate mouths when they talk, I never thought this would bother me as much as it did, and boy do the characters talk. I am happy they got the original voice actors, and I'm glad they tried to make sense of the original game which likely didn't have a story and just put up Scrooge in different themed levels without explanation, I give them a lot of props to that since it gives a logical explanation for it all and also seems to fit with the mood of the actual show. But even with that they talk way too much and it just drags, probably because of the lack of any animation from the sprites.

As for the actual game it just feels too easy, I played in Normal but when you don't have to worry about lives or just re-spawn in the location you were before you died takes away from it. Saved data made lives worthless since the SNES days but somehow they still made "lives" work as a game mechanic, here it's just boring knowing you can just try again. Also I think at times this game was too faithful to the original because of the lack of enemies and enemy types. The map only makes the game even easier. There's some parts that seem a bit out of place and I think these were added and not in the original game, they're usually not bad and shows how they should've put a little more effort in the other parts.

You can tell they put a lot of effort and love into the game but it just fails to grab me, and I fail to see how this game is such a classic. I'm not saying it isn't but this remake at least doesn't do it justice, or maybe the game just doesn't hold up, after all the game seems to have inspired Shovel Knight and even Cranky Kong in the new DKC Wii U game. And while I watched and liked Duck Tales as a kid, I just have no real nostalgia for the characters anymore, maybe that affected reviews of this remake.

It's kind of expensive with the amount of content that it has, sure licensing the game from Capcom and getting the VA's probably cost them money, but I'm tired of this $15 being the standard for downloadable games like this(even if I got it on sale, I still feel I paid a little too much). It's too short, and in this case the game was already designed. I would've been more than happy with the purchase if it had included the original NES game, then I would've been able to compare the two and made the game. Not only that but counting the game is so short why not include the forgotten sequel Ducktales 2? I'm guessing they didn't to sell it separately if this one sold well? I don't understand why else they wouldn't include it to make the game longer.
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Old 04-19-2014, 11:00 PM   #7943
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Finished Super Mario World 100%, what a great game. Brings back so many memories.
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Old 04-19-2014, 11:02 PM   #7944
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Finished Super Mario World 100%, what a great game. Brings back so many memories.
Even the hidden levels???
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Old 04-20-2014, 12:24 AM   #7945
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Even the hidden levels???
Everything. All 96 levels.

EDIT: The funny thing is I could have passed it before I was even done with "world" 3. I'm actually surprised how easy the game felt... I sucked so bad back in the day.

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Old 04-20-2014, 06:40 PM   #7946
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Everything. All 96 levels.

EDIT: The funny thing is I could have passed it before I was even done with "world" 3. I'm actually surprised how easy the game felt... I sucked so bad back in the day.
Yeah the game is not too difficult at all, especially compared to the previous games such a Super Mario 3. The bitch took forever
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Old 04-20-2014, 06:44 PM   #7947
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Yeah the game is not too difficult at all, especially compared to the previous games such a Super Mario 3. The bitch took forever
I hate to admit this, but I still haven't beaten Super Mario Bros. or SMB 3... Maybe one day.
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Old 04-21-2014, 01:18 AM   #7948
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I hate to admit this, but I still haven't beaten Super Mario Bros. or SMB 3... Maybe one day.
I beat SMB 3 with a friend(I beat every world and racked up a **** load of lives and said friend steals controller and beats Bowser)

I still haven't beat the original though.
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Old 04-23-2014, 03:38 AM   #7949
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I'm playing the remake of Rise of the Triad. It's pretty damn frustrating, and not always in a good way.
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Old 04-25-2014, 09:51 AM   #7950
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Is there such thing as good frustration? That seems...weird.

I got Remember Me for $10 and holy sh*t! Further continuing to prove this generation has absolutely buried more great original games and avangelized more highly advertised and mediocre bullsh*t than any generation ever.
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Old 04-25-2014, 10:26 PM   #7951
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I just finished Banjo-Kazooie & Banjo-Tooie for the first time since I graduated other day. I think I'm going to start Eternal Darkness again. Jesus, I love that game so ****ing much. The graphics are still surprisingly decent. Not good, but not nearly as bad as I thought they'd be going back.

Nice as they are, they're not REmake. That game still holds up graphically to this day.
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Old 04-25-2014, 10:36 PM   #7952
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Nice as they are, they're not REmake. That game still holds up graphically to this day.
One of my all-time favorites, easily. I bought a GameCube again just for that game.

Getting some NBA 2k2 fired up tonight in honor of the playoffs.
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Old 04-26-2014, 07:05 PM   #7953
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Yoshi's New Island is nowhere as disappointing as reviews make it out to be. I don't know if I went into it with my expectations lowered but it is very fun so far.
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Old 04-29-2014, 02:09 AM   #7954
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Is there such thing as good frustration? That seems...weird.
There is. When a game is challenging enough to be irritating, but not so irritating that it kills your desire to play.
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Old 05-02-2014, 06:28 PM   #7955
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Just picked up Mario Golf World Tour. I sunk fourteen hours into the demo according to the play log, which is ridiculous for a demo for me.
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Old 05-04-2014, 01:45 AM   #7956
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I rocketed through Child of Light after two late night sessions. Really great game. Nearly impeccable combat system, gorgeous visuals, fantastic music. It has some half baked mechanics, like the occuli system, but it's one of few flaws. Story takes too much of a backseat for an RPG, but what's there is decent. I fully recommend it.
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Old 05-04-2014, 07:56 AM   #7957
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I downloaded Earthbound to the Wii U from the Nintendo eShop.
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Old 05-04-2014, 01:27 PM   #7958
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About 4 hours into Child of Light (PS4), going to work on Kirby 3DS while at work this week.
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Old 05-04-2014, 01:42 PM   #7959
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What do you think of Child of Light so far? Interested in hearing some opinions about it.
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Old 05-04-2014, 01:57 PM   #7960
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What do you think of Child of Light so far? Interested in hearing some opinions about it.
Excellent reuse of the Rayman engine, if they focused on making only RPGS from now on I'd be incredibly happy with that choice. If nothing else, hopefully Ubi will do more rpgs given that this seems to be a success for them with lots of good reviews and buzz.

So many great design choices all coming together in one affordable priced title ($14.99 for anyone not aware). Music, art, level design, sound, the rhymy style of the dialogue... They've really put together something special and unique IMO.

I'm a sucker for games with a skill grid, loved anytime Final Fantasy used it. It feels like you are constantly getting new skills, items and characters in your party so it stays interesting. Battle system is very familiar but has some twists of its own that make you really pay attention, like how you can interrupt enemies if you attack them at the right moment... and they can also interrupt YOU if you don't defend when you should. You can't just button mash your way through most battles or you'll end up taking a lot more hits.

And wow the little firefly companion is actually useful, there's a lot it can be used for.

The only thing I feel I can't really comment on yet is the oculi crafting system... i've been saving the crystals up, I need to experiment with it.
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