![]() |
|
|
#1 |
|
Tea Time!
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2003
Posts: 8,905
|
David Wise Leaves Rare
http://www.dkvine.com/?p=778
I can probably count the people who would give a damn about this one one hand, but the title speaks for itself. Its terribly sad to me as probably one of the few Rare fans left on the planet. This is a devastating loss for them, and probably comes as a direct result of Microsoft completely refocusing the company on casual Natal software to the point that they cancel all their "real" games. So as a (now) fading Rare fan, I'm devastated. Now, as a fan of David Wise personally, I'm glad he finally left. Rare hasn't used his music in a single console game this decade (Starfox Adventures doesn't count as it was a completed/ported up N64 soundtrack). They just don't give him work anymore (they've canceled most of the games he was working on), and he's still to this day tied with Koji for my favorite VGM composer. I hope he goes freelance and gets a sh*t-ton of work.
__________________
Last edited by ThirdMarioBro; 12-11-2009 at 01:59 PM. |
|
|
|
|
|
#2 |
|
Hybrid Theorist
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2003
Location: Alamo City
Posts: 8,185
|
Rare was holding him back big time since they went Microsoft.
I say he comes back to Nintendo. Just sayin'.
__________________
"Travel at the speed of light... then hit the nitro!" |
|
|
|
|
|
#3 |
|
Tea Time!
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2003
Posts: 8,905
|
I hope not. Outside of Japan, Nintendo is in as bad of shape as Rare when it comes to creative projects that require five star soundtracks. If he goes freelance he can work for whoever he wants, including Nintendo.
I should also mention that (the awesome) Steve Burke left a while ago as well. Just thought Dave was more worth mentioning because he was one of the three original Rare employees alongside the Stampers. I think this is pretty much the end of the line for them. Frankly, I wish Robin and Eveline would leave too.
__________________
Last edited by ThirdMarioBro; 12-11-2009 at 06:29 PM. |
|
|
|
|
|
#4 |
|
Hybrid Theorist
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2003
Location: Alamo City
Posts: 8,185
|
It'd be crazy if they replaced him with Yuzo Koshiro.
__________________
"Travel at the speed of light... then hit the nitro!" |
|
|
|
|
|
#5 |
|
Tea Time!
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2003
Posts: 8,905
|
One of the rumors I'm hearing is that Dave left because Tim Stamper is starting a new studio (since M$ has wrecked Rare like almost every other damn third party dev they bought in the last ten years). Greg Mayles may actually not be far behind Dave.
Also, did you know that Wise, Kirkhope, and Beanland did a track together for the new OC Remix DKC2 album?
__________________
|
|
|
|
|
|
#6 |
|
Hybrid Theorist
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2003
Location: Alamo City
Posts: 8,185
|
That's rawesome, noting the fact that Dave is a big fan of the site. And you know what's funny? I actually plowed through DKC2 not too long ago and fell in love once again.
__________________
"Travel at the speed of light... then hit the nitro!" Last edited by XERO; 12-13-2009 at 09:50 AM. |
|
|
|
|
|
#7 |
|
Stone Warrior
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2009
Location: In the USA
Posts: 637
|
Rare is doomed. It already takes them an eternity to produce a game. And now a days its extremely hit or miss. And now they loose one of their core players. Pfft they might as well just not exsist. Rare. Why the heck did you go to Microsoft? Why?
|
|
|
|
|
|
#8 |
|
Hybrid Theorist
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2003
Location: Alamo City
Posts: 8,185
|
More money would be the logical deduction.
__________________
"Travel at the speed of light... then hit the nitro!" |
|
|
|
|
|
#9 |
|
Tea Time!
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2003
Posts: 8,905
|
The Microsoft Effect - Buy studio, destroy culture, assimilate IP, close studio, farm IP to new studio founded by ex-employees. Case and point...
Carbonated Games - kaput Ensemble Games - Made sh*t-tons of money, got shut down anyway Bungie - Ran like hell before it was too late Indie Built - DEAD FASA Studio - Microsoft destroyed their culture Wingnut Interactive - Basically DEAD Mistwalker - Getting Close Xbox Live Productions - Pretty much doomed Rare - Approaching the final countdown Bizarre Creations - Not happy with PGR4 release, relationship gone sour If Microsoft had their way, first party games would no longer exist.
__________________
|
|
|
|
![]() |
|
|