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#161 |
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Second Gear
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Location: The New World
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You're telling me there wasn't a big leap in design between LoZ and LttP? No, of course not. You know, besides the fact the the dungeons and puzzles therein had so much more depth and difficulty to them. The simple introduction of a multi-leveled dungeon can be called a big leap on it's own. How about the introduction of an actual story? Bosses that required real tactics to defeat?
And you know, I guess you didn't read the part where I said I liked the game? Probably not, you Nintendo fan boys only ever read what you want to read, see what you want see etc. etc. And are you going to sit there and tell me there's not a slight hint of lag in the wii-mote controls? That's bullsh*t. Complete and utter bullsh*t. You're saying you Spoiler:
And wasn't the whole point of this thread for discussion about the game? I think some areas of it are lacking. Is that a problem? Does it bruise your poor fan boy ego? You act like I directly insulted you and your entire family. F*cking fan boys. |
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#162 |
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Tea Time!
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Jesus Christ, stop fighting or I lock this thread. We're all never going to agree on this, so let's drop it altogether.
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#163 |
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Second Gear
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Location: The New World
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But no one was fighting until this guy comes in and starts throwing insults. We were all just conversing. I didn't see any insults or arguments, just differing of opinions. Why is it that every difference on these boards as seen as an argument?
I'll say my piece, you'll say yours, Ai will say something stupid, Mecha will weight in, Doom will say something, Barky will say something, then we move on to the next topic. I don't see where the problem comes from. |
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#164 |
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Certified Teacher
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Location: Bizarro Metropolis
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And apparently Brodie never says anything.
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#165 |
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Super Moderator
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Wow...thanks for thinking my opinion is stupid.
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#166 |
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Allons-y!
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Location: Castle Doom
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u dumb, rmbr?
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#167 |
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Draconian leftist ruler
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Location: Germany
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I'll say the first thing you mentioned could get a little frustrating. Apart from that everything worked completely fine for me.
And I think we've have a good discussion so far minus the hardcore fanboy comment which was totally unnecessary. As Peanut has asked before, how the hell can you expect TOO MUCH from a Zelda game?
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Make ****, not kill! Last edited by Barkworm; 01-02-2007 at 03:39 AM. |
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#168 |
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Tea Time!
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This game almost took Ocarina's title for one thing though....longest wait. With people completing it left and right, it is seriously the close of an era. Think back to 2004 when we all sat in front of our PC's during E3 (RIP) 2004, watching this video, creaming our pants with looks of dumbfounded satisfaction. That has passed, and the game has entered into the hall of classics. We waited for this game since before anyone knew, or outright gave a damn what a DS was.
Think of how much has changed in all the time it took to release. I'll say one thing. Personally, it was worth it. Greatest game I've ever played.
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#169 | |
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Second Gear
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Location: The New World
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You're right about the wait. And I think that's something that kind of knocked it down for me. If Zelda had hit when it was supposed to, I think I may have liked it more than I do now. If that has to do with the other experiences I've gotten from my 360 in that time, or just because the hype inside me died down, I can't really tell.
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#170 |
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Tea Time!
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The wait pissed me off like all hell, but it didn't ruin it for me. I don't see how it could. I mean, I've had a 360 that whole time too, but it doesn't lessen Zelda's impact.
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#171 |
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Second Gear
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Location: The New World
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But you also don't play anything besides XBLA games. That's probably why. Not to mention the stuff I went back to play on the PS2, specifically the one that ruined the TP wolf parts for me, Okami.
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#172 |
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Allons-y!
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Location: Castle Doom
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Yeah, I'm glad I haven't played it yet.
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#173 |
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Tea Time!
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Well, I'll play what I want, when I want. I don't give a sh*t about games like COD3. And like I said, the experience means as much to me as the actual gameplay; a rare trait nowadays I suppose, but mine nonetheless.
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#174 |
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Second Gear
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Location: The New World
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I didn't say anything about your playing habits, or about what kind of games you should like. That's entirely up to you. I'm just saying that you can't just say you've had the 360 the entire time, yet those experiences never made an impact on you, because you haven't actually had those experiences before. That's all I'm saying. See what I'm getting at?
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#175 |
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Tea Time!
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Well, I'm a bit snappy because my life just went down the crapper yesterday. I'll explain later if I can get out of this bad mood, but pardon my snappiness dude.
I just have much less free time than most of you due to many contributing factors, and I have to carefully pick and choose what epics I spend my time on very carefully, and arrange my schedule accordingly. That's why I spend all of New Years day on Zelda. It was a great time to make a dent in it, since I actually had time to do it that day. I can't just jump out on every major release like that, otherwise I'll never finish a one of them, and like I said, I'm in it for the experience mostly, so I have to finish my games. Hell, I finally went back and finised off Kameo while I waited for my component cables. Some DS games distracted me last year, and I got pulled away. I came back to it eventually and finished the job, but you get the point. I have a tight schedule, and if my schedule forces me to choose between Okami and Zelda, I take Zelda. That's why I play a lot of arcade games, and get into a lot of online shooter matches. They're quick, they're fun, I enjoy them, and sometimes it's all I have time for. I've only got room for so many big games in my daily life. I'm rather amazed I get in as many as I do.
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Last edited by ThirdMarioBro; 01-03-2007 at 02:58 PM. |
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#176 |
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Second Gear
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Location: The New World
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Makes sense.
So I decided to go back and restart TP last night. I've got about 2:30+ in and I'm at the second twilight. I've started and quit soooo many times. Every time the wolf pops up I turn the game off. I really cannot stand it. I played through the entire Forest Temple in one sitting though, so that speaks volumes for the parts of the game where you play as Link. Anyways, enough about the bad stuff. Let's talk about some of the stuff we liked. I really like the fact that you learn new moves now as the game progresses. Not only because it's something a Zelda game has never really had, but because it actually adds some really sweet moves to the combat. The downward stab finisher is a much needed addition to Link's move set. |
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#177 |
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Gorgeous and modest too
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Location: The Netherlands
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The battle system is the biggest improvement for sure, being able to swing your sword while running is a Godsend. It's not that useful, but it feels so much more natural. The hidden moves are also really cool, it's just a shame they are optional and the game doesn't expect you to use them, making some fights less challenging than they could have been.
The dungeon design was really good as well (For the most part); I actually enjoyed most of the dungeons, while I usually saw them as a chore in previous game. Oh yeah, I like that they at least attempted to add some new items. Too bad most of them weren't really successful attempts.
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#178 |
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Tea Time!
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I speak of only that which I've completed thus far.
First of all, the ability to slash and run is wonderful in all respects. It's useless, but still fun, and ranks up hearts and rupees faster. It should have always been there, but is one of those frivolous details that make the game more fun in the end. The battles are more fun than previous games, and I notice that more attention has been taken to carefully place hints in dungeons so that you move along, but are less likely to get stuck while not having the answers be obvious like Wind Waker. And as for the downward finisher, I love it. It just makes me laugh because when I see the on-screen notice to hit A, all I can think is the words in my head "FINISH HIM!", I do as such, and time the button press so Link does his fancy holstering of the blade at which time I'm thinking "Link Wins...*poof* Fatality". The music leaves me breathless. Pure and simple. It's stunning. Also, I absolutely adore the cinematic animation and presentation. They drive me to push along so I can see the next one. It's nice to see Link have a personality for once, and it's nice to see his relationships with characters grow and expand. It makes him seem more important to you rather than just some "avatar". The story is remarkably deep, and more enthralling than any I've seen to date. Also, Medina has shot to the top of my list as far as sidekicks go. She's just such a compelling and confusing character in all ways.
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#179 |
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Second Gear
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Location: The New World
Posts: 15,422
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I will agree that they really fleshed out this Link. He has a lot more personality and back story than any previous one. And yeah, his relationships are terrific. They actually evolve and grow over the course of the game. I do seriously wish he threw that little pansy, Colin, off a bridge, though.
I'm going to try and pick up the Gamecube version sometime this week. Now that I'm playing through a second time, and the excitement of it being a new Zelda has worn off, I keep noticing more and more things about the Wii controls that I don't enjoy. |
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#180 |
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Tea Time!
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I know the controls are tacked on, but I personally enjoy them highly. I guess it's a matter of opinion. That's why there is the GameCube version I suppose.
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Last edited by ThirdMarioBro; 01-04-2007 at 02:36 AM. |
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