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Old 02-12-2015, 09:44 AM   #41
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It's a very special kind of person who gets annoyed or offended at that term being used.
Where I come from, it's very disrespectful to refer to others as "kid".

On another note, we should be getting more info today at some point.
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Old 02-12-2015, 10:25 AM   #42
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You must come from a very uptight place.
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Old 02-12-2015, 10:49 AM   #43
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I like being referred to as "kid", personally. I think it's cute.
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Old 02-12-2015, 11:08 AM   #44
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Where I come from, it's very disrespectful to refer to others as "kid.
Where exactly do you come from where it's "very" disrespectful? Seems like a real fun place.

I use it as a term of endearment and/or as a way to refer to a group of people in a relaxed manner. Sorry if that bugs you, but that's how it is. In my neck of the woods we find it pretty pathetic when people use terms like "what the shell" in normal conversation, especially people over the age of 12, but I don't harp on people about it.
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Old 02-12-2015, 01:57 PM   #45
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Where exactly do you come from where it's "very" disrespectful? Seems like a real fun place.

I use it as a term of endearment and/or as a way to refer to a group of people in a relaxed manner. Sorry if that bugs you, but that's how it is. In my neck of the woods we find it pretty pathetic when people use terms like "what the shell" in normal conversation, especially people over the age of 12, but I don't harp on people about it.
Juts trying to keep it clean, there are younger users on this forum. It takes a lot to bug me, so don't worry about it. Lets move past this BS.

Here are some concept pics of villains, and a tree lol





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Old 02-12-2015, 03:11 PM   #46
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Juts trying to keep it clean, there are younger users on this forum.
F*ck ass sh*t bitch.


Atleast I got that out of my system.
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Old 02-12-2015, 04:11 PM   #47
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Juts trying to keep it clean, there are younger users on this forum.
Which would make them literal kids, right?

Noooot sure I like. Might grow on me after I see them in action/in their environment, but for now, it's not something I'm fond of.
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Old 02-12-2015, 04:15 PM   #48
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Banjo-Kazooie and Banjo-Tooie are my all time favorite video games. Classic Rare put out hit after hit so I absolutely can't wait to see where they take this.

I know a lot of people disliked DK64 but personally I loved it. As a fan of collectathons, I personally enjoy it (still do) immensely. It's not quite on the levels of the two Banjo games, or perhaps Conker's Bad Fur Day, but what is?! My only gripe with 64 was Tiny (and to an extent Chunky) being playable over Dixie (and Kiddy).
I can't believe people hated DK64. It is my favorite of the Donkey Kong games.
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Old 02-12-2015, 07:15 PM   #49
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Screw the haters, I love it!
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Old 02-12-2015, 11:51 PM   #50
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Well I'm cautiously optimistic. First I think the most important factor is who exactly are these "ex-Rare" employees, because I'm sure Rare had tons of them so being ex-rare doesn't mean they were making good stuff. The teaser image is awesome however it relies heavily on nostalgia which isn't a good sign but counting it's not being crowdfunded it takes a little worry off of the project. I just hope they don't rely heavily on nostalgia though, I mean it's already going to be a turn off no matter what when they reveal the main characters since they'll be nothing like Banjo Kazooie, if they go too strange then fans will get mad and if they do something too similar with another anthropomorphic animal it might just be seen as a cheap rip off, so the design has to be very well done to appease both sides. I personally love and remember fondly the "collectathon" open 3D world platformers and miss them so I'm glad this is a return to norm.

As far as Donkey Kong 64, i had a friend who was more of a casual gamer but he swore by the game and would always mention dozens of reasons of why it was better than either B-K game. Personally I never finished it and I don't think it was necessarily a bad game but by that point we had already had plenty of those type of 3D platformers by many companies, sure only SM64 and BK were amazing but that was the problem. SM64 is great in its own right and easily the best 3D platformer on the N64. BK was the DKC of the N64, it was similar to SM64 something new to the table, looking back it wasn't as good as SM64 but at the time it felt like it was just like DKC felt like it was better than SMW. Even if DKC/BK weren't as good as SM64/SMW looking back they were still great games. BK just had so much stuff, music, humor, secrets and love poured all over it. DK64 isn't necessarily a bad 3D platformer it just wasn't made with the same care, it was obvious Banjo was Rare's new "go to" franchise and DK64 was only a project they had because they made the DKC games. The different characters just didn't make up for how fun it was to play as both Banjo and Kazooie so most characters felt flat. They went overboard with the things you needed to find, and showed that bigger wasn't always better. The story and music just weren't as well written or clever as they were in BK. The game just wasn't made with the same love that BK got. BT came out only a year later and it was a much better game, sadly it still upped the things you needed to collect and the larger worlds weren't necessarily better either but they still weren't as tedious as some parts of DK64. The humor was still there and so was the music, while BT wasn't as great as it could've been or as good as BK it was still a pretty fun game and worthy successor. I would still consider DK64 to be the fourth best 3D platformer on the system only being beaten by SM64 and the two BK games.
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Old 02-13-2015, 01:41 AM   #51
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Originally Posted by LeotheLateBloomer View Post
Screw the haters, I love it!
ditto

Quote:
Originally Posted by sdp View Post
Well I'm cautiously optimistic. First I think the most important factor is who exactly are these "ex-Rare" employees, because I'm sure Rare had tons of them so being ex-rare doesn't mean they were making good stuff. The teaser image is awesome however it relies heavily on nostalgia which isn't a good sign but counting it's not being crowdfunded it takes a little worry off of the project. I just hope they don't rely heavily on nostalgia though, I mean it's already going to be a turn off no matter what when they reveal the main characters since they'll be nothing like Banjo Kazooie, if they go too strange then fans will get mad and if they do something too similar with another anthropomorphic animal it might just be seen as a cheap rip off, so the design has to be very well done to appease both sides. I personally love and remember fondly the "collectathon" open 3D world platformers and miss them so I'm glad this is a return to norm.

As far as Donkey Kong 64, i had a friend who was more of a casual gamer but he swore by the game and would always mention dozens of reasons of why it was better than either B-K game. Personally I never finished it and I don't think it was necessarily a bad game but by that point we had already had plenty of those type of 3D platformers by many companies, sure only SM64 and BK were amazing but that was the problem. SM64 is great in its own right and easily the best 3D platformer on the N64. BK was the DKC of the N64, it was similar to SM64 something new to the table, looking back it wasn't as good as SM64 but at the time it felt like it was just like DKC felt like it was better than SMW. Even if DKC/BK weren't as good as SM64/SMW looking back they were still great games. BK just had so much stuff, music, humor, secrets and love poured all over it. DK64 isn't necessarily a bad 3D platformer it just wasn't made with the same care, it was obvious Banjo was Rare's new "go to" franchise and DK64 was only a project they had because they made the DKC games. The different characters just didn't make up for how fun it was to play as both Banjo and Kazooie so most characters felt flat. They went overboard with the things you needed to find, and showed that bigger wasn't always better. The story and music just weren't as well written or clever as they were in BK. The game just wasn't made with the same love that BK got. BT came out only a year later and it was a much better game, sadly it still upped the things you needed to collect and the larger worlds weren't necessarily better either but they still weren't as tedious as some parts of DK64. The humor was still there and so was the music, while BT wasn't as great as it could've been or as good as BK it was still a pretty fun game and worthy successor. I would still consider DK64 to be the fourth best 3D platformer on the system only being beaten by SM64 and the two BK games.
You make some interesting points.
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Old 02-13-2015, 03:39 AM   #52
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Do you guys see the old Rare bouncing back up for Microsoft and do you think Nintendo will consider purchasing this new company at some point?
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Old 02-13-2015, 07:18 AM   #53
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Do you guys see the old Rare bouncing back up for Microsoft and do you think Nintendo will consider purchasing this new company at some point?
Hope so, Nintendo would be a great home for them.

Not sure about Rare, it could go either way. They have not done anything in so long and most of all the original people that made these great games have moved on. They do however have all the tools at thier hand to make more great games. Only time will tell.
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Old 02-14-2015, 02:40 AM   #54
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I love collect-a-thons. I still play through Banjo-Kazooie and Banjo-Tooie at least once a year. I'd be extremely excited if that's what it turns out to be. I haven't played a new one in a while.
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Old 05-01-2015, 12:32 PM   #55
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https://www.kickstarter.com/projects...mer-rare-vival

So they finally revealed the game and the kickstarter already met its goal. The game has peaked my interest but I'm still cautiously optimistic, it's more than just a spiritual sequel to Banjo Kazooie, it's looks like a blatant copy and I'm not sure how I feel about that. That's one of the reasons I didn't pledge for Mighty No.9 and after looking at how that project is coming along I'm glad I didn't pledge and I probably won't for this one but if it gets good reviews I'm definitely in. It's relying heavily on nostalgia, I hope the logo is changed since it's Fanfic looking. The characters/humor/music seem great and on par with something from BK if it had continued, the levels look a little boring but I'm guessing the game is still in early development so I'll see how it goes.

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It's only confirmed for PC so far, which means I immediately don't give a sh*t.
I'm curious as to why? Having a PC release somehow makes it a 'lesser' game? I used to have a similar train of thought years ago because of a flood of indie titles that weren't bad but just mediocre but I don't feel that way anymore.
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Old 05-01-2015, 01:18 PM   #56
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No, it's because my PC is years old at this point and I don't care to get a new one. I'm passed the point of wanting to deal with the hassles of PC games as well. I had time to mess around with that kind of stuff years ago, but no longer.

Anyways, they announced this is coming to consoles too, so I'm way more excited for it. I almost dropped the $500+ for the N64 cart before I came to my senses. I think I'll watch it for a bit before contributing, because I've been annoyingly burned on Kickstaters who introduce far more interesting rewards further into their campaign, but I definately will.

Edit: This is awesome lol

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Old 05-01-2015, 01:35 PM   #57
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I wish some of the stuff wasn't actually digital. Wouldn't ming a real copy of that art book. I am going hand out some cash on monday I think.

Can't wait for them to reach the "co-op" goal. I wonder what the other character would be???? Hopefully not a second Yooka and Laylee, in a different colour
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Old 05-01-2015, 02:57 PM   #58
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I wish some of the stuff wasn't actually digital. Wouldn't ming a real copy of that art book.
Same. I also wish they weren't so insanely steep. I backed Mighty No. 9 at the physical level to receive the legit box and stuff, but it was like $80 after shipping and conversion. It's like $130+ for me to get a physical PC copy of this, which is totally not worth it. I kind of hope a pub swoops in and decides to bank roll at least a limited physical release. We've seen that happen more and more recently and this is definitely the biggest KS hit there's been in awhile.

The music they have on their Kickstater is amazing. Kirkhope just basically doing Banjo-Kazooie and David Wise killing it as always. I've listened to both like 10 times already.

Also, holy sh*t at the donations already. They've reached nearly half of their stretch goals and it hasn't even been 4 hours year. I kind of wish they moved the "simultaneous console launch" stretch goal up above stuff like coop and multiplayer, but I'm also sure they'll reach that goal anyways. Hype as sh*t to see my favourite genre being rep'd so hard right now. This stuff isn't dead, it's just that no one has bothered to make it! Shooter fatigue is real!

And this looks too perfect. It looks so right that it almost seems like a game from another reality.

Spoiler:
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Old 05-01-2015, 03:14 PM   #59
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Same. I also wish they weren't so insanely steep. I backed Mighty No. 9 at the physical level to receive the legit box and stuff, but it was like $80 after shipping and conversion. It's like $130+ for me to get a physical PC copy of this, which is totally not worth it. I kind of hope a pub swoops in and decides to bank roll at least a limited physical release. We've seen that happen more and more recently and this is definitely the biggest KS hit there's been in awhile.

The music they have on their Kickstater is amazing. Kirkhope just basically doing Banjo-Kazooie and David Wise killing it as always. I've listened to both like 10 times already.

Also, holy sh*t at the donations already. They've reached nearly half of their stretch goals and it hasn't even been 4 hours year. I kind of wish they moved the "simultaneous console launch" stretch goal up above stuff like coop and multiplayer, but I'm also sure they'll reach that goal anyways. Hype as sh*t to see my favourite genre being rep'd so hard right now. This stuff isn't dead, it's just that no one has bothered to make it! Shooter fatigue is real!

And this looks too perfect. It looks so right that it almost seems like a game from another reality.

100% agree with, I been listening to the tracks since they were posted. Amazing!
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Old 05-01-2015, 03:34 PM   #60
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Well, I just broke. Backed it at the $270USD level to get a signed physical copy of the game, all the digital stuff, the CD soundtrack, artbook and retro manual. DON'T CARE! I BLAME IT ON DAVE F*CKING WISE!
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