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Old 10-03-2007, 10:13 PM   #21
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Really really enjoying it so far. The controls are tight and it just feels so much like The Wind Waker to me. Pretty much kicking TP's ass FIERCELY right now. This is what Zelda is all about.

P.S. tWW Link is the best Link. FACT!
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Old 10-03-2007, 10:22 PM   #22
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DAMN RIGHT! I'm really enjoying it. I retract my "lame" statement. Once you get past that timed stuff, it's a SOLID game. Controls are great, music and sound effects are soothing, and it's an all-out fun game that you don't want to stop playing.

WIND WAKER LINK FTW
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Old 10-03-2007, 10:37 PM   #23
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The only complaint I can lodge against the game is no heart pieces. Seriously, WTF were they thinking? I never feel like exploring beyond areas I need to because there will never be that reward there. What am I gonna get? Rupees? WHOOPIE! No thanks.
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Old 10-04-2007, 12:14 AM   #24
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Don't you get full heart containers for some side quests?
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Old 10-04-2007, 12:38 AM   #25
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The only complaint I can lodge against the game is no heart pieces. Seriously, WTF were they thinking? I never feel like exploring beyond areas I need to because there will never be that reward there. What am I gonna get? Rupees? WHOOPIE! No thanks.
Yeah, I'm knocking the game for this too. Heart pieces are one of the old core Zelda elements that give us a reason to actually jump down all those holes we dig up on the overworld. I'm not worried though. Enough people are bitching that I doubt this little omission will stick.
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Old 10-04-2007, 10:43 AM   #26
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I just finished the 6th temple. If this is like the other Zelda games, only two more temples to go. This game like, really lacks a deep story. I don't really care, though. It's a handheld game, and the gameplay makes up for it.
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Old 10-04-2007, 12:30 PM   #27
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I just entered the 3rd temple and I'm loving it so far. I really like the puzzles, they seem so fresh thanks to the unique controls. They're not hard or time consuming, but despite that they're still satisfying to solve.

And what's with this baby complaining about the timed stuff? It's so damn easy. I seriously have like 4-6 minutes left in my Hourglass when I finish. Someone just SUCKS.
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Old 10-04-2007, 01:39 PM   #28
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You just wait, homo. Actually, it got really easy when I redid my run and got a lot of sand left.
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Old 10-04-2007, 06:47 PM   #29
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What does Link have in place of heart pieces?
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Old 10-04-2007, 07:43 PM   #30
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He has Heart Pieces. You just don't collect 4 pieces of heart to gain a new one.
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Old 10-04-2007, 09:08 PM   #31
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As Peanut pointed out to me, people who purchased Phantom Hourglass can register their code on the Nintendo website and receive a free feather stylus. Just complete a little survey, telling them what you think of the game, and you're set.

http://kotaku.com/gaming/free/ninten...yli-307363.php

Just registered for mine. Totally awesome! I love it when they give away free stuff.
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Old 10-08-2007, 02:07 PM   #32
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I think we're the only two who bought this game. What losers.

Anyways, yeah. Ice Temple is sh*t. (I don't consider this a spoiler, and if you do you need to be smacked.) Most illogical puzzle design in a Zelda game ever.
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Old 10-08-2007, 02:08 PM   #33
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I agree, you guys suck! The game is the best handheld Zelda ever!
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Old 10-08-2007, 03:08 PM   #34
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Is thre online or co-op play? And if so, is it a nice addition?
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Old 10-08-2007, 03:38 PM   #35
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Seeing as I am so pathetically slow at Zelda games, I will be staying out of this thread for the sake of spoilers.
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Old 10-09-2007, 11:18 AM   #36
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Is thre online or co-op play? And if so, is it a nice addition?
There's an online battle mode, where you can either play with random people, or add friend codes and play with friends. I haven't tried it yet, but I assume it's lame.

I'm on the last dungeon now. I'll probably have it done by tonight. I'll write up a review if I'm not lazy.
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Old 10-11-2007, 06:30 AM   #37
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Zelda is done. Review up later today when I get home.
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Old 10-11-2007, 12:22 PM   #38
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Here's my review: After a couple dungeons the magic wears off and thanks to the need to retrace your steps through the same dungeon over and over again, your want to play the game will decrease, and if you have anything else to play Phantom Hourglass will be forgotten.
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Old 10-11-2007, 12:27 PM   #39
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So everyone's favourite series is going down the drain?
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Old 10-11-2007, 12:37 PM   #40
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Twilight Princess was the start, Phantom Hourglass LOOKED like it was going to change all of that, but after a couple hours (when you get over the wonderment of playing such a nice looking Zelda on a handheld) it wears so so soooo dreadfully thin.

The sailing is sh*t, because it doesn't feel like you're in this vast ocean where you can explore and find things. It just feels like it's a big open...nothing, where you get attacked randomly by creatures that pose no threat; while you move on to the next completely contained island. The dungeons can be fun, but so often the puzzles just revolve around finding a bunch of rocks that you'll need to read, and then write that information on your map. Not to mention how short they are. You spend most of your f*cking time trying to beat the clock in a retarded dungeon that you have to play through time and time again, involving a lot of "pick up this block and place it in the right hole" puzzles.

The Zelda formula has just worn thin. It hasn't evolved since OoT, and it continues to just stagnate. The Nintendo and Zelda fanboys will continue to disagree with it, but eventually they're just going to have to admit that Zelda isn't what it used to be. At all.
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