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Old 07-23-2006, 07:04 PM   #1
Gokhan
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Bad news about the game........

While its good news hell great news to hear about the game i recently discovered some bad news about it.


ITS ONLY 1 PLAYER!!!!!! NOOOOOOOOOOOOOOO

I was watchin the makin of the game again for the 100th time an if u listen to the guy talk he says u tag in an out to get the full benefits of each turtle an use them as a family.

And if you watch at the end u see don come in for leonardo an leo leaves as if they are tagging out
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Old 07-23-2006, 07:11 PM   #2
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Yep, it for one player only. This means that the player can use all of the turtles cooperatively as a unit/family.
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Old 07-23-2006, 07:48 PM   #3
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Damn, that's really lame. Come on, a TMNT game needs a co-op mode!
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Old 07-23-2006, 07:55 PM   #4
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Co-op, hmph! All i need is my dear Raphael!
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Old 07-23-2006, 08:20 PM   #5
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That doesn't meen it's one player for sure.

They just may have only the one player section done to show.
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Old 07-23-2006, 09:59 PM   #6
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It HAS to be a one player game.

I don't see all those acrobatics and climbing working on a 2 player formula wothout slowing down the gameplay by alot.
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Old 07-23-2006, 11:58 PM   #7
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That doesn't mean anything. So the story mode is single player.

So is Ghost Recon, and Fight Night Round 3....but there's multiplayer mode. So maybe there will be for this game too. Single player TMNT games don't flow well with fans now after the last games. And switching worked fine for the other games they can do it for this one. Look at Splinter Cell, they made that co-op...

And we're talking next gen. Maybe on a Gamecube that would be an issue but not on new gear. I can have a 4 player Ghost Recon match going with no slow down and I'm playing music off my harddrive as I do it.
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Old 07-24-2006, 01:54 AM   #8
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Actually, the GC wouldn't, it's graphics chip just isn't up to the X-box's. Anyway, from the looks of things it's using parts of the Prince of Persia engine, which certainly wouldn't allow for 2-player modes. I'm not fussed. So long as the game is good I'm happy!
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Old 07-24-2006, 06:46 AM   #9
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Quote:
Originally Posted by MasterSplinter
Actually, the GC wouldn't, it's graphics chip just isn't up to the X-box's.
No kidding, that's why I said "Maybe on a Gamecube it would be a problem, but not on a 360"

And as I've said, Splinter Cell was a 1 player game they made co-op in a way you wouldn't imagine them doing so. I'm sure they can pull it off with TMNT.
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Old 07-24-2006, 03:41 PM   #10
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Quote:
Originally Posted by Spitfire666xXxXx
That doesn't mean anything. So the story mode is single player.

So is Ghost Recon, and Fight Night Round 3....but there's multiplayer mode. So maybe there will be for this game too. Single player TMNT games don't flow well with fans now after the last games. And switching worked fine for the other games they can do it for this one. Look at Splinter Cell, they made that co-op...

And we're talking next gen. Maybe on a Gamecube that would be an issue but not on new gear. I can have a 4 player Ghost Recon match going with no slow down and I'm playing music off my harddrive as I do it.
I was ONLY talking about the story mode.
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Old 07-24-2006, 05:13 PM   #11
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When you said Xbox, i though you said the first gen xbox.
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Old 07-24-2006, 08:27 PM   #12
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Well, I usually like playing Story Mode by myself, anyway, because everyone that plays with me only slows me down (I know that sounds so conceited). But I love playing other modes with multiplayer action. I'm pretty sure there will be other modes, in the game, with multiplayer action.
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Old 07-26-2006, 01:17 PM   #13
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Thats too bad about the single player aspects. I was hoping we'd get some kinda 4 turtle teamwork stealth type game to play over X-box live.
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Old 07-26-2006, 08:05 PM   #14
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Well the first tmnt game on the old 8-bit Nintendo was great...and 1player..
And I also like the idea of being one turtle-sort of a solo adventure or something..
So I think/hope for it to be a good game.....can't wait!
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Old 07-28-2006, 08:37 PM   #15
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I don't care what you guys think really..I'm looking forward to this game alot..I can't wait to see how UbiSoft handles TMNT. So far looks amazing..
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Old 07-28-2006, 08:49 PM   #16
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I think this is a nice change of pace. I'd rather have a great single player game than a mediocre co-op game because that's pretty much what's been coming out lately for license games with multiplayer though there are some exceptions.
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Old 07-29-2006, 02:36 PM   #17
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Quote:
Originally Posted by MasterSplinter
Actually, the GC wouldn't, it's graphics chip just isn't up to the X-box's.
Resident Evil 4 and Metroid Prime beg to differ, but this isn't the place for this.

And that's an easy work around... you use the PS2 models. Much lower poly count then Xbox (spelled without the hyphen, FYI) or Gamecube can push.

It's really not the GPU that'd limit that anyway, as the grahpics can always be adjusted for the platform. The data to run each character is what's important, and that would fall into the CPU and RAM.

If you haven't played the game you can't really say if it's going to be bad or good though...
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Old 08-06-2006, 06:37 AM   #18
lilonardo
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what game are you talking about?
the new turtle movie game?
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Old 08-07-2006, 10:38 AM   #19
Gokhan
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im gona play the game regardless cuz ive been a fan since late 88 early 89 when i was 2 an 3 but im just sayin the turtle brothers work great together as well as i when i play wit my brothers on the other ones
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Old 08-08-2006, 02:20 AM   #20
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Though I do think it would be fun to have the new game support a co-op mode, I just don't see how it would work with the new direction that Ubisoft decided to take the franchise in.

And I can't complain, because I really think that Ubisoft could revitalize the turtles and actually make it fun to play a TMNT game again.
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