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Stone Warrior
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2007
Location: Michigan, USA
Posts: 689
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Castlevania Legends animated bestiary
Just a little something I've been working on for the last several days:
http://kramwartap.fortunecity.com/LGD_bestiary.html
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#2 |
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40 Years of TMNT
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2009
Location: Shell-Ri-La
Posts: 26,956
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Very very cool, dude. Its like a game booklet that moves
thanks for sharing.
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#3 |
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無問題
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2004
Location: Moesko Island, WA
Posts: 14,348
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As always, you are the king of these sorts of things.
It does make me sad, though, going through this and remembering that the game's been stricken from the canon. Sonia was a pretty decent character. But then, I guess Igarashi didn't want all of the Belmonts that you play as in later games Spoiler:
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#4 |
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Stone Warrior
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2007
Location: Michigan, USA
Posts: 689
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Yeah, retconning sucks regardless of the medium. I just choose to ignore such nonsense--Iga only wins if you let him dictate to you what's canon and what isn't.
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#5 | |
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無問題
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2004
Location: Moesko Island, WA
Posts: 14,348
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Quote:
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