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Old 09-16-2005, 10:52 AM   #61
Kid Icarus
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Once again, developers can use the Nintendo Gamecube controler. That's why there's those four ports on top of the system, as seen here .

Also, we have this quote from an interview:

Eurogamer: How is the controller going to work with games that aren't designed specifically for the Revolution - multi-platform titles and so on?

Jim Merrick: We're producing a classic-style expansion controller, based on traditional designs like the Gamecube controller. It's like a shell with a hole in the top into which you slot the freehand-style controller, and then you can play third-party ported games, and retro Nintendo games you've downloaded.


As I pointed out to Barkworm, there is not a single function a PS3 controler has that a Gamecube controler can't preform.

As far as totally changing the way we play games... The NES did that as well. Before you had one joystick and one button. Then it was a joystick and a number pad.

This is like the DS. You have your D-pad and 6 buttons, but then you can also choose to design games around the touch screen and/or mic. You can use both screens, or just use one. hell, you can even choose if your game's going to use both processors or not.

Developers like choices, people. Nintendo's given them plenty now.
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Old 09-16-2005, 11:09 AM   #62
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Huh? So you swing the controller around or something? Bear with me, I only just got online, and I'm kinda overwhelmed. It sounds pretty weird, but I'm sure some awesome things could be done with it. There's still some things I don't quite understand, and I'm not 100% convinced just yet, but it does look cool.

Like TMB said, they definately need to include a 'normal' controller in the standard package though. I think a lot of gamers will be scared off otherwise, as well as developers that won't want to make 'weird' games for a 'weird' system with a 'weird' controller.

As for MGS4, it looks pretty good. Snake as an old man could work, but not with that design. It just looks too...smooth or something.

And Otacon does look like Kurt Russel.
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Old 09-16-2005, 12:38 PM   #63
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I was pretty confused about it too, but then I saw that small demo video Nintendo showed. Boy, when that guy was using the right hand controller like it was a flashlight, to look around in some spooky game, while controlling movement with the analog stick...that got me thinking. Then when it showed the other dude swinging the remote around to those Zelda-esque sword sound effects...DAMN!

One thing I still don't understand is the depth preception of the controller. I understand you can move things backwards and forwards depending on your distance from the TV, but does that mean for games where that function is implimented that I have to get up from my couch and move?...cause I don't want to.
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Old 09-16-2005, 12:43 PM   #64
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Quote:
Originally Posted by Barkworm
You mean Hideo Kojima, right?
yes I do, but I'm sure Eiji Aonuma loves the Revolution, too.
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Old 09-16-2005, 01:02 PM   #65
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Quote:
Originally Posted by Peanut
but does that mean for games where that function is implimented that I have to get up from my couch and move?...cause I don't want to.
Lazy bastard
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Old 09-16-2005, 01:05 PM   #66
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Im worried about my niche of games.

how the hell are my beloved wrestling games gonna function with the new controller?
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Old 09-16-2005, 01:09 PM   #67
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I just realised Nintendo has a very good chance of coming out 2nd or maybe even 1st this coming generation, infact, Sony may end up coming 3rd. The Xbox 360 will be out this Christmas, so many people are going to buy it. Then, around fall next year, they'll have a choice. That is whether or not they buy a console which delivers the same experiences as their Xbox 360's for around $400 or they could buy the Revolution (which should be far cheaper) and have totally new experiences. So many people should logically choose a Revolution rather than a PS3.

And Stryker, don't forget that the Revolution will also support Gamecube controllers, so if manufacturers are too puzzled about how to port Madden 2008, FIFA 2008 or WWF games, they can just use that.
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Old 09-16-2005, 01:26 PM   #68
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Quote:
Originally Posted by Stryker
Im worried about my niche of games.

how the hell are my beloved wrestling games gonna function with the new controller?
How could they not function? Think about this...

You use the analog stick to move your wrestler. quickly tilting your "remote" to either the left or right would cause your wrestler to run in that direction. Strong and weak attacks can be assigned to the various other buttons. Now, you use the A button to grapple. Here's where it gets awesome. Imagine grappling your opponent with A, then using anything, a button, the analog, to go into a move "set up". Let's use a suplex for this example. You push up on the analog stick, while in a grapple, to set up your opponent in the suplex. You then use the "remote" sensor to quickly pull up, on the screen your wrestler will actually attempt to lift your opponent off their feet and into the air. Say your opponent struggles to get down, so you jerk up on the remote again, maybe even faster now. He finally gets into the air, and you hold the remote sensor up for a nice round 5 seconds, then you fling it down quickly to drop your opponent and deliver a brutal stalling suplex.

This control scheme adds a WHOLE NEW LEVEL of interaction with games. You won't just be pushing A to grapple, then a direction to perform a move, you can no perform the move yourself!

Of course, they could always just make the game using the add-on controller Iwata was talking about. The one you slot the "remote" into to play games normally, but with tilt functions and what not.

EDIT: And I just thought of this! Imagine using the bow in Zelda! You have your bow equipped. You bring your "remote" to a certain proximity of the screen and then you slowly, or quickly, pull the remote back towards you, as if drawing a bow string, then you push A and BAM! Flying arrow! GOD DAMN! Imagine firing off arrows at tons of foes as they approach, then quickly switching to your sword and slashing the crap out of them as they come running at you!

I'm actually beginning to understand all the amazing possibilites this new control scheme provides. It truly IS a revolution!

Last edited by Peanut; 09-16-2005 at 01:34 PM.
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Old 09-16-2005, 02:08 PM   #69
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I guess this new controller will be the end of daylong playing-orgies...

I seriously can't imagine anyone to be hopping around all day (Hey, ever played Zelda straight through?) and hitting everybody in the room to death, just to get Link through his newest adventure.

Nu-uh...

I also don't see why anyone would want to, after a day of hard school/work, jump around in the room, killing the person next to him/her just to play Street Fighter or whatever.

But, tht controller itself is a nice gimmick, they should offer that thing as a sort of alternate-controller.

EDIT: The possibilities are endless, but possibilities isn't what counts. It's the player that counts, after all.
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Old 09-16-2005, 02:27 PM   #70
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There's no jumping around involved...
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Old 09-16-2005, 03:30 PM   #71
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Quote:
Originally Posted by Dinny
So many people should logically choose a Revolution rather than a PS3.

And Stryker, don't forget that the Revolution will also support Gamecube controllers, so if manufacturers are too puzzled about how to port Madden 2008, FIFA 2008 or WWF games, they can just use that.
Yeah, but you forget, the majority of people on this earth are just plain stupid rather than logical. They buy what hype tells them to, then they live with it. Nintendo's going to have to market this like never before. Only then, will people try to understand it.

And I'm thinking we'll see a lot of third parties just using the Gamecube-esque controller thr system comes from because they're lazy cranks. They'll probobly use the new abilities as an after thought until a year or so passes, then the really new/good stuff will start to flow, just like DS.

Mario will probobly use the new controls, Miyamoto's new franchise definately will, they should be a third party game that does as well. Smash Bros will probobly use traditioonal control ond the Wi-Fi (they best not mess with Smash Bros as a fallback), and then there will be a drout of stuff for a while. After that, the reeeeally good stuff should start comming.

Oh, and I expect a lot from this Mario game. This Mario not only has to set a new standard of play...it's also got to erase the past 4 years of Mario Parties, Mario Golfs, and NBA street Mario editions that have rotted my perception of the franchise. No more mascot ********. I want some truly original Mario stuff with the classic Mario feel. However it plays, and whatever new functions it has, I expect it to feel like classic Mario. No more waxy pale washed out Mario Sunshine style. If Nintendo is starting freash, so should Miyamoto. Mario needs to take two steps backward to take a leap forward. I'm expecting a damn lot from Mario 128, because it's got to show us what this thing is capable of. Just like always. I have faith in them to deliever. I mean, they made a mcahine that's capable of things I could have never imagined. I'm just looking forward to seeing how they exploit this thing that's sexier than an Ipod Nano.

Quote:
Originally Posted by Peanut
How could they not function? Think about this...

You use the analog stick to move your wrestler. quickly tilting your "remote" to either the left or right would cause your wrestler to run in that direction. Strong and weak attacks can be assigned to the various other buttons. Now, you use the A button to grapple. Here's where it gets awesome. Imagine grappling your opponent with A, then using anything, a button, the analog, to go into a move "set up". Let's use a suplex for this example. You push up on the analog stick, while in a grapple, to set up your opponent in the suplex. You then use the "remote" sensor to quickly pull up, on the screen your wrestler will actually attempt to lift your opponent off their feet and into the air. Say your opponent struggles to get down, so you jerk up on the remote again, maybe even faster now. He finally gets into the air, and you hold the remote sensor up for a nice round 5 seconds, then you fling it down quickly to drop your opponent and deliver a brutal stalling suplex.

This control scheme adds a WHOLE NEW LEVEL of interaction with games. You won't just be pushing A to grapple, then a direction to perform a move, you can no perform the move yourself!

Of course, they could always just make the game using the add-on controller Iwata was talking about. The one you slot the "remote" into to play games normally, but with tilt functions and what not.

EDIT: And I just thought of this! Imagine using the bow in Zelda! You have your bow equipped. You bring your "remote" to a certain proximity of the screen and then you slowly, or quickly, pull the remote back towards you, as if drawing a bow string, then you push A and BAM! Flying arrow! GOD DAMN! Imagine firing off arrows at tons of foes as they approach, then quickly switching to your sword and slashing the crap out of them as they come running at you!

I'm actually beginning to understand all the amazing possibilites this new control scheme provides. It truly IS a revolution!

Couldn't have said it better. Man, the ideas are really starting to flow now. I usually fear change, but DS taught me otherwise. This is going to be so kickass it's not even funny. I've never been so hyped for a console ever. Hell, I thought the hype would die after they showed the controller. Now it's just more exciting as I think about it. I'm glad 360 is comming out first. That way I can enjoy it pleanty before Revolution because there is going to be such a massive deference between them. Nothing can compete with this level of originality. Nintendo's got balls, I'll say that.

That Zelda example has me drooling.
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Old 09-16-2005, 03:45 PM   #72
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Quote:
Originally Posted by Dinny
I just realised Nintendo has a very good chance of coming out 2nd or maybe even 1st this coming generation, infact, Sony may end up coming 3rd. The Xbox 360 will be out this Christmas, so many people are going to buy it. Then, around fall next year, they'll have a choice. That is whether or not they buy a console which delivers the same experiences as their Xbox 360's for around $400 or they could buy the Revolution (which should be far cheaper) and have totally new experiences. So many people should logically choose a Revolution rather than a PS3.
You have to be kidding me, I dont see MGS4 going to the revolution any time soon, not getting a PS3 is a crazy idea.
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Old 09-16-2005, 09:19 PM   #73
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I need an Xbox 360 by the time Rumble Roses XX is released.

I heart Rumble Roses.
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Old 09-16-2005, 10:02 PM   #74
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Old 09-16-2005, 10:14 PM   #75
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Ah....sweet i haven't been this amped for a nintendo release since N64
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Old 09-17-2005, 12:56 AM   #76
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Aaaah, that's just awesome. It looks a little awkward but who cares.
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Old 09-17-2005, 01:06 AM   #77
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The remote can sense *tiny* movements. Why the hell would you wave your arm around like a madman?

You guys are acting like with this all of your old games are just gonna burst into flame. Video games have needed a change like this for 15 years now people. True gaming. Not just how things look or sound, but how we play. The analog stick was a small step compared to what this is going to offer.

Besides this controller, the next get has left me completely unimpressed. I've had these same games for ten years now. I want something new, damnit. The DS has shown that new controll methods really are the future of games, not being able to pump a bazillion polygons a second (anyone notice though, the PS3 *still* doesn't have anti-alising? with all the processors in there, why the **** not Sony?).
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Old 09-17-2005, 01:24 AM   #78
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Dude, dude!

Breathe IN!

Breathe OUT!

And now look around. The responses to this little thing are almost completely positive! Now that I've seen the Wavebird shell, I'm almost coverted. All I need now is to see some GAMES.
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Old 09-17-2005, 01:40 AM   #79
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Yeah games are all I'm waiting for now. it looks really awesome on paper, I hope thye can pull it off this well. I like the thought of being able to use both a standard, and new style controller, depending on what game you are playing.
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Old 09-17-2005, 02:10 AM   #80
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Quote:
Originally Posted by major pain
You have to be kidding me, I dont see MGS4 going to the revolution any time soon, not getting a PS3 is a crazy idea.
Maybe, but Hideo Kojima loves the Revolution, so maybe we'll be seeing an all new Revolution only MGS.
Also, if you still don't understand the controller, this should help clear a few things up http://cube.ign.com/articles/651/651559p1.html
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