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#1 |
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Foot Elite
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2013
Posts: 3,117
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Would you like to see Rocksteady Games work on a TMNT game next?
Being a huge fan of the Arkham games (sans Origins), I've always wanted to see them try and tackle a TMNT game in this style.
Would you guys like to see it happen? |
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#2 | |
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Annalist
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Posts: 16,435
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Quote:
2003, IDW, or Mirage? Absolutely. Fred Wolf or 2014? No way. Nick? Only if they made the Turtles less middle-school...
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#3 |
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Foot Elite
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2013
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I was thinking more along the lines of either Mirage or IDW but using the 2k3 voices actors for the turtles. Just like the Arkham games were based on the comics but utilized 2-3 voice actors from the DCAU.
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#4 |
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Hench Mutant
![]() ![]() ![]() ![]() ![]() Join Date: Nov 2012
Posts: 458
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The Arkham games are bit too gritty and stealthy for my tastes to act as a template for TMNT games. Also, I feel that the Freeflow combat system wouldn't work if the action is going to be composed of fast paced martial arts. I'm not really a fan of the combat system either, because in my opinion there are too many interruptions and slowdowns.
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#5 |
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40 Years of TMNT
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Location: Shell-Ri-La
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...But the TMNT fundamentally are stealthy & gritty.
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#6 |
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Annalist
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Posts: 16,435
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Exactly! Do not be fooled by the Platinum Dunes steroid-users!!!
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#7 |
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Banned
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Never happen, but sure, that'd be good.
The only TMNT games we're ever going to get are going to essentially be "rip-offs" of other series, at best, so the two best I could think of "borrowing" from would be the Arkham games, and the Metal Gear Solid games. Either of those would be fine. |
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#8 | |
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Annalist
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Quote:
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#9 |
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Banned
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Location: nWo Country
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Yeah, just makes too much sense and would take too much work.
I'm "fine" with button-masher beat-em-ups, but knowing with 99% certainty that's all we'll ever get from a TMNT game is a little disheartening. |
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#10 |
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The Agenda of Existing
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Location: Vikingland
Posts: 14,596
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Why not, that's what Red Fly Studios tried to mimic. Someone a bit more competent taking over future OotS games would have been pretty nice.
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#11 |
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Jedi Master
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A better question is,who would not want it? For me personally, I would love a more mature 1987 cartoon take on a game especially by the fittingly named Rocksteady.
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Michelangelo: This looks like a job for the Teenage Mutant Ninja Turtles! Raphael: Sheesh, Mikey this ain't a cartoon! |
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#12 |
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Hench Mutant
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What I meant to say was that TMNT is not Batman and I don't want it to be. Maybe I'm just used to the beat 'em up games from before. Yes, they are ninjas, so obviously they should be stealthy, but I don't think I would enjoy that for large portions of the game.
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#13 | |
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Banned
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Quote:
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#14 |
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Overlord
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The IDW universe would fit in perfectly since its darker but has all the characters of the cartoons in it.
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#15 |
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Foot Soldier
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Location: Toronto, Canada
Posts: 122
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OoTS is a good starting point for a developer to make such a game...would have been nice had Activision put some money, time and a better studio behind that title. It had potential to be good, but I guess they would instead rather crank out as many side scroller rehashes based on the Nick show as possible.
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#16 |
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Banned
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It IS pretty good, it's just "less good" than it could have been if it did indeed have all those resources behind it. But it's good.
Either way, in all likelihood it's the best modern TMNT game we're ever going to see, so, I'm not saying "just take whatever," but I am saying, it's not bad at all and it might be better to appreciate it for what it is rather than mourn it for what it was never going to be, and be thankful it was even as good as it is. TMNT is never going to get a blockbuster game. That's the reality of it. It's a kid's franchise; kids' games are by definition of mediocre-to-terrible quality. Even the best TMNT game by most people's standards, "Turtles In Time", can be ripped through in about 20 minutes by ferociously spamming the attack button, even on the highest difficulty. That's considered the "gold standard" in TMNT games, and really, other than being TMNT, objectively it's not super-special. So yeah, I have a little more appreciation for OotS than some. Because it's really pretty decent, and it's as good as we're ever going to get. I'd rather enjoy it than cry about it not being better, that's just impossible. It was never going to be any "better" than the game we got, other than a sequel that's 99% the same and slightly less buggy. Oh well. |
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#17 |
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Y'all need Jesus
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Location: New Jersey
Posts: 8,938
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Nah, I wouldn't be into it. The Arkham games are OK but they could be better.
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#18 | |
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Foot Soldier
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Location: Toronto, Canada
Posts: 122
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I can live with some of the glitchyness, I just wish it had more polish because for the most part it is a pretty ugly game considering the hardware it was made for. The cut scenes were lazy, and would have benefited from actual 3D character models and motion but you cant expect too much for a DL title. Not sure if I'm in the minority but I actually liked the way the turtles looked, and was sincerely hoping they would use those likenesses in the newest movie...but yeah, that didn't happen.
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#19 |
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The Agenda of Existing
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OotS was great in every respect besides the wonky gameplay, bugs and subpar comic panels for cutscenes when the Turtle models are rigged to be lip-synced, since they actually lip-synced the banter the Turtles do in-game. And no local 4 player storymode, which sucks.
Love the visual style and designs in that game. |
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#20 | |
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Foot Soldier
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Location: Toronto, Canada
Posts: 122
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Quote:
Gameplay makes a game, and with so many glitches and bugs the game seemed broken at times. I never hit a critical glitch that prevented me from advancing but it was annoying none the less. Had the game been tested half as much as a descent disk based title OoTS could have been much more memorable. |
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