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#1 |
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Col. Stinkmeaner
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2007
Posts: 19,363
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Michelangelo vs. Mousers
Does anyone else feel like Mike does the best against mousers, or have I just phyched my self into thinking so?
To me, his special attack in Manhattan Project is really good against the mouser bombs on the elavator level... but other than that I can't explain why he seems to kick mouser ass (even in the 2k3 games). Dumb thread, i know, but the video game section is practically dead anyways. |
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#2 |
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The Agenda of Existing
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Location: Vikingland
Posts: 14,596
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might be due to his swiftness and range
I feel Don dominates in Fall of the Foot since nothing can come close enough even if the attack from both sides |
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#3 |
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Col. Stinkmeaner
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Well in Turtles in Time, Raph is way faster and Don has way more range.
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#4 |
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40 Years of TMNT
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Mikey does great with Mousers in the 2k3 games to me.
His hits are usually several in one so for little dudes that only take so many, they have no chance. |
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#5 |
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Aussie and Proud
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Location: Foot HQ Australia
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I think Don and Leo are better when it comes to the mousers in the games because they are more range than Mike is.
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#6 |
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Foot Soldier
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i agree mikey is the best with mousers. not just in video games but 2k3 and 87. 2k3 especially.
i used to play turtles 2 for gameboy and i always had trouble with the mousers becuz i would use donnie.the i switched to mikey and i had no trouble with it.
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#7 |
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Second City Shinobi
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Mikey owns all in the 2k3 games, not just mousers, but everyone(especially Mutant nightmare). The reason is that he has a decent range, good speed and his combos are effing amazing. Mousers have no chance against Mouser Maulin' Michelangelo.
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#8 |
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Band of the Hawk
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hmm. sounds epic! How was the Mikster in the older games before the 2k3 cartoon?
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#9 |
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Second City Shinobi
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Eh he was ok. In the first Nes game he had the second strongest weapon, but once you got lower than half of his life gauge his attacks did double damage, which took me a while to figure out.
In the Second and third nes games he had decent range but nothing really special. His special attack in the Manhatten project was perfect for flying enemies and fighting Krang's legs. in the Gameboy games they are pretty much the same in fall of the foot clan and back from the sewers. In Radical rescue Mikey and Donnie are the most useful since sticking to walls and using Nunchuck helicopters to get past the game are a necessity. Turtles in time and hyperstone heist gave him the second longest range but he was also the second slowest turtle. It wasn't until the 2k3 games where he became a total beast though.
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#10 |
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Col. Stinkmeaner
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#11 |
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Second City Shinobi
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Donnie was slower in both. I tried it with a friend of mine, we started at one point and made Don and Mike walk and Mikey is just a bit faster, although they all run at the same speed. Donnie walks slower than all of them.
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