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Old 05-25-2003, 07:36 AM   #21
Karpo_007
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Yes split screen would work, but it wouldn't look as good.
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Old 05-25-2003, 09:01 AM   #22
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Yea split screen possibly, but it's not the best choice. Nowadays the Gamecube can support a lot of people on the same screen at a time, I don't have a number, but since it is 128 bit it should be at least 8...
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Old 05-25-2003, 09:46 AM   #23
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Quote:
Originally Posted by Karpo_007
The number of players isn't probably only 2 because of techincal limitations. It's a 3d game, how could you succesfully make the camera work if all 4 players are far away from each other?
All they'd have to do is zoom in and out. They should allow you to connect systems together to play with all four if you can't do it with one. Man, that really bites. I was hoping it would be four players. WHY WON'T THEY JUST GIVE ME MY FOUR TURTLES?!
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Old 05-25-2003, 10:03 AM   #24
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The zoom would be a problem, if area is large everything would be very small. Now connecting two consloes would be the best choice.
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Old 05-25-2003, 10:12 AM   #25
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Hey I'd be lucky if I get one friend to come over to play it with me. The last time I ever played video games with anyone was around 1999.
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Old 05-25-2003, 10:15 AM   #26
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I have many that would be intrested, I to was hoping for a 4 player game, but I understand why they made it 2 player.
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Old 05-25-2003, 10:52 AM   #27
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It's a 3d game, how could you succesfully make the camera work if all 4 players are far away from each other?
Good point. I guess they could do it like Gauntlet Legends and Dark Legacy and make it sort of an overhead game, although that wouldn't fit the turtles style.
As for zooming in and out, I think that's a good point. When I play Super Smash Bros. Melee, I can't see what I'm doing when the screen zooms out. Then again, I have poor vision anyway.
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Old 05-25-2003, 01:34 PM   #28
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You think that's hard? Try playing fixed camera mode.
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Old 05-25-2003, 01:35 PM   #29
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Well I usually don't have problems with SSBM but it's a 2d game, so it's cant really be compared With 3d it would be even harder.
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Old 05-25-2003, 01:43 PM   #30
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Yea, I rarely have problems either for SSBM.

But Nintendo is known to be good with the cameras, so if they had a later release date they could make it much better probably.
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Old 05-25-2003, 01:51 PM   #31
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Not sure about that... Camera in New Zelda can be a real pain.
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Old 05-25-2003, 07:53 PM   #32
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Hmm, I didn't get that game yet....the camera stick doesn't work right or something?
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Old 05-26-2003, 12:19 AM   #33
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Originally Posted by Stryker
well for the PS2 with the multitap but still theres only 4 turtles
Casey Jones, anybody?
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Old 05-26-2003, 12:22 AM   #34
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Quote:
Originally Posted by ben_wallace3
he was probably thinking of casey jones as the 5th
precisly

Yea, too bad about that!
Everyone knows theres 4 turtles!
It dosnt even make since to make it only 2.
Oh well, let's just hope you can play Casey in Adventure mode for a change!
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Old 05-26-2003, 12:33 AM   #35
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Quote:
Originally Posted by Tokka
Yea split screen possibly, but it's not the best choice. Nowadays the Gamecube can support a lot of people on the same screen at a time, I don't have a number, but since it is 128 bit it should be at least 8...
the most i've heard about is 16 player controller characters at a time, but thats with a LAN, so it dosen't really count.

I think split screen would make the game get confusing at times though.
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Old 05-26-2003, 12:38 AM   #36
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Originally Posted by Tokka
What the hell has been up with you lately trunks?! Is that DBZ crap getting to your head?

Anyway, Oxnard has a point, for people who dont know the NES and it's several components... **glares at gwg** they did have fourscore and satellite.
i haven't watched an episode of DBZ for like... nearly a year . I'll be nice now .

Another reason why they diden't do 4 players might be that most casual gamers, who are the core audiance now ( ), don't have the multi-taps for PS2. As PS2 is the dominant system, their going to make the game appeal to as many people on there as possible, then try to work in the other systems.
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Old 05-26-2003, 01:22 AM   #37
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Quote:
Originally Posted by Oxnard Hamster
Well like I said, I'm not 100% sure the 4 player adaptors were out before TMNT 2 and 3. I want to say no for 2, and yes for 3, but I'm not sure.
I'm horrible when it comes to remembering dates and years for some reason.
Anyway, there are 4 player games for the NES: Gauntlet 2, Super Off Road, Nintendo World Cup, Spot, Nightmare on Elm Street, and a few others.
But besides Nintendo World Cup, none of those games compare in terms of quality to TMNT 2 and 3. The graphics, sound, control, and gameplay are inferior IMO. So I guess because TMNT 2 and 3 pushed the NES to it's limits anyway, a 4 player option would be out of the question. I know in some later NES games, when the screen becomes too crowded, the game suffers from serious slowdown and graphical glitches. I assume the same would be true of TMNT 2 and 3.
But I'm by no means an expert on the technical aspects of games. What little I do know, I've picked up from others over years of posting and reading messages on various boards.
Bomberman was 4 player as well I believe (and Bomerman 2) and there were some 4 player sports games as well (football at least).

Yes TMNT 2 and 3 certainly at least seemed like they were pushing the hardware to the limits. The sprites vanish every now and then (not completely though). None the less I think they could have pulled off four player. TMNT 4 on the SNES surely could have had a four player option though.

PS2 isn't the reason that the new TMNT isn't four player believe it or not. Apparently the designers of the game thought that the new TMNT wouldn't use four player as effectly as the old series did. Instead they are trying to make each character much more individual and I hear the story mode might be different for each turtle (I assume however 1st player is). At least they can do all four turtle combo moves.
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Old 01-09-2004, 09:50 PM   #38
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Only 2.

They really shouldv'e had up to 4 players. It would be pretty fun.
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Old 01-10-2004, 08:57 AM   #39
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ya it should have been 4 players, but maybe they wil have these feature in the new game if it comes out.
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Old 01-10-2004, 08:59 AM   #40
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Hey guys, this thread is a few months old and we generally don't bring back old threads here so I am going to lock it.
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