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#241 |
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Overlord
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2004
Posts: 43,888
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Yes, of course.
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#242 |
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Stone Warrior
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2013
Location: Texas
Posts: 580
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So why do you guys think they haven't announced this yet
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#243 |
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Like, stupid rich.
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2003
Location: The Rawkzone
Posts: 2,808
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Maybe wait until close to the new movies release date to start the hype train? Dunno :/
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#244 |
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Overlord
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2004
Posts: 15,719
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Kinda dont care until i actually get to see it. Just been burned too many times no matter what company takes the helm. At this point even capcom can make a TMNT vs Street Fighter and still manage to **** it up.
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"I was down with TMNT once, but then they changed what TMNT was. Now what I was down with is no longer TMNT and what TMNT now is seems weird and scary. And it'll happen to YOU." Check out my blog for Comic Reviews and other things. https://markepicblogofrandomness.blogspot.com/ I also started The AEW Crew, the All Elite Wrestling Fan Club! https://www.facebook.com/groups/637508120044168/ |
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#245 |
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Detoxed Member
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: Tokio, Italy
Posts: 11,222
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![]() ![]() ![]() ![]() ![]() I'm not a fan of the IDW designs, the graphics look great, too bad about the character models though. |
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#246 | |
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Mutant Tiger
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2002
Location: Hialeah, Florida, USA
Posts: 14,165
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Quote:
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#247 |
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無問題
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2004
Location: Moesko Island, WA
Posts: 14,348
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There's nothing wrong with the character models....
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#248 |
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Mutant Tiger
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2002
Location: Hialeah, Florida, USA
Posts: 14,165
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Yeah the models look right out of the IDW comics, these look fantastic.
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#249 |
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Banned
![]() Join Date: Mar 2003
Location: nWo Country
Posts: 27,703
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I dig that.
Anything but Nick and Bayturtles. Yuck and Double-Yuck. This is like a godsend. To clarify, there's nothing really wrong with the Nick designs, but it's far from my favorite version, I'm sick of seeing it, and the games based on it have been lackluster. So the more distance between that and this, the better. |
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#250 |
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無問題
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2004
Location: Moesko Island, WA
Posts: 14,348
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Yeah, even if someone does not like the design there's nothing wrong with the models.
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#251 |
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40 Years of TMNT
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Location: Shell-Ri-La
Posts: 26,956
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Looks good to me.
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#252 |
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Thug
![]() ![]() ![]() Join Date: Dec 2015
Posts: 58
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I really hope if this sells well they will do a sequel. I know its way to early to be thinking about that but I just have faith it will be good. Just like how I hope platinum works on a transformers devastation sequel. I am judging this only on how much fun I had with their previous games, if the game turns out to be bad that is a different story.
Last edited by Maelxich; 01-15-2016 at 11:40 PM. |
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#253 |
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Thug
![]() ![]() ![]() Join Date: Sep 2015
Location: Columbia,MD
Posts: 79
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The only thing I don't really get is why the turtles' weapons are giving "color-coded" auras, as well. How much color-coordinating do you need, when the turtles themselves already look different!?
Otherwise, I'm liking what I'm seeing. But REALLY wish Activision would do more with what's becoming the worst kept secret in gaming, now. Even if you plan to not release the game until around the time of the second Bayformers movie, you can at least take this time to make the minimal bit of advertising. I mean, unless you really are content to have "fans" and a few media outlets online do the advertising for you.
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Proud Member Of the Triceraton Republic |
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#254 |
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Banned
![]() Join Date: Mar 2003
Location: nWo Country
Posts: 27,703
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Sometimes you're a harmless simpleton and others you're just an idiot.
EDIT: That was at CyberCubed, who deleted his post about the Turtles' noses, apparently. How bizarre. Last edited by Leo656; 01-17-2016 at 02:39 AM. |
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#255 | |
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Stone Warrior
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2013
Location: Texas
Posts: 580
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Quote:
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#256 |
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Mad Scientist
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Posts: 1,090
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Are those two different foot ninjas, or are one of them supposed to be the Savate?
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Final Boss of translation group Opentrain. We do videogame comics and TMNT stuff. http://opentrain.theyear199x.org/ |
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#257 |
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Mad Scientist
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2002
Location: The Netherlands, Rotterdam
Posts: 1,888
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I already had high hopes, but this looks great!!! I see they have glowing weapons in all the screenshots. I hope it's just the 'turbo-mode' or maybe you can choose to switch it off/on.
I love the IDW look, so this really gets me on the Hype-train alright! This is coming out in the fall right? Or this summer cause of the movie release? |
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#258 | |
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Stone Warrior
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2014
Location: Portugal
Posts: 884
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Quote:
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Life at best is bittersweet Last edited by DevilSpooky; 01-16-2016 at 02:05 AM. |
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#259 | |
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Mad Scientist
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2002
Location: The Netherlands, Rotterdam
Posts: 1,888
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Quote:
I am very, VERY curious about the voice casting for this game now. |
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#260 | |
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Stone Warrior
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2014
Location: Portugal
Posts: 884
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Quote:
But yeah, really curious about the voices as well, the Nick ones while good don't work with these designs, seriously, you imagine this Bebop sounding like Nick's? ![]()
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Life at best is bittersweet |
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