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Old 08-27-2006, 09:20 PM   #21
jasonorme666
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I played the original on the Xbox so its graphics were better

But I know what you mean, in Battle Nexus they didnt go with the cell shaded graphics. But graphics aside I thought the original was still much more fun. More what TMNT is all about.

Battle Nexus tried to add depth into an otherwise arcade style designed engine.
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Old 08-28-2006, 07:25 AM   #22
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and the 3rd ps2 game was not.
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Old 08-28-2006, 12:00 PM   #23
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What is this stuff Turtles on the Xbox has of which the PS2 versions don't?
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Old 08-28-2006, 03:26 PM   #24
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Other than the better graphics nothing.
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Old 08-28-2006, 08:32 PM   #25
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Quote:
Originally Posted by jasonorme666
Arcade turtles in time is the best one.

Although sadly removed the mousers, roadkill rodneys, a whole level , Bebop & Rocksteady and Slash. Dispite that, still the best one.

I'm not sure if the version on mutant nightmare is as you say bad in the jumping around and kicking area. but Hyperstone heist was quite slow compared to other tmnt games with aerial attacks.
wut the heck how am i the only one who tinks this u cant liek jump kick smooth as in heist w/e um who is that gooey geek who replaced slash anyways
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Old 08-28-2006, 08:40 PM   #26
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Cement man.

Not sure if he ever made it into the cartoons.
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Old 08-29-2006, 07:02 AM   #27
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he is gay.
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Old 08-29-2006, 05:06 PM   #28
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yeah i was very dissapointed with that part of putting him in
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Old 08-30-2006, 06:57 AM   #29
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it would be sooo awesome if they released all the nes tmnt games for the ps2 or whatever.
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Old 08-31-2006, 10:02 AM   #30
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Quote:
Originally Posted by PizzaPower
Battle Nexus was the best ps2 tmnt game made, the graphics WHERE WAY better.
wut the graphics werent beter they were just diff i liked the first all it needed was 4 player
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Old 08-31-2006, 07:51 PM   #31
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Quote:
Originally Posted by jasonorme666
But I know what you mean, in Battle Nexus they didnt go with the cell shaded graphics. But graphics aside I thought the original was still much more fun. More what TMNT is all about.
Now that's where I'd have to disagree with you, jasonorme666. Not only were the graphics much improved in Battle Nexus for the PS2, but gone were the first game's horrid translation problems, the God-awful gameplay system (having to beat the same exact levels over and over with each Turtle: no fun), and the primitive levels full of invisible barriers and nerve-grating sound effects. Plus, Battle Nexus gave us a port of the original TMNT game (albeit an incredibly watered-down one), all sorts of collectable items and unlockables, plenty of varied gameplay modes, and an exponentially better overall presentation. (Great graphics and menu screens, 'natch.)

In my honest opinion, the first TMNT for PS2 ranks as one of the worst Ninja Turtles games ever made, period.
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Old 09-03-2006, 09:05 AM   #32
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it was one of the worst tmnt games, too many bad guys in a level and how they just put em there, battle nexus was the best. The first one was long and boring as well. Now I can;t wait till the new game for the movie comes out, that looks promising.
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Old 09-03-2006, 12:02 PM   #33
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i dont think there will be any mmore beat em ups since there making a movie game so there probably wont be a fast forward game wich actually isnt that big of a deal
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Old 09-03-2006, 12:54 PM   #34
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Quote:
Originally Posted by jasonorme666
To be honest, both arcade versions were poor on both Battle Nexus & Mutant Nightmare.

I guess they just hope people will play them who can't remember them in the first place. I.e new TMNT fans.
Whatdya mean poor? they sure seemed the same to me. Me and my kiddo just played an original TiT game over at Castlepark...it was exactly the same.

I think one of hte nicest things about #3, ALL four are in gameplay...you can sit on yer butt and let them do the fighting HAHAHA
well, not really but next thing you realise, you've cleared a level cause everybody's kicking butt
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Old 09-03-2006, 02:14 PM   #35
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yea which made it WAY easy.
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Old 09-03-2006, 03:05 PM   #36
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Originally Posted by Buslady
Whatdya mean poor? they sure seemed the same to me. Me and my kiddo just played an original TiT game over at Castlepark...it was exactly the same.
Ugh...Don't even get me started on those God-awful translations found in both Battle Nexus and Mutant Nightmare.
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Old 09-03-2006, 03:43 PM   #37
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The movie for the game looks badass, I hope its really hard and long! A Fast forward game would be kind of cheesy and childish.
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Old 09-04-2006, 12:31 AM   #38
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Quote:
Originally Posted by Ecto Jedi
Ugh...Don't even get me started on those God-awful translations found in both Battle Nexus and Mutant Nightmare.
Looked the same to me, hell the arcade version wasn't anything special either. *shrugs* 'course...back in the day it was one of the most poopular games out there...heh...

*remembers spending $5 in quarters on it to beat it*
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Old 09-04-2006, 10:20 AM   #39
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It was REALLY short, the 3rd game for ps2 I mean.
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Old 09-04-2006, 04:55 PM   #40
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Quote:
Originally Posted by classictmnt3
wut the heck how am i the only one who tinks this u cant liek jump kick smooth as in heist w/e um who is that gooey geek who replaced slash anyways
Um, is this liek English? In the Hyperstone Heist you could dash easier because it was a button rather than holding the direction pad for a while, but I wouldn't say it was much of a difference.

Quote:
Originally Posted by jasonorme666
Cement man.

Not sure if he ever made it into the cartoons.
Made it into? He's from the cartoons, Cement Man is a monster that was brought to life by Baxter in the OS episode #10 "Curse of the Evil Eye" and was never seen afterwards. That's also why Baxter has those weird "hand" guns (you'd have to see to understand) in the game, for some reason the arcade game has allusions to the second season.
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